
The cataclysmic conclusion to the Total War: WARHAMMER trilogy is here. Rally your forces and step into the Realm of Chaos, a dimension of mind-bending horror where the very fate of the world will be decided. Will you conquer your Daemons… or command them?
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 682 reviews with recorded playtime.
Reviews
Themes across 678 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
更新的一地鸡毛,不修复了? tm现在右边和下边的自动延申视角都没了 我想知道程序tm干嘛去了 你们测试人员人呢 这么大错误都不看看的
I both do and don't recommend this game. On one hand, with everything included it's probably the biggest TW experience I've ever played, with so much variety between faction and playstyle. I want to recommend this game. On the otherhand 300+dollars for all content hurts the wallet and review. I may of bought dlc over 10+ years, but I fully understand the plight of the modern gamer trying to get in. Sieges still suck. 10+ years later too.
Ja, aber DLC-$$$...
way too little content for 60 euro.
Correcting myself from a destructive review: This is a fun game, i like it. I got it for free for owning previous Warhammer games and i bought some DLCs, I think bringing previous TW siege/castle battles is amazing, and i think it is a good/honest "policy" to keep DLCs for the Warhammer saga (been the same game expanded so not many effort needed)... This being said, it feels pay to win, and i think the monetization policy is forcing the company to expand the map into infinity so they can monetize a new race, lord or whatever. This is gonna produce 2 things on the go; 1 the are going to burn the consumer base with so many things, 2 with so many new thing they'll run out of ideas or will bring awful ones, 3 they are going to reduce buying pool after seeing you need 500$ to play all, Im no bussiness manager and I think is not healthy to keep a saga forever, but this path is gonna end bad both for us consumers and for the bussiness. With all of this, play it, love or hate it, and keep living!
tiene una gran variedad y no te cansas de jugarlo, el unico problema es que si deseas tener la experiencia completa de jugar una faccion tienes que comprar los dlc
boring game... AI somehow gets worst with each update...
what happened immortal empires seems impossible to play the factions you want unless you play one of the new corrupt demon factions .... you cant beat them they corrupt your lands within just a few turns . every campaign i just boodied by better power creep faction... just play 1-2 only play 3 unless u plan on playing an OP faction.
I was struggeling for over 10 hours to understand how the game works and i finally enjoying it...then i realized most of the content locked behind a 81 eu (with discount+all dlc) priced DLCs. Competing with EA r we ?
The game is not playable at this time. Ever since the 8.0 update, the game has been freezing and/or crashing when passing the turn to the AI (this will occur with any faction: beastmen, dwarves, nurgle…). This never happened 2 months ago in the 7.0 update. If anybody says it’s a hardware issue, it’s not I’m running a R5 9600x with a RTX 3080 and 32 gig of ram (I was running this game just fine before the 8.0 update). I encourage CA to look into this before it becomes a bigger issue when they release 9.0 later in the next couple of months. I do love the game but I will not stand by it unless it’s being taken care of.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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