
A single-player game of adventure and survival, set in a vast region infested with the dead. Build an autonomous camp, manage a community of survivors, look for the many who are missing, fight ferocious hordes, and unravel the mysteries of the legend of Nayati River!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French**languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Какие-то смешанные впечатления об игре. Графика конечно не ало, но я закрыл на нее глаза, т.к. думал будет интересный игровой процесс и он реально оказался интересным. Пока проходишь пролог нет кнопки сохранить игру. Е*нули тебя в самом начале игры, то начинаешь сначала. Обучения тоже не увидел и вообще не понятно когда разблокируется возможность строить здания... Кстати, снова про графику. Вот это вот всё жрет всю память видюхи и включает отопительный сезон. Про звуки даже не говорю (как будто пятку почесали и записали как взрыв гранаты). Но скорее да, чем нет. Потому что тут можно катать ваших выживших на машинах и это реально круто!
Nowhere near worth the price. It's absolutely unfinish and never should have been released as anything other than an early access title. The AI is broken, the zombies stagger your people and stunlock them in every melee fight, resource gathering takes way too long, and the voiceover narration for the intro only played sound for my right ear.
I read in another review that there was an issue with the keys for camera movement. It is not true, the game has been updated and it runs just fine for me with WASD. I feel like there is a lot of content and the story seams really interesting. It's unexpected for an indie game developed by one person. It reminds me of The Walking Dead with isometric view. The gameplay is a good mix between survival RPG and management. The start is not easy, it takes some thoughts, don't rush. But when you want a survival game, that's what you like. You have to be careful because the fights are difficult. I lost two characters for a stupid mistake. As soon as I had collected more characters, I was immediately more comfortable. And there are dozens! Each character has his story and brings a skill to the group. Once several characters have been rescued, some can empty a building while the others do the construction. Moreover, the fact of having the constructions unlocked while exploring the map is a great idea. The day/night cycle is well balanced, but you need headlamps otherwise it's a bit of a hassle in the middle of the night but at least it's realistic for a survival game. On the management side, I find it detailed. You can modulate the consumption of water, food, electricity. There are I don't know how many different resources to collect. I haven't figured out how to armor the vehicles yet, but I think it's because I haven’t rescued a character with that skill. The graphics are decent for a newly released indie game. This is a real survival game for me. With dozens hours of playing. I recommend!
Muy buen juego de gestión de recursos, supervivientes, me recuerda al State of Decay pero con vista Isométrica y siendo este de estrategia en Tiempo Real. Al principio comenzaras varias partidas hasta entender como va el menú del juego y distribución de tareas, ya que peca de ausencia de tutorial, pero una vez que le pillas el hilo es muy divertido, tienes para construir tu base, explorar para ir a por recursos, tenemos misiones de buscar otros supervivientes. La verdad que un descubrimiento de juego de gestión en un mundo post-apocalítico. Lo recomiendo, y le doy una puntuación de 8 sobre 10. Aquí tenéis un directo mío ya un poco avanzado https://www.youtube.com/watch?v=Tn8OBZk-Rkk&lc=UgzhqiO46_87jyWOZgJ4AaABAg
BE WARNED! This is an early access game that was not released as such. That just rubs me the wrong way. Id say its somewhere in beta. The story and game mechanics are present, but the game right now (01/24/22) is a buggy mess. That being said its concept and game play (when it works correctly) is a lot of fun. Its a post apocalyptic survival colony builder with a story. I would actually recommend this if it were sold as the early access title that it is. The Dev seems to be actively working on it and sending out updates regularly. The documentation on what the updates do is nonexistent, and the documentation on how to play or what things do in the game is also nonexistent. The communication is just not there between the players and Dev. I hope this game grows to its potential because it has a ton of it. I think it could be a hit with enough work. I hope it gets there I really do.
Awesome game with abundance contents if you look past the simple graphics and navigation. this game is as one reviewer already perfectly described state of decay 2 as a strategy game with more base building stuff. if you are a hoarder like me , you will enjoy this game of looking at your guys looting the houses one by one ===))) do try more than 9 minutes of the game before giving a judgement , and you be surprise at the amount of contents available in this game progression . Warning though!! the zombies here isnt your typical slow walking dead corpses, but its those World war Z , 28 days later fast scary brutal zombie.
Pour l'instant je ne recommande pas ce jeu. Il me donne l'impression d'un déroulement lent et vide. Je ne vous parle pas de l'interface, rien que charger ou décharger la voiture n'est pas évident, donc rien d'intuitif. Au départ aucune arme ni les moyens suffisants pour construire quoi que ce soit. Le seul moyen de se procurer des ressources est d'écraser sur la route des adversaires et de piller leur peu de ressources, tout juste pour ne pas mourir de faim ou de soif. Mes personnages en voiture ont tout juste eu le temps de faire un faible parcours par rapport à une carte générale assez vaste, après quoi ils sont tombés en panne, faute de carburant, et ils sont rentrés à pied !
TL/DR: This game is State of Decay 2 without the graphics and the limitations. Well, it had to happen sooner or later. Someone finally figured out how to solve the RNGsus problem. This game does it, and I am so happy that someone finally figured it out. Sure, there doesn't have to be a hydraulic pump at every farm... but there has to be one that you can find... and that's what this game makes sure to do. Same with just about every item that you need in order to progress the game. Sometimes, when faced with that problem game developers go to the insane loot route - and while this game does make sure that there's a LOT of loot to collect, it doesn't use the monty hall method to solve RNGsus. Instead, it's there to allow you to have a reasonable chance to find and collect what you need, while making sure you still have to search a good bit to find it. Add to that the ability to build your survivor encampment how you want to - with the facilities that you want to - and populate it with a really believable number of survivors... and you have a pretty damn good game. The graphics are a bit dated, and the learning curve is a little steeper than I'd like, and finally there are a few things that just don't make sense (having to use drinking water for cement when there's rivers all over the place for example). There are a few things that the game still needs before I'd call it done though. Survivors disappearing from the map is a big one. Not being able to pause or speed up time is another. Not being able to demolish your own structures (the non-wall ones) is the last big one. But the dev is very responsive when you ask questions and very helpful when you're stuck. A really nice change. Altogether, a well done game and worth the price.
Normally I play games for extended amounts of time before reviewing but this is such a mess. This is still in early access. Encountered so many pathfinding bugs in the first 5 minutes. First, my survivors couldn't load supplies into the vehicle. Next, the survivors wouldn't defend when attacked by zombies. They just got stuck running in place and all died... all within the first 5 minutes. That's all it took for me to say nope. This desperately needs alot more work. I was looking for something to replace Dead State. Strangely enough zero people here are comparing this to Dead State. I'm pretty sure the engine is Torque 3D. This looks and feels like dead state but with a whole helluva lot more bugs. Graphics being primitive doesn't matter. It's the gameplay. I can see what this is going for and it will sate that base building itch for alot of gamers. Just look at some of the people that reviewed this here with over 60 hours. They clearly enjoyed this. But the one developer released this too early. If my companions can't walk to the vehicle to load supplies then I don't know what to tell you. You pretty much have to baby sit them the whole way there. I will say this however, the people asking for a speed up option are correct. This game needs one for when you're moving supplies to your base. Other than that, the budget for this title was small, you can tell. That's all fine. But the execution of certain things is questionable. namely the UI. First 30 seconds of the game you are bombarded with text boxes for how to do various things. If you don't click them off in time, they'll stay up on the screen with new text boxes appearing below, off screen. It's really bad because you can't see some of the messages and they dissapear. This already has an issue with a lack of a tutorial and that first impression isn't stellar. I'll watch the game and maybe in a years time the pathfinding will improve.
Recommandé : Non Raisons : - interface utilisateur pénible à la limite du supportable - contrôle des véhicules, qui servent aussi à tuer les zombies, foireux - obligé de suivre l'histoire pour débloquer la map et toutes les zones - combats dérisoires, sans les véhicules, tu te fais aplatir la face en 3 secondes. Bref j'ai demandé un remboursement pour abréger ma souffrance. Dommages car le jeu à du potentiel mais mérite une meilleure réalisation et non pas un budget de Gilets Jaunes. De plus, nous n'avons pas affaire à un développeur très expérimenté en conception de jeu. Merci d'avoir lu mon évalutation. Bonne journée.
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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