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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian*, Italian, Simplified Chinese, Japanese*languages with full audio support
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Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
((PLEASE READ IF YOU ARE INTERESTED IN BUYING THIS GAME, TOMATO WAY. WHOLE WAY) I have a lot to say about the first and now second Tomato Way game. I absolutely loved the first game, unironically of course. I liked the idea, I liked the combat even though it wasn't too polished, and I liked the overlaying story that you really had to look for to truly appreciate it. This game is a different case however. I'm going to do two things, I'm going to compare this game to the first game and then rate this game as a standalone game. Tomato Way 2 Vs. Tomato Way 1 Tomato Way 2 does have better optimization, and better graphics. Tomato Way 2 is much easier to look at. Tomato Way 2 has some good quality cutscenes! The cutscenes and cinematic value has increased greatly! Tomato way 1 however has skippable cutscenes whereas in Tomato Way 2 you cannot skip the cutscenes, making the beginning of the game a pain if you've already played it once. I had to restart my entire game after the first section and I had to watch a whole minute of cutscenes again. I should mention this now, replaying this game is also not fun with all of the bugs(which I will mention soon) Checkpoints are better in Tomato Way 2. Nothing more needs to be said, if you've played Tomato Way 1, you know I'm right. Combat is better in Tomato Way 1. (Will go over this soon) Story is better in Tomato Way 2. What Tomato Way 2 lacks in engaging combat is a nicely wrapped story about Tomates father. Unfortunately, I cannot talk about boss fights because I only encountered one boss fight in Tomato Way 2, but it was actually the most fun I had in the game before I had to stop playing. (Will get back to why I had to stop playing soon) So both Tomato Way 1&2 have engaging boss fights. Overall, Tomato Way 2 has a better story, and technically is a big advancement graphically from the first game, but the first game is more fun. The combat is better in the first game, and so is the fast paced action. In this game, you mostly have to run away from everything until you absolutely have to fight, and usually you'll just hire a body guard to do it for you because fighting in this game is a pain. (More details next) Now.. Tomato Way 2 as a solo game. If you take Tomato Way 1 out of the equation, what is left? Well I feel like the first thing I need to address is that the change to third person was not the best idea. It's not preference either, third person games are fun. For example, Nier Automata. The problem with the Third Person view in this game is that it just doesn't work. The combat is slow and wonky, and the camera doesn't move with your mouse, your character will always look at where he is going. So the best way to fight enemies is to either stand in front of them because there is no strafing in this game and just hit them, shoot them from a distance which usually doesn't work for long because the crowds of enemies can quickly catch up with you, or use your right click and choose from a list of abilities that you can use. The problem is, the game doesn't tell you what these abilities do. They're on your back or something and one of them can stun and instantly kill enemies but you're really never gonna know what ability you have unless you go out of your way to test them all, but you cant do this in the beginning of the game when you need to do it because you dont have silver. Point is, the combat is not polished, and it is not fun. I do not like to go back to the Tomato Way comparison but the combat there was so much more engaging. You were constantly strafing, you had to actually aim your gun. Your shots mattered, and in general it was much more engaging. The combat in this game is not good, and I think a lot more attention needs to go to tweaking the combat system to make it more fun. NOTE: I played with a keyboard, perhaps playing with a controller makes the combat tolerable in which case, ignore all of this. I didn't bother trying to hook up a controller because of my next issue. This game is filled with bugs. Bugs, bugs, bugs, bugs. I can name two that slow the entire game down for you. Ontop of most of your time being spent in this game running away from enemies, or trying to fight them and accidently walking ontop of their heads, the game is filled with bugs. For example, in the library section of the game, there is a ladder in the back next to a secret door I assume you're not supposed to know about until a little bit later in the game. Want to know how I found out about this door? There's a ladder right next to it that's out in the open, and my curiousity peaked. I went and tried to climb the ladder and I ended up climbing it really slowly. But I only got a quarter of the way up because eventually it just stuck me on the other side of the wall and I had to restart the game. That was annoying, and so was clipping through the railing on the huge spiral stairway. That's right, railings which are supposed to stop you from falling are actually just magic tricks. The railings are just there for show, you'll fall to the bottom of the spiral walkway if you think you can lean on them. I also accidently fell multiple times, which made the whole process so so annoying. The area also forces you to fight monsters which is already a pain, get what I'm saying? Point is, the game just isn't fun or wacky enough to keep the player involved like it did in Tomato Way. If Tomato Way wasn't released and this was just a standalone game, people probably wouldn't play it. I am going to recommend this game even though the game is buggy, frustrating, and unpolished. If you're a fan of the first game, you should definitely give this game a try, but maybe wait til it goes on sale again. A lot of bugs need to be fixed, and I think the combat definitely needs some tweaking. When these issues are fixed, and the game is cheaper, then I think the fans of Tomato Way should definitely come back and give this game another try. And if you have not played Tomato Way, you really should. Once you've done that, come back and give this game a try, but if you're not interested in Tomato Way, you will not be interested in this game either. It's worth the experience, but it's not quite worth the money in its current state. I know that I will come back once the game is more polished, and I will definitely be itching in my seat to give this game the props it deserves because I know a lot of time did go into this game. Nothing but love and respect to the developer, and I hope you and the Tomato Way series thrives!
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Hours played at review time, across 47 reviews with recorded playtime.
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Remember years ago back when Adult Swim wasn't complete garbage? Had Tomato Way been an animation instead of a video game, it would have fit right in with that rest of the old roster. It is trashy surrealism at it's finest. Unfortunately, as far as gameplay goes, there is a certain level of broken jankyness you can get away with in an FPS that just does not fly in a 3rd person hack and slash. Controls and combat are just too broken for me to recommend this game in good faith. I am still going to finish it, because I have become completely absorbed in the ♥♥♥♥♥♥♥♥ bizarre world the developer has created. Anyone that can get me invested in the deep lore of ♥♥♥♥♥♥♥ slavic ronin vegetables clearly has talent, but this sequel is just to rusty too give a thumbs up to. I hope the dev keeps making games and polishing his craft. There's potential for greatness here underneath all the suck.
In this alternate reality, you will take control of Sgt. Malo; aka Padre(our protagonist) and fight through hoards of veggies gone bad and many other nightmare monsters. The Ogres almost decimated the mammal population when they have wiped out the mammals; are veggies next to be eliminated? Padre will Slide, Shoot, Kick and use augmentations to slice and dice like a mince-o-matic salad slicer, through mob after mob, along with unreal boss battles. Leave your enemies in a mass of gibs, and collect any silver dropped to power your augmentations and to hire allies to help you fight. Released and Self-Published on July 10, 2018, by Developer VladCastillo, it is the 2nd release by the developer on Steam and is the prologue to Tomato Way; the first title of the series. It is a B-Grade Horror, Action, Adventure, Indie title. You will have a Gib Fest turning all that oppose you into gory chunks of flying flesh; it will be a journey some will despise and some will rejoice in. If you're looking for a AAA game, this title may not be for you. If you love B grade action/horror & crave a game full of dark humor and surreal art, a place where the ludicrous is the norm, then this Indie title may have something for you. The game has a non-linear layout. There are multiple routes to travel. Combat is mostly hack and slash, using your guns and augmentations; both cost silver to use. And let's not forget a good old-fashioned boot to the face, too. Or run your tomato booty as fast as you can, should you get overrun. As you send the foes you face to their demise, they will drop silver for you to collect. Make sure to gather as much of it as you can along the way, as it is what powers your augmentations. You can also hire additional characters in the game along the way to help in the fight. Tomato Way 2 has been an interesting title, to say the least; it is cheesy with dark humor, alhough I do not really consider it to be a horror game. It really is more of a Hack & Slash Adventure than anything else. Combat was not as deep as the game leads one to believe. But it is suitable for what the title has to offer. This title will not be everyone’s cup of tea, some say it’s brilliant some say its trash. I am stuck in between. As I love a good cheesy B-grade game now and then, as long as they are unique and fair priced. 5/10 Tomato Way 2: When good Veggies go bad; Sgt. Malo answers the call. Positives + Non Linear + Unique Art Style Negatives - No Steam Trading Cards - No Steam Achievements [quote]Key provided by developer/publisher for review purposes. Any opinions expressed are entirely my own!
My largest worry with tomato way was that the story line would lead to an end and that the game would not continue. But the dev has not let me down and has created another action packed game, the combat is more fluid and involving with multiple attck animations and abilities. the story is adaptive allowing for the player to engage in small side quests and recruit people to fight with them making the experience much more enjoyable. I would highly recommend this game to anyone who is interiested, with these new improvements this game is able to match other big titles such as skyrim and the witcher Thank you dev
엔딩에서 히틀러 수염 버섯이 북한 군가를 부르는 게임이 있다구요?
It is with a heavy heart that I have to say this, but Tomato Way 2 is not the way. Tomato Way (1) was an exceptional piece of Ukrainian Americana but this... this just does not meet expectations. After obtaining eternal salvation by playing Tomato Way (1), I was so disappointed to see that Tomato Way 2 did not carry on the tradition. I recommend buying Tomato Way (1) and playing that for several weeks. Then buy 35 copies and gift them to your friends to share in the warming musk of glory. I will not be refunding this game, though, for it too has a special place in my ventricles. Best, An Arby's Beef and Cheddar
Якби я знав, що помідори можуть бути настільки крутими героями, я би вже давно перестав грати у всі інші ігри! Tomato Way 2 - це просто шедевр! Навіть не знаю, як пояснити, але я почувався як справжній герой, коли грав у цю гру. Захоплюючий сюжет, екшн на всі 100% і, звичайно, помідорний геймплей - все це робить Tomato Way 2 однією з кращих ігор, які я коли-небудь грав. А про треш гру ви забули! Це найкращий треш, який я коли-небудь бачив. Я просто не можу зупинятися і продовжую грати все більше і більше. І не забувайте про головну перевагу - тут немає енергетиків та куріння!
Las secuelas siempre son malas... tras el arrollador paso de "Tomato Way", la vara estaba muy alta, y no pudo ser superada por esta entrega. Una gran decepción, más le da paso a "Tomato Way 3", mejor juego de la trilogía, por lo que se debe agradecer la existencia de esta aberración llamada "tomato way 2"
Tomato way 2 was like my first son disappointing but fun to play with, as he was a vegetable and could not walk. this opened my eyes to god and how holy powers can kill all evil vegetables.
its a good game but its a bit glitchy you can easily clip trough walls door etc but overal the game i deacent please fix the major glitches
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