
The title of “fastest” never fades. Race through the sealed future Tokyo night highways in your customized car. Defeat rivals in “SP Battle,” where drivers clash by draining Spirit Points. A unique racing game where only the rules for victory matter.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best AU #63, worst JP #84 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 26 → 7/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Countless souls wander the ring road at night.
The title of “fastest” never fades, no matter how times change.
The stage of battle is a sealed future Tokyo.
Race through the night highways weaving through the city in your customized machine.
Defeat the countless rivals and aim to become the fastest on the Shuto Expressway.
A unique system that sets itself apart from other racing games.
In battles where drivers clash by reducing “Spirit Points,” a numerical measure of mental strength, speed alone is not enough to secure victory.
Strategy is required to wear down your opponent’s Spirit Points — an experience where only the rules for winning matter.
Over 30 officially licensed manufacturers are featured, including real-world vehicles and aero parts.
Enjoy the thrill of speed on faithfully recreated courses of the Shuto Expressway.


Enhance performance through tuning and refine driving feel with detailed settings to create your ultimate machine.
A wide range of customization options — including vinyl graphics, stickers, and body colors — let you personalize your ride.


A world where over 450 rivals clash in pursuit of supremacy.
Even those battling for the top reveal their true selves during moments of respite at parking areas.
Souls driven by the desire to be “the fastest” are drawn together, sometimes colliding as they create their own rhythm.
Witness the birth of a new “legend” with your own eyes.




A skill-tree system that allows you to unlock various functions using BP earned from winning battles.
Permanently enhance driver abilities, increase rewards, and improve convenience.


Devices without preset configurations can also be fully customized through key configuration in the options menu.
* Fanatec® CSL DD wheel base
* HORI® Wireless Racing Wheel Apex for PlayStation®4 / PC
* HORI® Force Feedback Truck Control System for Windows® PC
* HORI® Force Feedback Racing Wheel DLX for PlayStation®5 / PlayStation®4 / PC
* Logicool G® G29 Driving Force
* Logicool G® G923 TRUEFORCE Racing Wheel
* Logicool G® RS50
* MOZA R5 DD wheel base
* Thrustmaster® T248
* Thrustmaster® T300 RS
* Thrustmaster® T598
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 15.8Kreviews | 93% | — | $23.4M |
| $49.99 | 2.8Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 995 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
On my second playthrough now to achieve 100% completion. Most games I play once and never touch them again.
在速度中 你可以不去思考 全心全意为了车 放下烦恼 脑子里只有引擎轰鸣
You can race in and/or against kei trucks. Game of the Year.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.4M | 325.7K | 47% | $5.99 | |
| $23.3M | 76.5K | 97% | $17.99 | |
| $23.2M | 28.6K | 89% | $39.99 | |
| $23.2M | 117.4K | 97% | $9.99 | |
| $23.2M | 265.9K | 98% | $4.99 | |
| $23.6M | 29.4K | 91% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $10.5K | 23 | 100% | $14.99 | |
| $6M | 9.7K | 94% | $19.99 | |
| $5.3M | 5.8K | 74% | $34.99 | |
| $2M | 3.9K | 75% | $17.99 | |
| $1.9M | 28.1K | 77% | $4.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, French, Spanish - Spain
Hours played at review time, across 997 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A really fun game. I recommand it if you like JDM stuff and the japanese Highway ;D
sanırım peak
Simple, fun, addicting. Feels like playing a modernized arcade cabinet racer. The story didnt stick with me well and the writing really did hinder my experience but that aside this game is fantastic. I like how i can autopilot and be chill in the game and not have to always be hyperfocused.
another masterpiece from genki
good game but i completed it in like 6-8 hours so not that good tbh
I got this game because I wanted to relive the nostalgia when I played it on the PS2 when I was a kid, and I'm definitely satisfied. It does seem a bit grindy, but it's definitely not as grindy as it was on the PS2. If you wanna relive and experience the nostalgia when you played it on the PS2, get it, and I think even a newcomer would also enjoy this game. It's a good break from the professional racing genre, and the run from the cops genre. Just street racing. I was a bit sad that they didn't add some of the classic racers like Mosquito Lemon (that was my fav on the PS2), but all in all a 10/10 game.
First timer to this franchise and I have to say that I was blown away with this game. It clearly catches the esscence of street racing and manages to bring the addiction and excitement that older racing titles used to have and which the titles of this generation fail to achieve the most, hence to say, TXR 2025 understands the assignment perfectly. I know there are older entries which the community holds in high regards which I would've loved to play at the time and also I see there many strong influences behind this game and series such as Initial D and Wangan Midnight. Nevertheless, I recommend this game as it was a blast to play and complete, and if you want to wait it out for a sale that's up to you but the I find the pricing pretty fair for all it has to offer.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.