
Transport Fever is a railroad-focused tycoon game. Players start in 1850 and build up a thriving transport company. As an emerging transport tycoon, the player constructs stations, airports, harbors and makes money by connecting areas requiring transport services. Build up your own Empire!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 10.8Kreviews | 83% | — | $10.9M |
| $4.49−85% | 127ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has a lot to do build airplane build trains. i'm on a mac and Transport Fever was my first ever steam game that had trans. before i had it. i owned Trainz 2023 but it was not for my version so i got a refund. but ive got to say. this might be the best one out of all Transport Games. its also good that you have access to the Steam Workshop. theres not a'lot of mod in that Workshop. But its good enough for me ;).
Hmm yes, Train go Brrrrrrrr
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain, Russian, Czech, Polish, Simplified Chinese, Traditional Chinese, Italian, Portuguese - Portugal, Ukrainian +1 more
Hours played at review time, across 824 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yea
Ostras! Que la madre tierra me ha dado la oportunidad de conducir una locomotora que el estado vende a los extranjeros y no me permite visitar el machu te pichu! :<
Muito divertido e desafiador, roda até em batata!
.
choooo chooooo fun
7 Jahre und immer noch mehr Bugs als StarshipTroopers. TrainFever war toll, hatte seine Macken und war an einigen Stellen nicht so komfortabel. Aber immer noch besser als dieses Teil. Kampagne verbuggt wie nichts gutes. Die LKW laden überall ab, nur nicht da wo sie sollen, und es werden eigenmächtig Verteilungslinien aufgabaut, die nach der eigentlichen Aufgabe aber offenbar nicht zu umgehen sind. Es ist also absichtlich fehlerhafte Linienführung eingebaut oder zumindest in Kauf genommen. Die Programmierer waren nicht in der Lage eine vernünftige Addition einzubauen. Wenn bei 75+11 -> 83 herauskommt und bei 17+94 -> 58 muss man sich fragen, ob die Entwickler einfach nach der 2.ten Klasse abgehauen sind oder ob so etwas mit Absicht eingebaut wurde. Kann ja sein, dass da ein tieferer Sinn hinter steckt - er wird nur nicht erklärt und ist damit hinfällig. So muss ich den Entwicklern einfach nur blanke Unfähigkeit unterstellen. Ich hoffe es gibt da draussen noch andere Spiele in dieser Richtung, dies hier macht jedenfalls keinen Spaß...
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非常优秀的游戏,没有天际线那么复杂,又可以享受作为公交迷的快感
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 32.8K | 90% | $3.99 | |
| $2.5M | 3.5K | 64% | $19.99 | |
| $49.9K | 63 | 48% | $19.99 | |
| — | 0 | — | — | |
| $116M | 64.3K | 57% | $34.99 | |
| $27.5M | 29.5K | 72% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8M | 17.1K | 88% | $18.99 | |
| $10.9M | 24.1K | 94% | $24.99 | |
| $10.9M | 39.2K | 94% | $14.99 | |
| $10.8M | 14.7K | 74% | $25.99 | |
| $10.8M | 41K | 93% | $9.99 | |
| $10.8M | 24.3K | 72% | $19.99 |