
The cataclysmic conclusion to the Total War: WARHAMMER trilogy is here. Rally your forces and step into the Realm of Chaos, a dimension of mind-bending horror where the very fate of the world will be decided. Will you conquer your Daemons… or command them?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About












Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 148.6Kreviews | 72% | #63 | $178.7M |
| $59.99 | 9ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2978 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
sizin yapacağınız oyun maksimum bu kadar olur 3 arkadaş beraber güzel güzel oynuyorduk 9 saatlik save çöp oldu oyun çöküp duruyor 2022 yılında çıkan bir oyunun böyle salakça bir sorunu çözmemesi yüzünden oyunu kimseye tavsiye etmiyorum almayın aldırmayın 7 dolar değil 1 doları hak etmiyor bu haliyle.
1. Performance and technical issues Frame rate drops and stuttering during large battles. Long load times for campaigns and battles on some systems. Occasional crashes and bugs, especially around major updates. 2. AI problems Underwhelming tactical AI in some battle scenarios (poor unit micro, odd pathing). I am screaming at my screen as I stare in awe as they are moving in the most unaccepted directions. Artillery attacking a tower, by walking toward it and getting in range of said tower. Campaign AI quirks: enemies sometimes make strange strategic choices or fail to use faction strengths effectively. Siege and pathfinding issues where units get stuck or behave unintuitively. 3. Balance and design of factions Power creep and balance swings between patches; some races or legendary lords feel overpowered or underpowered at different times. Asymmetric faction design can lead to steep learning curves and perceived unfairness in multiplayer or campaign matchups. With new updates, older factions get left behind more and are not really playable unless you cheese or use of doom stacks. Neither option I find fun personally. Unit redundancy: some rosters include units that feel unnecessary or too similar to others. 4. DLC and monetization model Fragmented experience due to paid DLC, many players feel the base game is incomplete without multiple paid expansions and race packs. Perception of content gating: key features or fan-favorite factions arriving as paid add-ons rather than in the base release. Frequent paid cosmetic/content drops that some see as nickel-and-diming. 5. Campaign pacing and UI Main "story" campaigns are largely abandoned and are not any good in the first place after Immortal Empires release. Campaign pacing issues: late-game can become a slog for some factions; diplomacy and campaign systems sometimes feel repetitive. Clunky or opaque UI elements for managing certain mechanics (e.g., agent actions, diplomacy details, or late-game management). Overly complex mechanics that aren’t always well explained to new players. Loss of camera control often in campaign overview, with the camera wildly scrolling in between turns, and sometimes not returning to where it was. 6. Mod support and community expectations Reliance on mods to fix or improve certain features; while the mod scene is strong, some players resent needing mods to get a polished experience. Inconsistent official support for mod compatibility after updates. 7. Visual and audio complaints (minor but recurring) Reused assets and animations across units/factions leading to less visual variety than expected. Audio repetition: some voice lines and music loops can feel repetitive over long campaigns. None of these complaints are new. They have been around sometimes for years. I used to love the Total War series. Now I hate it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $184.3M | 184.3K | 96% | $48.99 | |
| $187.6M | 149.8K | 82% | $49.99 | |
| $168.6M | 378.6K | 93% | $19.99 | |
| $189.6M | 1.6M | 97% | $9.99 | |
| $189.9M | 188.5K | 89% | $59.99 | |
| $165.8M | 543.1K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $148.1M | 121.5K | 93% | $59.99 | |
| $65.4M | 88.3K | 88% | $29.99 | |
| $67.9M | 93.7K | 82% | $39.99 | |
| $18.2M | 37.7K | 82% | $19.99 | |
| $6.9M | 14.9K | 71% | $19.99 | |
| $4M | 14K | 88% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best FR #28, worst KR #100 · 12 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 30.57/day in the week to Aug 14 → 67.86/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $59.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
刚入坑,纯萌新,玩了一会挺无聊的
최고야 엔드타임도, 40k 토탈워도 너무너무 기대된다 ㅠㅠ 세가야, ca 좀 더 패줘
The game itself is a lot of fun, but in order to play it at its fullest you have to spend $200+ dollars even during sales when most of the DLCs are 50% off. The new DLCs they’re releasing now cost more than most new games. If you can get the DLCs for 90% off then it’s a great game, but otherwise the price point is just too painful to recommend getting into TWWH3.
Лучший тотал вар. Каждая фракция с уникальными механиками. За каждую фракцию побегать в песочницу есть интерес. Не помню игру, в которой я мог поставить 296 модов и отыграть 160 ходов без критических лагов, вылетов и т.п. При чем битвы я играю. Не зря же я миллион юнитов новых надобавлял каждой фракции. Полный угар. Что самое интересное, Ai-шка даже базовая нанимает юнитов с модов. Но естественно некоторые моды могут быть несовместимы. Хотя вот вам мой пример. Если что я не особо че то выбирал или вдумывался. Я буквально налайкал 300 модов +, поставил их на игру, даже моды со старых версий, и у меня все работает. Учитывайте еще, что играю в компанию бессмертных империй, а это карта 3 вархамеров вместе. Выходит бионикл из тысячи деталей. Из-за столь огромной карты и большого количества минорных фракций создается ощущение тотальной глобальной войны. На высоких сложностях большой брат в лице сильных мейн фракций во всех частях карты будет постоянно качаться. В игре есть полноценный лейт гейм. К концу игры собирается 3-6 локальных лидеров на разных частях карты. Также советую обязательно включать галочки сюжетов конца игры. Это создает полную суету, глобальный кризис. Не слушайте любителей исторических тотал варов. Чтоб скинуть напалм на орду орков и получить с этого кайф не нужно вычитывать тысячи страниц лора вахи. Закрасить карту на высоких сложностях это реально челендж, ну или хотя бы выиграть компанию. А с такими скидками на Тактиконе, ну кто урвал тот урвал. Я за фулл прайс брал для себя и не пожалел, пока только за темных эльфов и кислев 1/4 карты закрасил и был не самой мощной фракцией на карте. Это если еще накинуть моды на улучшение AI, ну короче есть что поделать, как пофаниться. Да, по существу в игре одна главная проблема. Отсутствие отката на более старые версии это прям ужасно, учитывая все эти внезапные баг фиксы и прочее. На игру тонна отличных модов, но многие из них уже не работают на более новых версиях. Думаю это намеренная политика разраба. Даже так комьюнити мододелов продолжает поддерживать многие топовые моды за что ребятам бесконечный респект.
Half of the content requires you to either own the previous two games, or the DLC's to be able to use it. You're essentially paying for half a game. I got this on the sale at £7.49 (85% discount) and still don't think it's worth it. This is just pure greed. ♥♥♥♥ you Creative Assembly.
I THOUGHT my system was top of the line until I ran into this beast. Send these programmers back to school.
very disappointed about how much content is locked behind DLC. this has not made me hopeful for wh40k total war. the fact this game was even £55 for about 20% of the game is insulting at least make it 80% of the game
There is a lot to say about this game. For someone who cares about actual mechanics, balance, and campaign management - this game is basically the worst in the entire series. Outside of that, it's not bad. The problem is the horrible marketing tactics of selling it piece by piece. I luckily get to play it for free, but this is not worth buying in my opinion. If you do buy the base game, you get actually 5% of the game which is embarrassing.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.