
Tobari is back in the latest action platformer from indie developer, desunoya. Use that staff and smack around your enemies for their magic as you traverse the Dream Ocean. Seek out the mysterious voice that calls to you from beyond the sea as you journey with Tobari into this unknown new world.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
Definitely easier than the first one, though the post-story challenge levels are still tricky for those that like it difficult. Each level has 3 star fragments to collect instead of the one moon shard in the first Tobari, which offers a bit more variety and less grinding in one spot. Features an updated outfit for the hero, new magic types and a fun beach/sea theme. Otherwise, its fairly similar to the original, both of which are fun little platformers.
Vamos a minha análise. Diferente do primeiro Tobari que joguei facilmente umas 500 horas, claro, não na Steam, porque eu jogava pirata antes, já que o game não era acessível para compra para brasileiros. Tanto que depois do lançamento da Steam, fiz questão de comprar. Enfim, eu ultimamente não tenho tanto tempo para jogar, então não pude explorar o Tobari 2 tanto quanto gostaria e só joguei 21 horas. A primeira diferença que pude notar, que os 6 mundos normais nesse são claramente mais fáceis que o primeiro. Já os Extras, embora não sejam tão cruéis na dificuldade quanto o 1, no 2, as fases são muito mais tentativa e erro do que exigência de habilidade do jogador, e isso frustra um pouco. Apesar que só joguei até o EX-4, então depois vou tirar um tempo para jogar mais. Sobre as mecânicas, eu gostei bastante das novas magias do jogo, elas são bem legais e muito mais criativas do que o primeiro jogo. O lance da magia aprimorada quando você pega duas magias repetidas também é um adicional muito interessante. Mas no geral o jogo vale a pena sim, recomendo tanto a compra do primeiro e desse jogo. Logo devo comprar o Tobari 2 Nightmare também.
9.30更新:这作依然采取的是收集+迷宫+极限跳跃的模式,不过相比1代稍微有所收敛,手感也优化了不少,画风明亮,难度适中,适合ACT爱好者玩
Nice Mario-styled platformer with a copy mechanic similar to Kirby's. Visually, the levels look quite underwhelming, but the gameplay and level design are very enjoyable. Difficulty feels right and it's rarely frustrating. Finding ways to collect every star in each level keeps even the easiest ones interesting, and it's fun to explore stages to find different endings, which lead to different stages in the map. There is a much harder version of the game called Tobari 2: Nightmare. It's sold separately and it's only for kaizo enjoyers, so if you're into extremely hard and precise platformers, maybe try that version instead.
A fun platformer with some puzzle elements. If you played the first one and liked it, you'll enjoy this one too.
I played the first game and loved it, and so far I'm loving the second game. Nice platforming. The videos don't indicate how difficult it can be to get some of the stars. Completing a level is easy, but if you want to collect the 3 stars hidden in each level you have to be prepared to redo a section over and over until you land it right. What is nice about this game is it lets you choose the difficulty and how much you get out of the game is up to you. It also has a nice setting, and the ability set can be interesting and with fun puzzles that also require reflexes. Update: Having beaten the game I'll say that it's fun and chill until you beat the last boss. But once you find (all?) of the stars you unlock a hidden world where the dificulty quickly rises to hellish levels. Deep in the late game, it gradually became unfun for me as the death traps became more and more punishing, requiring incredible amounts of time to practice enough to finish short segments of an action puzzle. And as if it's still not hard enough, the developer has created another version of the game called Nightmare Mode (which is as of this writing still unreleased on Steam,) where he drastically edited the stages to make them more them like Kaizo Mario than Kirby Super Star. I wouldn't be very interested in that version as the kind of puzzles he used in the late game increasingly required practicing combos that needed fast reflexes, that became longer and longer, with more and more one hit death traps as you progress from the extra world to buying Nightmare Mode. One feature this game barely utilized was the double magic. It's obvious from the extra world that the developer is a lot more interested in making puzzles than in creating combat scenarios where you'd use one ability over another, or have the freedom to choose between your favorite different abilities to clear enemies. The double magic is pretty wasted. It's so underutilized that it's practically a forgotten feature, and combat is somewhat neglected in the game. You're way more likely to need to pick up two of the same magic to solve a puzzle in the extra world (i.e. two jump abilities) than to ever need two fire or to deal enough damage to clear a room of enemies. Abilities are more for clearing blocks than for defeating enemies. Personally, I wish his games had more elements like in Kirby Super Star, with a lot more arena fights or levels with minor enemies with complicated movements and attack patterns that would require you to explore using different magic and combos in combat. Maybe some abilities could have even been stronger against certain enemies. But obviously, I'm not the designer, and the designer is more interested in creating puzzles and an occasional boss fight than in strengthening the hack and slash segments.
優質語音 操作容易
Tobari 2 - Dream Ocean impresses with much more precise controls than its predecessor, even more magic for Tobari and equally beautiful, great soundtracks. Super cute girls in a challenging platform adventure game! It's Tobari 2! Tip: Use Xpadder! 1. first set up your gamepad in the game menu 2. then go to the menu again with the gamepad you just set up, but now press the desired keys on the keyboard! 3. now you can use the Xpadder to map the keys multiple times (simplifies navigation in the game), or map LT / RT (which is not possible otherwise) or use the Xpadder Turbo function. So Tobari is MUCH stronger, for example the Aqua Bubble! As an example I have attached a picture. Many thanks to desunoya for this great game! https://abload.de/img/tob2xpaddxdjql.png
a sequel to a rather obscure platformer, its better than the first in every way. its really good, a true hidden gem
とっても良いゲーム
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