
Touhou Luna Nights is a Metroidvania title with a heavy emphasis on exploration and action. Developed by Team Ladybug, creators of multiple fantastic action games thus far.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 9 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.79−40% | 15Kreviews | 97% | — | $3.1M |
| $17.99 | 597ratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
神作,流程是短了点,但总比搞无脑堆怪恶心人的房间好(虽然ex关已经开始在灵梦之前的房间堆一些粪怪了),缺点是受击会有硬直和击退
Mi primera inmersión en el mundo de los "fan-games" de Touhou, con un muy buen sabor de boca. Metroidvania cortito y algo lineal, aunque no lo considero algo malo, pues el mercado indie está demasiado saturado ya con metroidvanias que se alargan más de lo que deberían. El combate, con su mecánica de parar/ralentizar el tiempo, es satisfactorio y da pie a unas boss fights espectaculares y difíciles que, para mí, destacan como uno de los puntos más fuertes del título, ya que exprimen satisfactoriamente las mecánicas que ofrece el título. También hay que decir que, una vez consigues el poder "Thousand Daggers", se trivializa un pelín tanto la exploración como los bosses. De lejos, lo peor del juego es la exploración, la cual es prácticamente nula. Se resume en avanzar hacia adelante y lanzar cuchillos a todas las paredes del mapa. Esto se debe a que la mayoría de mejoras y poderes están escondidos de esta manera, lo cual se vuelve dolorosamente repetitivo muy rápido, hasta el punto de desistir de conseguir el 100% del mapa o las mejoras, a pesar de lo corto que es el título. En mi opinión personal, para el precio que tiene y lo que dura, es un juego obligatorio tanto para veteranos del género como para fans de Touhou.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 8.3K | 88% | $12.99 | |
| $3.1M | 4.4K | 98% | $29.99 | |
| $3.1M | 17.8K | 82% | $12.99 | |
| $3.1M | 2.5K | 74% | $39.99 | |
| $3.1M | 3.3K | 84% | $24.99 | |
| $3.1M | 7.9K | 53% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 12.3K | 95% | $17.99 | |
| $1.2M | 4.8K | 70% | $12.99 | |
| $187.6K | 2.6K | 80% | $2.99 | |
| $2.6M | 7.2K | 97% | $19.99 | |
| $2.2M | 4.1K | 89% | $29.99 | |
| $1.2M | 7.5K | 93% | $8.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, Korean, French, German
| $10.79−40% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
SOOO FUN. But WOW this game is awful with teleport places, there should be more than one in an area or like sub section of the map. I hate how much back and forth I had to do to get to the one spot its at in the area im in. This blew my expectations as a metroidvania. By the way, this is my 100th *bought* game, not bad for this to have been the one. Also "Scarlet Beyond a Crimson Dream" Is the best track in the game :> OST generally bops though since it's Touhou.
When you give me the character who's main gimmick is filling the screen with knives, I expect to actually have that have some impact. Not for the very first boss to block everything if I don't hit her during an attack or specifically pull Dio shenanigans. If that's the first ♥♥♥♥♥♥♥ thing you're going to make a boss do, shove it where the sun don't shine.
Jogo maravilhoso, que experiência divertida, super vale a pena! Cada mísero centavo... Eu não me divertia assim jogando um jogo de plataforma desde de Sonic 3 and knuckes, que jogo, a ideia do mapa e coletáveis, o jogo é fácil de entender e bem legais, e os Bosses e as refs... Ufff
el mejor puto juego de touhou que he jugado (es el unico) no manches perdio mexico en el mundial, pero que importa, sho guapa, tremendo soundtrack, gameplay bien chido, corto pero bonito, lo vale 10/10
PEAK
VERY good metroidvania. Art is ♥♥♥♥♥♥♥ gorgeous, I could literally look at it all day. Characters are all endearing, it was my first game in the Touhou-verse, and it make me like essentially all of them, especially Cirno and Nitori. Story is nothing crazy, but it is entertaining. Music is ♥♥♥♥♥♥♥ incredible, literally no complaints here. Exploration is very fun, and combat is immensely satisfying, especially boss fights (I LOVE them). Some nitpicks, and slight negatives I have tho...I think basic attacks costing MP is a bit too much, and it can really slow down the action. I get what they were going for, but still. Platforming is not the best. It is not the worst either, but it is a bit ehhh. Controls are a bit convoluted, and Sakuya feels off when controlled. Kinda floaty and imprecise. Maybe it is just me though. And one actual negative I have, and it truly baffles me...There is no auto-save. You have to constantly search for save points, cos if you die in-between, you lose everything, and I mean EVERYTHING. Map progress, items collected, exp collected, levels received, gems collected, and ofc you have to refight bosses...Yeah it is bad, I have no idea what they were cooking here. That aside tho, Luna Nights is truly amazing, and art with music alone make it worthwhile. Absolutely can recommend!
gem
This is a very fun and clever game! It isn't very long, but it has a very fun game mechanic. It isn't too difficult except for the [spoiler] crazy part of the clock tower [/spoiler]. I highly recommend anyone who is a fan of metroidvainia games.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.