
Discover the world of Transistor, a sci-fi-themed action RPG from the creators of Bastion.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 31.3Kreviews | 94% | — | $14.8M |
| $19.99 | 57.3Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I still come back to listen to this game's lovely soundtrack
как эту игру могло пройти 25% ? музыка визуал геймплей сюжет финал персонажи все просто супер. обязательно все достижения получу . 10 лет назад играл в бастион с диска. недавно с зеленого стима бастион скачал снова прошел кайфанул как 10 лет назад. увидел что скидки на все игры Supergiant Games и скупил их все 5 с саундреками.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese*languages with full audio support
| $19.99 |
| 617ratings |
| 86% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 849 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
İsterse çok eğlenceli bir oyun olsun hiç fark etmez. Her türlü kolaylık artık varken dil çevirisi konusunda bu ülke de bu oyunu vergisiyle satıyorsan bu ülkenin konuştuğu dili ekleyeceksin.
История простая романтика, но как подано в футуризме и прописаны личности, легендарно
Интересный сюжет, нет душноты, проходится быстро, а особенно понравился геймплей. Система боев - мое почтение. Любителям жанра настоятельно рекомендую.
Дед Hades, выглядит и думаю играется также. У этого разраба 0 плохих игр.
Currently my favorite game to exist, amazing work.
super unique and variable combat. gorgeous world, voice acting n soundtrack (they never miss...songs r actually so gd). woefully short however. story felt rushed and vague with some holes but still retained plenty meaning imo. high replayability. mechanics r actually too fun.
Очень атмосферная игра. Крутой визуал. Интересная механика с миксом способностей. Дизайн врагов не очень понравился. Спустя время захотелось вернуться в игру снова, это о чем то да говорит.
I remember hearing about this game for the first time ten years ago. It's been a game I've talked about with friends on-and-off for years now, caught in a tug-of-war between wanting to talk about each favorite detail and wanting to keep everything to a minimum to try and encourage them to play it themselves. No joke, its soundtrack is why Darren Korb has been one of my Top 5 artists on music streaming sites for the past few years in a row now. All that to say, this is a game that's meant a lot to me for years now. And having finally gotten my hands on it for the first time in years, I feel like I fell in love with it all over again. There are two branches of sorts to the story Transistor tells you: the one it tells you upfront as you progress (your quest for revenge and fight back against the rising threats), and the one that's hidden in the weeds if you choose to experiment and dig a little deeper into things (backstory + sections of worldbuilding). On their own and woven together, I always found myself wanting to know more; even now, when I already know what happens, I find it's still so easy to get caught in the heart of everything. Along with this, the game carries a fun balance in tone and emotional beats; this game is known for its tragedy for good reason, though I also want to mention its humor, its quiet beats of horror, and a few moments that still give me the same hit of catharsis I first felt years ago. This catharsis presents itself especially strong, to me, in its combat. The game always encourages you to experiment and strategize with your methods, and while some beats can grow especially complicated, it never feels outright impossible. In both the fights where everything goes off without a hitch or I just manage to push through, the results screen always hits me as something rewarding. While this note is brief, perhaps the biggest praise I want to give is in the voice acting, especially that of Logan Cunningham, whose voice accompanies you throughout the game. Years ago and now, this has always remained one of my favorite points of the game, especially in regards to some of the pieces of dialogue he gives to Red. This game has always been something special to me. On replay, I find that the sentiment has only grown stronger. Without a doubt, if you've found yourself intrigued by the trailers, I would recommend this game.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.8M | 27.6K | 92% | $19.99 | |
| $14.9M | 33.4K | 90% | $19.99 | |
| $14.8M | 20.8K | 59% | $29.99 | |
| $14.8M | 36.2K | 94% | $24.99 | |
| $14.9M | 40.3K | 98% | $14.99 | |
| $14.7M | 29.6K | 96% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 4.8K | 87% | $19.99 | |
| $6.3M | 13.7K | 88% | $14.99 | |
| $2.7M | 6.6K | 89% | $14.99 | |
| — | 617 | 86% | $19.99 | |
| $15.1M | 38.2K | 95% | $14.99 | |
| $2.8M | 20K | 75% | $6.39 |