
It's a platformer about magic and whacking things! What does that mean? It means you go around whacking enemies with your staff to get their magic! But ultimately, all you need to do is make it to the goal!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Holy sh... I really underestemitaed this game. The devs knew how to destroy someone slowly. + good soundtrack + simple story + amazing level design + cool spell variation + funny enemies + good visuals + pretty fast and hard learning curve - ooofff, didnt got past World 6 Boss (so i just gave up and try another time) I think died like 400-500 times in this game. that was pretty amazing on its own. I recommend this game and surely the sequel of it. I heard from a friend, that the "Nightmare" Version of the Sequel is really difficult. 15/10 wtf where did that enemy came from. Give this game a whirl you will really love it.
Хороший и не очень сложный платформер, с секретами.
Such a cute and fun game
唉,小伙子年纪轻轻玩什么《tobari and the night of the curiois moon》
Certainly not the prettiest game I've ever played, but the platforming is a lot of fun, and the challenge level is very good. Has secrets to discover, and a super challenging extra world.
スーパーファミコンのマリオです。 しかし、むずかしすぎる。 (序盤は簡単だが、 中盤から難易度が異様にはねあがる。) ソファーで横になりくつろぎならがら、 ほのぼのやるゲームではない。 優しいほのぼの雰囲気のガチゲー。 「女の子萌え、優しく穏やかなアートデザインで、 中身がぜんぜん優しくない!!(笑)」 ゲームデザインのコンセプトがちぐはぐ。 微無茶ゲー。 多くの人間にとって、ゲームとは楽しみの場。 多少簡単でも、 気分よくほいほい進んでいける爽快感が大切、 むずかしい部分はたまにでよく、それがフリとなり、 そしてまた、解き放たれたかのごとく、 簡単な部分を気分良く爽快に進める、 その連続がゲームの基本。 本作は、 「ゲームとは、むずかしくないとつまらない」 その概念の泥沼にがっつりとスタックしてしまった 設計にある。 しかし、 他の人たちの空気を読んでオススメ評価(笑)
É divertido, visualmente achei simples mas ok :v e demorei um pouco pra me acostumar com esse pulo do personagem, tem uma quantidade bem razoavel de fases e poderes variados, e elementos que lembra jogos de plataforma classicos como mario :/
難易度の高いアクションゲーム 慣性がかなり強く、独特の操作感 奪える魔法の種類は結構多い 10年も前のゲームなので、古臭さは否めない 暇な時、ゲーセンのゲームをするぐらいの感覚でなら良いかな スナイパーが「自由な方向に打てる」と説明があったが、自由な方向には打てないような?
画风bgm都可以,但是操作一直打滑,后面的关卡逆天
이동 겁나빠름 보통게임 얼음발판밟고 게임하는 느낌임
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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