
Adventurer Lara Croft has been hired to recover the pieces of an ancient artifact known as the Scion. With her fearless acrobatic style she runs, jumps, swims and climbs her way towards the truth of its origin and powers - leaving only a trail of empty tombs and gun-cartridges in her wake.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 24 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Прости. Я играю только ради спорта. -Лара Крофт С этой игры началась эпоха. 1996 год, полное отсутствие аналогов и рождение главной ceкc иконы игровой индустрии. Треугольные формы Лары Крофт и два пистолета с бесконечными патронами навсегда въелись в поп культуру. Но современному игроку прикоснуться к легенде будет непросто Рулить Ларой это буквально пытаться развернуть КАМАЗ на узком пятачке. В узких пещерах она постоянно застревает в стенах и заставляет прыгать вслепую прямо на колья. Но несмотря на топорный контроль, это монументальная вещь, давшая старт великой серии. 8/10 <3
Its a classic. Thats all I can say.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this game is fantastic. yes it's old, yes it's 'clunky' but it is really worth playing. there is just something about playing the original version of a game that gives you such a unique feeling and experience. graphically, this was what? a PS1 game? it is a little blocky, it has some visual glitches like objects being seen through walls, but that kind of is just how the technology was limited back then. you can say that older games aren't as cool because they are modern looking, but it is easy to overlook how unique the art style was for each developer when they made their own things by their own hands. the story is kind of starting out as just finding an artefact and ending up having visions of a race that made this strange object, which leads you around the world completing puzzles and fighting villains who wish to use that object for their own gain. gameplay is super interesting. you could say it is clunky because of it's tank controls, but it also has side stepping and walking and jumping and everything is it's own weird thing. i play this with a controller, and for the most unique experience, i looked up the original guide to see the original button mapping. it might take a little time to get used to, but this game is incredibly fun to play, and with all the control options and different things you can do, depending on how you are moving gives you so many options for traversal that makes getting around feel so rewarding, because you area actually doing what you want. the combat is not bad. it might be a little simple with holding one button to shoot, but you do get a couple different weapons as well as being able to jump and roll around in combat to give you mobility, avoiding enemy attacks or getting around them and making THEM have trouble fighting you. enemies start out pretty normal, some small animals, medium sized ones, then as you progress you get glimpses of the horrors you will come to face. most of them have their own unique actions they can take which makes them a challenge in their own right. the animations, even on my second playthrough, still have me in love with them. even though modern games have cool ♥♥♥♥ or physics on the dead, having an actual living animation makes everything feel so much more alive. it might be hard to explain, but a death animation can be even more entertaining that making everything try to be realistic or something. music? uh, there kind of is almost none outside of cutscenes. most of what you will hear is ambiance of the area you are exploring and it kind of makes things feel like you are exploring something that has never been populated in a long time. i kind of makes exploring around more relaxing and helps you focus on platforming instead of being entertained with constant music. which also helps the creepier parts of the game stand out.
So much fun!
Me instalé el juego y no funciona, no lo recomiendo. Vale más la pena comprar el remastered, si intentais jugar la versión vieja vais a tener que estar horas descargando programas para solo romperos la cabeza, no lo vale, el juego ha envejecido mal, y eso que me encanta porque lo jugué en su momento. En resumen, pillaros el remastered, es lo mismo pero con mejores gráficos.
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Diferente das outras análises deste jogo, eu vou falar negativamente dele. Ele é antigo, muito antigo, a um ponto em que os gráficos e a jogabilidade se diferenciam totalmente dos jogos atuais, até mesmo de jogos de antes dos atuais (2026). Tive uma experiência ruim com o jogo: confuso, feio e praticamente injogável. Apesar de ser um clássico da saga, eu pessoalmente não recomendo comprá-lo, mesmo em promoção. Porém, tem um ponto importante: os jogos clássicos de Tomb Raider têm remasters que buscam melhorar os gráficos e a jogabilidade. Não os comprei ainda, então não sei falar sobre a qualidade, porém, até o momento, todos eles parecem superiores às versões originais. Eles continuam um pouco travados por tentarem se manter fiéis às versões originais, mas, com toda a certeza, são melhores que os clássicos. Então, entre os jogos clássicos, que vão de Tomb Raider I até Tomb Raider VI, eu não recomendo comprá-los individualmente. Procure por Tomb Raider I-III Remastered e Tomb Raider IV-VI Remastered, que vão valer bem mais a pena do que este e os outros jogos clássicos da saga.
Unless you just love old games and nostalgia, I'd recommend the remaster. That being said, I played this game all the way through and the lore, atmosphere, and something about those blocky 3D ledges just really do it for me. Haunting, intriguing, and frustrating. Definitely recommend.
Joguei na época do play 1 quadrado. Zerar este jogo foi algo incrível na época, mas cansativo.
Sou fã de Tomb Raider. Eu já zerei este e outros jogos da franquia ao longo do anos, mas imagino que fazia uns 15 anos que eu não jogava este jogo, talvez mais tempo. Devo ter jogado pela primeira vez nos anos 90. Eu ainda lembrava dos comandos! Rsrs Zerei em 25 horas. Eu também gosto de jogo de plataforma 3D, exploração e puzzles, então este jogo é pra mim. Acho engraçado ver pessoas criticando os gráficos de um jogo antigo. Confesso que gosto dos gráficos. Enfim, foi satisfátório zerar mais uma vez. Eu não lembrava de muitas coisas, então foi um grande desafio. É bom pra se desligar do mundo. Um porém: ele bugou a tela do meu computador duas vezes. Deve ser um problema de compatibilidade. Nada demais, só deixou minha tela com cara de computador dos anos 90 e precisei reconfigurar manualmente. E encolheu a barra de tarefas uma vez. É um jogaço, mas não é pra todo mundo. Recomendo.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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