
Lead your elite team of Ghosts through a massive, dangerous, and responsive open world as you infiltrate and destroy the deadly Santa Blanca cartel to save Bolivia and its people from total collapse.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese, Traditional Chinese, Korean, Japanese*, Dutch, Polish +4 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 676 reviews with recorded playtime.
Reviews
Themes across 674 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
muito bom
Great game, you get to be government sanctioned terrorists who fight some other terrorists. It reminds me of the Mercenaries game, the first one. The world is very vibrant and it feels authentic. There's lots of weapons and upgrade to collect and unlock as well as cosmetics, without purchasing them with real money. The weapon sounds are weak I wish they were more meaty. Even though this is an old game it wasn't running well so I disabled Nvidia Turf Effect (in game) and Windows fullscreen optimizations and now it runs and looks great. - Right-click Ghost Recon Wildlands in your library (or go to the game's installation folder) and find GRW.exe. - Right-click the .exe file and select Properties. - Go to the Compatibility tab. - Check the box that says Disable fullscreen optimizations. - Hit Apply and OK.
This game was good and provided a lot of freedom for the player... at least for the first 12-16 hours and then the gameplay loop fatigue and a feeling of aggravation settles in and you haven't even completed half of the game all the while the AI of both enemies and your AI Teammates keep screwing you over for various reasons. The AI in the game is either ok, bad or just straight up awful which is an issue when, oh I don't know, you play a game that revolves around a STEALTH TACTICAL SHOOTER!!!! Enemies can straight up detect you if you even DARE glance in their direction or can straight up spring right towards your location despite not doing anything to expose yourself. Even the AI of your team sucks because you could be very immersed in being stealthy while navigating a enemy base and then one of them starts to feel lucky and expose themselves out in the open for all the enemies to see and they will then attack which forces YOU, the player, to force yourself into combat despite this being a game where you are suppose to have freedom in the way you play. To put it short this game is too long for it's own good (despite the fun gameplay it has) and the AI sucks toes. I haven't played this game with friends or in lobbies but maybe the experience would be a lot better if you do play with people simply because your teammates wont have an IQ of a ocean bottom rock.
这个游戏无法在 12 代(含)以上的 Intel CPU 上面正常运行,不要购买。 参见:https://steamcommunity.com/id/WaltonSimons/recommended/460930/
In this game, that has a high focus on stealth and reconnaissance, as in recon. If you recon an area for a mission make sure you avoid enemies, the game just spawn them on you, in case you were having fun being stealthy and such. The game is only as difficult as Ubisoft can artificially make it, on top of that, the stealth mechanics are shallow, and if You're supposed to approach a mission non stealthy, Ubisoft just made it so that you are auto hunted or even engaged. Fun concept, poor execution.
Very good game
grr
Great game! I love that!
量大管饱好罐头:steamhappy:
进不去,已退款
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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