
Infiltrate secure locations across the globe in this stealth-action thriller. Uncover a global conspiracy and stop a deadly bio-terror attack in the second game of the award-winning Splinter Cell series.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 8 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
SUSPENSEFUL TECHNOTHRILLER
Play as elite agent Sam Fisher and navigate through high-stakes missions across the globe, from the tense corridors of the American Embassy in East Timor to a high-speed train bound for Nice, France, as you race to thwart a global bio-terror threat.
CUTTING-EDGE STEALTH MECHANICS
Evade, outsmart, and silently neutralize enemies with advanced gadgets and weapons, signature stealth techniques, and strategic takedowns.
REACTIVE ENEMY AI
Be tactical and leverage your environment as you face intelligent foes who react to sound, movement, and light, keeping tension high and every mission unpredictable.
PLEASE NOTE: This is a re-release of the original game, not a remastered version. Aside from fixing critical issues, the game remains unchanged. Please note that multiplayer mode will not be available.
Genres
Engagement
Reviews
Themes across 120 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of the best game ever
While it doesn't expand very much on the mechanics of the original, Pandora Tomorrow is still a very enjoyable experience, with some pretty tight stealth encounters. This steam release, however, is not very good, and requires patching to run smoothly and with a controller.
There is a train level in this game and if you don't think that's the coolest thing ever, we can't be friends.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain**languages with full audio support
Hours played at review time, across 121 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After finishing Splinter Cell: SAR, I jumped straight into this game and.......... It's kind of a mess. I understand this is the OG game, not a remaster but this game is littered with bugs and poor decisions. It's pretty much SC:SAR but with a lot of issues. First of all, this game suffers from HORRENDOUS audio compression. I was baffled because I've played older games with better audio. Besides Michael Ironside. the voice acting is terrible. Lambert' new VA sounds robotic and flat while Anna sounds jarring and off-putting. Also everybody is just American. You'll be exploring places like France, Israel, Indonesia and not one person will sound like they belong to that region. Gameplay wise, it's the same. Some mechanics have been refined and work well while others were altered, wall jumping being a prime example. You can't wall jump by default now, you have to be within an area that requires you to do set action. You don't split jump anymore, instead you do a half-split jump which does let you reach higher areas but the wall jumping alone would've helped with this so I don't understand it's removal. A big positive for the game were the Missions/Levels. I enjoyed playing through each mission, especially the later missions as they added environmental effects that make Sam visible like lightning, forcing you to time your movement between obstacles. The only problem with missions in SC:PT is how linear they are. If you thought the first game was bad for linear missions, SC:PT makes missions feel like a straight line. It's a shame this game didn't have an 'Enhanced Mod' because it probably would've helped with a lot of issues that plague the game. If you were looking to play this game and you haven't purchased it, get an emulator and play.
Great game! It's about as good as the first game, maybe a bit better. I liked it! Sadly, UbiSlop was lazy and did not add support for modern resolutions. Just like in the first game. But they added UbiSlop Connect... Luckily, you only have to login once. After that it does not bother you anymore. (Or I was just lucky?)
Better mechanics than the first game and some cool missions. My biggest issue in this game is the lighting is just not accurate. Sometimes you can stand completely in the dark and somehow there is still a light source showing on you. I'm not sure if that is just a rendering issue or the age of the game but outside that, the game is generally fun. I don't think I enjoyed it more than the first game but as a continuation of the story, it is pretty good. Unfortunately, like the first game, this one limits you a lot on what you can do as far as mission objectives are concerned. You basically have to complete them the way the devs intended as there are very few times you can really make your own choices or paths through the linear levels, so there is a lot of trial and error.
Bien
What going on? 7.5/10
I loved this game growing up. My first stealth game ever. Of course I was terrible at it. But this and Chaos Theory introduced me to the stealth genre.
tutto, è bello ritornare al passato
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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