
Tomb Raider explores the intense origin story of Lara Croft and her ascent from a young woman to a hardened survivor.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Korean, Spanish - Spain*, Traditional Chinese, Russian*, Polish*, Dutch, Czech, Portuguese - Brazil +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 725 reviews with recorded playtime.
Reviews
Themes across 723 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
oh,good,还蛮好玩的
Perhaps the best game to simulate an action movie. It is true this entry is relatively light on the tomb raiding but it is focused on being an origin story.
Прошел игру за 18 часов и остался в полном восторге. Разработчикам удалось создать отличный приключенческий боевик. Здесь приятные съемки, зрелищные экшен-сцены и интересные исследования островов с навыками прокачки. Всем любителям хороших одиночных приключений — берите не задумываясь.
剧情好
good game
.
PEAK raider
Recomendado 100%, juegazo.
对于古墓丽影9,10,11 ,我的评价是相对统一的,好玩,9代偏剧情,10代平衡,11代偏解密,刚好三样我都喜欢,所以我都喜欢,有偏好的玩家可以对应选择。 对于9来说,即本作,我的游玩体验总体是较好的,虽然设计了采集系统,但大多数时候不需要刻意采集,不过采集的确可以使战斗难度简单许多,并不是冗余设计,相比之下,某些游戏刻意地不断让玩家必须采集才能做到某些事情,但又用力过猛,将采集物分散到各个区域加大玩家游玩难度来说,这完全是非常好的决定。剧情来说,还算不错,称不上绝佳,但以它现在的价格来说,绝对值得,游玩体验相当好,推荐游玩
good
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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