
What began as a conflict over the transfer of consciousness from flesh to machines escalated into a war which has decimated a million worlds. The Core and the Arm have all but exhausted the resources of a galaxy in their struggle for domination.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The GOAT
way ahead of its time and even today a gem of a game. the "3D" graphics without actual 3D acceleration don't just look really good but also offer pixel-perfect elevation / depression instead of fixed elevation levels like in [i]age of empires[/i] and [i]command & conquer[/i]. each shell and projectile is properly calculated & rendered and can be blocked by trees, mountains and wreckage. the rubble of destroyed aircrafts falls to the ground while keeping speed and trajectory, bouncing off the ground a few times before disappearing. seeing the burnt-out wrecks of cruisers, carriers and battleships semi-submerged in the shallow waters of beaches and lagoons was mindblowing for little me and i always kept them around as decoration instead of recycling them. barrels on tanks, artillery and battleships show actual recoil and specialized units can use indirect fire to deliver attacks over ridges and other obstacles while being shielded from return fire. radar / sonar shows movement in the fog of war and during each battle the air is filled with smoking and burning pieces of units flying everywhere. after the battle the wrecks of destroyed units can be reclaimed or kept as a trophy. not to mention the insane number of units per faction. not just on land, air and sea but even underwater bases are an actual thing! also did i mention hovercrafts and seaplanes already? maybe all that doesn't sound that impressive by today's standards but let me tell you back then it was the greatest thing ever. the dynamic music system and the epic orchestral soundtrack can't be praised enough. it's legendary and still stored as mp3 in my music folder. however old 2D graphics don't scale with screen resolution so playing at modern times 1080p resolution makes even battleships look a little small on the screen. i could never really get into [i]supreme commander[/i] as [i]total annihilation[/i]'s spiritual successor but playing [i]total annihilation[/i] recently had me hooked again right from the start. meanwhile i even came up with new tactics for [i]total annihilation[/i] while playing. 29 years after release and after another 100 hours on steam i got some new tricks! i can't even count how many times i played through this game since i first got my hands on it. it never gets old. 35 hours to finish the main campaign, 30 hours for core contingency (CC), 40 hours for battle tactics (BT) 108 hours in total with the legendary "krogoth" mission. game expansion in the old days meant an actual game expansion. not some sh!tty dlc with 2 missions and 10 cosmetics for 20 f#cking bucks. actually i still have the proper CD-ROMs in my gaming corner. usually i recommend really old games for actual retro fans only (and old folks like me) but this game is still going strong today. however if you like the look of this but you don't want to go full retro you should take a good look at [b][i]beyond all reason[/i][/b]. it's a community developed RTS game heavily inspired by [i]total annihilation[/i]. free on the interwebs but not on steam (yet). i haven't played it myself since i can't afford yet another addiction but it's totally worth checking out!
Best RTS from <2000, smoothest economy, coolest units
This... is an old game. Speaking bluntly, it is not up to the current standards of RTS games. Unit controls can feel a bit clunky, the graphics are dated, etc. However, if you are a fan of the RTS genre, and are interested in not just games, but the history of how those games evolved, it's a good buy. I'd recommend it. One tip: f2 is the pause key, and gives access to a 'help' button that shows all the keybinds and options and such. That's probably listed somewhere, but I didn't find it until I just pressed all the buttons, so *shrug*
Me respeita que na época que lançou eu jogava com mouse de bolinha!!!
old, but great strategy game
One score and seven years ago, my father bought Total Annihilation at the dollar store Now I play this game not only on a Windows 98 PC, but also on Steam
Despite its age it's a magnificent game.
Still basically the best rts ever made.
Very cool game that never gets boring. Would recommend!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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