
The cataclysmic conclusion to the Total War: WARHAMMER trilogy is here. Rally your forces and step into the Realm of Chaos, a dimension of mind-bending horror where the very fate of the world will be decided. Will you conquer your Daemons… or command them?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 802 reviews with recorded playtime.
Reviews
Themes across 798 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's really hard to review a game like this because objectively it's like a 7/10. A ton of content but terrible AI, extremely easy, rough optimization and a bit buggy. But with mods it's an 11/10
It bangs (with the right mods)
Buying the base game... gives you a lot less then it should (only a few factions). Most of the other factions are to be purchased separately as DLC. The Prologue was fine... the game itself is rather stale.
Probably the worst series of the total war games. The battles are cartoonish and short. Moral system is the worst of the series. So many units just break within 20 seconds of combat. Ai is the worst of the series. Constantly chasing armies across the map like in Rome 2, only to be attacked by another faction that the AI factions all secretly agree to mess with just you, and only you. A lot of factions are soft locked at certain points. Lizardman factions usually are placed in awful positions in the middle of a sea of enemies. And no matter what you do, your allies are always pathetic and weak, and the enemy allies work in perfect unison. and will Most likely beat your allies 9/10 times forcing you to deal with every single problem. Had the Dwarves of Sotek literally declare war on a Khorne faction above me.. they march 2 armies over into my territory they move AROUND the Khorne army, sit at my capital.. wait there 2 turns, watch the Half beaten Khorne army escape to rebuild into a full 20 stack army, while they leave suddenly, and take one of my towns that Khorne burned down and just went home.. without a fight. Meanwhile, the enemy can see you regardless of the fog of war so they always know where your armies are and can plan accordingly. Literally has entirely too much random nonsense in the game, like literally there is a dumb stupid event happening every 5 turns. Omg another endless chaos invasion, look, another Beastmen horde just popping up in the middle of your empire near your capital where no ones at, or look an Orge Encampment just popped into my core territory. Try playing the Tree Ent people. Constantly running all over the place from constant invasions and warbands popping up randomly all over the forest i control in special events. This game just oozes modern Total war. Bright, flashy, shallow, and ment for people that just Auto resolve most battles because your never sure how well your units will do since theres no real standard, everyones basic are core units varied too much on abilities and what they can handle.. Sometimes you think they can hold, only to break in half a second.. of fighting. Ai teams do not have to follow any of the rules you have. The classic total war problem. They have never made Ai in their games that don't just blatantly cheat with how they build, fund and move their armies. I have noticed a trend in RTS games and must have been Warcrafts fault and Starcraft but the rise of having units with special abilities and heros you have to micro manage and pull you out of the Commander experience and feel more like a Moba game, where your constantly just using your over powered lord and heros to do a bunch of magic spells or or Like 3 Kingdoms, and place like a Moba Dynasty warriors and have these unkillable over powred lords and agents. Because the normal combat is just awful. Who would have thought that Empire total War, Medeval 2, (Rome original) and Shogun 2 were Peak Total war. Everything thing after them has been getting progressively worse in every aspect, and this is the biggest example, next to Troy. (I mean the Russian people and the chinese cathy people look like World of Warcraft models and style anyways, so it makes sense all they did was copy Warcraft/Starcrafts style, like they are cartoonish in their armor appearance. Like big and bubbly like their fantasy cartoon armor.
КХОРН — МОГУЧИЙ БОГ КРОВИ! ВЛАДЫКА БИТВ И ПОКРОВИТЕЛЬ ВОИНОВ! КРОВЬ — КРОВАВОМУ БОГУ! ЧЕРЕПА — ДЛЯ ТРОНА ЧЕРЕПОВ!
1111
Jogo é mercenário, tudo tem que pagar, mas vale apena pelo tempo de entretenimento que ele proporciona, as campanhas são divertidas e demoram bastante, principalmente se você for iniciante no universo de Warhammer.
jest rasizm
я расстреливаю гномов но моя логистика в ж0пе в итоге никто не может занять деревню в горах 11 сигмаров из 10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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