
Eiyuden Chronicle: Rising is an action RPG set in the same world as Eiyuden Chronicle: Hundred Heroes. Features town-upgrading mechanics, fast-paced combat. A prequel to the world of the Eiyuden Chronicle: Hundred Heroes.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 11 → 0.67/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.74−75% | 2.5Kreviews | 86% | — | $163.3K |
| $14.99 | 3.1Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 72 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] A LINEAR TOWN BUILDING RPG WITH RETRO VIBES [/h1] As a long Suikoden fanboy, I feel like the nostalgia is calling me to playing this game. Take this game as the "Ground Zeroes" of Metal Gear Solid V, this is just an intro for Eiyuden Chronicle: Hundred Heroes, but instead the intro game is focused on side-scrolled action game rather the turn-based like the main game. But, well, as its own game, it share its own fun. Easy 100% completion. [b] Story Review : [/b] Well, most of the time story revolved around the teenager CJ (not Carl Johnson) that trying to help the townfolks, looking for treasure and bonding with an acting mayor Isha and a kangaroo Garoo It is actually easy to follow, really straightforward and through the ending the plot get thicken, not so bad lah. My Rating: 6.5/10 [b] Gameplay Review : [/b] The fun part of the gameplay is watching you help the people around and making the town prosper with your contribution. Most of the time you will gather resource, smashing monsters, do some "talk to this, talk to that" quest, and then some shop are established that will help you to gather resource better and smashing monster easier. I say you will have some fun watching the town grow while enjoying the variety level with good visual, oh and the monster is not that hard, it is easy even in hard. My Rating: 7.5/10 [b] Overall : [/b] Teenager can be so naive *heavy sigh* 7/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 72 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Não tenho o hábito de abandonar jogos. Se eu compro um jogo, assumo o compromisso de terminá-lo, afinal meu suado dinheiro está envolvido nisso. Mas tive que abandonar Eiyuden Chronicle: Rising. As missões são repetitivas e se resumem a simples coleta infinita de materiais. O jogo te obriga a revisitar as mesmas áreas quase sempre. Muitos jogos fazem isso de maneira divertida, mas não é caso desse jogo. É tedioso ter que voltar para as mesmas áreas para cumprir os mesmos objetivos fúteis e vazios. A maioria dos diálogos são completamente skipáveis, pois não agregam em praticamente nada à história do game, nem ao aprofundamento daquele mundo ou a relação dos personagens. Não achei os personagens carismáticos. São todos simples, quase infantis, com diálogos ruins e sem profundidade nenhuma. O ritmo inicial do jogo é lento. Outros jogos conseguem fazer isso de modo legal, mas não é o caso de Eiyuden Chronicle: Rising. É muito chato ter que ficar indo e voltando para as mesmas áreas só para pegar pedra, madeira, carne e bugigangas para NPC's aleatórios. Não há equilíbrio nisso, apenas excesso. Gostei muito da mecânica de evoluir a cidade, contribuindo para a construção e recuperação de estabelecimentos, comércios, lojas e casas. Mas isso não foi o suficiente para manter meu interesse no jogo. Quando o game começou a ficar bom, eu já estava cansado, me arrastando para terminar logo. Cheguei ao ponto de não querer me esforçar para concluí-lo, e portanto decidi abandoná-lo. Não acho que foram 9 horas de jogo desperdiçadas, mas me arrependo de ter demorado tanto para abandonar o game. Eu realmente tentei. Me dói o coração em abandonar um jogo tão bonito, com mecânicas de combate minimamente interessantes. Mas realmente perdi o interesse nele. Talvez um dia eu dê uma segunda chance para Eiyuden Chronicle: Rising, o que é algo improvável, mas não impossível. Não considere minha avaliação como parâmetro para sua compra. Você pode realmente gostar muito desse jogo, mas não foi o meu caso.
I haven't played a side-scroller in years! ECR was pretty cool and the artwork was great all around. It's a not a very deep game outside of building up the town, and even then, it's just a bunch of shallow fetch quests, but it was fun for what it's work. This one is supposed to be a prequal to hundred heroes which I'm pumped to play. The story here is pretty basic, but I understand it sets up the second installment. I had a blast with this for the short time it took to beat, but I definitely got sick of the side content after a while. There's not meant to be a ton of depth here, but grab it on sale and it's a solid 7/10 for the price.
I enjoyed this game. Straight forward and fun to play. The simple controls were a neat way to balance the complexity of controlling three characters in an ARPG. Would definitely recommend. All Achievements can be done in a single playthrough, which is a huge win in my book.
Overall, I really enjoyed this game. The characters were charming, the side-quests felt fun and rewarding, and the combat, while simple, scratched a hack-and-slash itch I didn’t know I had. I also really liked re-building the town; it was very satisfying to help the townsfolk and see the town grow and flooding over time. The game isn’t without its flaws, though, and suffers from a sub-par story, poor pacing, extremely low difficulty, and an over-reliance on side-content to stretch playtime and make the game longer.
Game was suprisingly Good & Fun, Story is Good too, getting it for like 1$ felt like Highway robbery
我是马桶高手,我爱通马桶。
アクションゲームが苦手な自分ですがメインクエストクリアまで楽しめました。三人それぞれ個性が違う為使い勝手が違うため基本自分はCJを使っていましたがリンクアタックが決まると楽しいです。 本編の百英雄伝も楽しみたいと思います
一直都在做任务,除了任务还是任务
游戏的整体体量不大,可以说是通马桶的巅峰,育碧在这个游戏面前就跟个小学生一样,自动生成的马桶任务,真的吐了,其次画风还不错,但是战斗手感一般,整个的故事也不明所以,强撑着打完全成就了,整体不难,完全是赶工凑合出来的作品,不建议入手,没得玩也不建议,听人劝吃饱饭,我也是有病,居然能打完这个游戏,自己都感觉无语了,看来自己精神状态堪忧。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34 | 1 | 0% | $1.99 | |
| — | 0 | — | — | |
| $1.6M | 4.6K | 75% | $14.99 | |
| $1M | 3.2K | 89% | $14.99 | |
| $1M | 2.1K | 83% | $24.99 | |
| $117.2K | 299 | 62% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $163.3K | 730 | 95% | $12.99 | |
| $163.2K | 353 | 88% | $19.99 | |
| $163.2K | 714 | 51% | $9.89 | |
| $163.2K | 128 | 84% | $39.99 | |
| $163.2K | 793 | 85% | $12.74 | |
| $163.4K | 507 | 81% | $14.99 |