
Tobari is back in the latest action platformer from indie developer, desunoya. Use that staff and smack around your enemies for their magic as you traverse the Dream Ocean. Seek out the mysterious voice that calls to you from beyond the sea as you journey with Tobari into this unknown new world.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
『不思議な夢の海のとばり』 王道的な横スクロールアクションゲームで、 Steamでも好評販売中の[u][url=store.steampowered.com/app/368140/_/]『不思議な月の夜のとばり』[/url][/u]の続編にあたる作品。 基本的なシステムは前作と一緒なので、[u][url=steamcommunity.com/profiles/76561198060628914/recommended/368140/]前作レビュー[/url][/u]もご参照ください。 本レビューでは前作との違いを中心に記載します。 [h1]基本システム[/h1] 敵から能力を奪う「杖ポコ」システムは今作も健在だが、新たな能力が多数登場。 今作は海が舞台となるため、水に因んだ能力の割合が高い。 変わったものでは水上を滑走できるようになる「ホバー」 人魚になって自由に水中を移動できるようになる「スイム」等。 コンフィグから「エンジョイモード」というモードにいつでも切替が可能。 エンジョイモードにすることで下記のような状態になり、非常にプレイが快適になる。 ・落下や赤トゲ等の即死トラップに引っかかっても、体力が1減るだけでその場復活 ・体力が3→6に増加 ・チェックポイント通過のたびに体力が全回復 ステージ自体が簡単になるわけではないので、結局慣れが必要なことに変わりはないですが… 実績も問題なく解除できるので、 タイムアタックや店縛りの実績はエンジョイモードでの取得を推奨します。 [h1]難易度は前作からは低下しているが…?[/h1] 前述のエンジョイモードの存在もあるが、 それがなくても難易度は前作に比べると若干低め。 前作の「VSですのや」並みの超絶鬼畜ステージはなく、 おまけステージが前作のワールドEXと同等程度の難易度。 とはいっても一般的な横スクロールアクションに比べたら遥かに難しいと思いますが… 実は『不思議な夢の海のとばり†ナイトメア†』という別バージョンがあり、 [strike]DLSite等にて販売しているらしい。(Steamでは未発売)[/strike] [b]2021年7月よりSteamでも販売開始。[/b]逃げるんだぁ… 前作終盤並みの超絶鬼畜ステージはそちらに回された模様。 [h1]可愛いキャラクターと良質なBGM[/h1] 今作のとばりちゃん超絶ふつくしい… 例によって登場キャラは女の子ばかりで百合百合しい。 でも前作に比べると若干シナリオは薄いかな? 前作キャラ(陽菜・あすか先輩・椿姫)はチビキャラと声のみの出演で、ステージ攻略中に頻繁に話しかけてくる。 陽菜ちゃんの「とばりちゃーん!」が可愛い。 BGMは相変わらずの良BGM揃い。 特にラスボス戦BGMは疾走感溢れる盛り上がり必至な名曲。 [spoiler]戦闘に至るシチュエーション自体は半分ギャグですが…[/spoiler] [h1]総評[/h1] 前作レビューにも記載したとおりで、 オーソドックスな横スクロールアクションをやりたい方には強くオススメできるゲーム。 横スクロールアクションゲームとしての完成度は非常に高いです。 前作と直接話が繋がっているわけではないので今作からプレイしても特に問題はないですが、 前作も非常に面白いので、出来れば前作も含めてプレイされることをオススメします。 今作は前作に比べて難易度も大幅に下がっているので、 前作で心が折れた人にもオススメですよ。 https://store.steampowered.com/app/368140/_/ https://store.steampowered.com/app/1485030/_/
相比前作,多了肥宅最爱的语音, 前作追到了朋友(?)都会出现在左下角,说实话,很烦 膜蛤种类相比之前多了不少, 画质也从800*600提升到1360*720, 比前作也多了不少的乐趣, 保持了和前作游戏的背景音乐, 还是建议出一个咸鱼[spoiler] 蔡🐥 [/spoiler]模式, 最后感谢我的朋友(藤宫朔夜同学)的慷慨赠送,
The Tobari series is a blend of classic platforming tropes. Specifically, Tobari's spell-stealing mechanic is very similar to Kibry's, although she only gets one ability per spell she acquires, unlike more modern Kirby games. Beyond that, most of the level design philosophy comes from SNES Mario games. There are three collectable star fragments per stage, and many stages have hidden extra exits that lead to bonus stages. Finally, the bosses feel like a blend of Megaman and Touhou, of all things, with later bosses firing off downright bullet hell spreads of bullets. Difficulty starts off extremely forgiving, even below the difficulty of New Super Mario Bros games world 1s, but by the end, especially in the bonus world you can only access by collecting all the star fragments, it gets up to Kaizo Mario/Mario Maker troll levels of difficulty. Tobari 2 also has a clock and death counter with the final screen giving you your playtime, death count, and coins collected/spent for if you want to do challenge or speedruns. There are achievements specifically for doing things like 100% speedruns in less than three hours. (The game took me 20 hours to 100% the first time through, but there's a lot of trial-and-error, especially to find the collectable star fragments.) Likewise, try to beat the game dying less than 10 times or without spending any coins in the shops. Tobari 2 is a fairly simple game, but it's a great entry to the genre and it's fairly inexpensive even when not on sale, so if you're a fan of classic platformers like the ones Tobari is clearly cribbing notes from, you'll definitely enjoy it.
敵さんをポコっと叩いて魔法を手に入れ、その魔法の能力を利用してゴールを目指すプラットフォーマー+パズルゲームの2作目です。 1作目は[url=https://store.steampowered.com/app/368140/Tobari_and_the_Night_of_the_Curious_Moon/] こちら[/url] 1作目は若干操作の癖が強く、暴れ馬のようなとばりさんをどのように制御するかという側面が有ったのですが、今作では非常に操作しやすくなりました。 操作感の変更に加えて、ステージの難度が大きく下げられたため、あまりアクションゲームを遊ばない人でも楽しめるようになっていると思います。 易しくなったとはいえ、一面一面が非常に丁寧に作り込まれていますし、隠し要素や実績まで網羅すると十分に遊びごたえがあります。 実績に関しては、順を追って難しい挑戦に挑めるようにバランス良く配置されていて、少しずつ上達する楽しさを味わえるようになっています。 総じて非常に良い出来の作品で、2Dアクションゲーム好きな人も、そうでない人も遊んで欲しい一作です。音楽も素晴らしいです。 本作の難易度では物足りないぞ!って方は同制作の[url=https://store.steampowered.com/app/413580/Reverse_x_Reverse/]Reverse x Reverse[/url]や[url=https://store.steampowered.com/app/368140/Tobari_and_the_Night_of_the_Curious_Moon/]1作目[/url]を。 ジャンルは違いますが[url=https://store.steampowered.com/app/589060/_/]Trapper knight sharpshooter princess(罠の騎士 銀閃の姫)[/url]のhardをトライしてみると新しい世界が拓けるかもしれません。 超難バージョンのナイトメア版のsteamリリースも楽しみにしてます。 リリースされました。ありがとうございます! https://store.steampowered.com/app/1485030/_/
Mario meets Kirby meets Anime Girls in the obligatory beach episode. The controls are a little tighter than the first game, and the difficulty is more even. It's not as kaizo as the average Desunoya game (until postgame), so you shouldn't worry about not being able to finish it. Recommended for fans of 2D platformers.
If you ever thought to yourself "I kinda like Kirby, but I wished it was actually challenging", this is it. It takes all the core ability absortion mechanics from Kirby along with some design philosophies from other stablished schools in platforming and delivers an uninterrupted string of very challenging and dynamic stages. Character movement is a bit on the loose side, but it's still very reliable; stages can kick your butt but the game is pretty generous with lives and each stage has at least a couple checkpoints; there's some demanding platforming, but it rarely feels like ♥♥♥♥♥♥♥♥ and you always know that things are doable with a bit of focus or persistence. It's all around a very well designed game, I feel like if it were released by a major company or a more well-known developer it might be considered one of the standout platformer games of the past few years. It's still at its core a hard doujin game, but its difficulty is a tool to deliver fun interesting stages instead of being hard just for the sake of it. Really good stuff.
I played the game in Japanese some time ago. A very well made platformer with lots of fun powers, interesting level design, and collectibles. Improves on the feel of the original, and the optional world isn't nearly as frustrating as the one from the original game.
拿大棒棒的美少女和海洋触手怪们贴贴的故事 还挺百合的,并且有语音,打怪的时候还有不知道都是什么的美少女给你加油助威,体验非常好 没有汉化,但问题不大,都是很简单的日语,甚至完全不看字也不影响通关 关卡设置得都非常非常棒,有难度梯度,如果只求通关的话就很简单,如果要收集全星星的话就有一定难度 目前主线6个世界全收集完成,星星世界完成到一半(7世界难度一下子高了一大截,以前都不知道玛吉卡鲁鳋刀还能这么用) 总之很棒,非常好玩 因为过于冷门好像连中文攻略都没有,我只搜到了前作的攻略. 如果有时间我可以做个主线全收集的攻略应该.
和1一样丧病
Action side-scrolling and puzzle game much like Super Mario. Enemies will occasionally drop spells if you hit them with your staff, these come in a wide variety of effects, invariably they are essential in collecting all the optional stars in a level. If you aren't interested in the collectables, the game offers moderate difficulty, which can be lowered. The actual challenge in the game comes from obtaining all the collectables and the secret levels. So, if you are wanting a significant challenge in all aspects of the game, you may come off disappointed. The main boss battles and standard levels aren’t particularly difficult going for a straight run. If you enjoyed Tobari and the Night of the Curious Moon than this is your game. In terms of improvements over its predecessor, it isn't a particularly different game. Offering some new spells and options, as well as noticeably more detailed, cleaner, and higher resolution graphics. If you enjoy sinking your teeth into a puzzle side-scroller for a lazy afternoon (or evening), there is a reasonable offer right here. The only real detraction is that the story is fluff, slightly better understood if you played the first, but ultimately forgettable. If you need a good story to drive you forward, this is not your game. Also, the mechanic whereby the only way to get spells is to hit the enemy with your staff can be annoying. Accidently stomp on an enemy or hit it with a stray spell and it’s time to restart the level (again though this is only applicable if you are collecting everything, so casually playing this isn’t a complaint).
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Garry's Mod | $228.7M | 1.3M | 97% | $9.99 |
| Human Fall Flat | $109.3M | 225.6K | 95% | $19.99 |
| DAVE THE DIVER | $90.8M | 139.6K | 97% | $19.99 |
| Slime Rancher | $73.8M | 155.4K | 98% | $19.99 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |
| People Playground | $62.2M | 315.3K | 98% | $9.99 |
Related
| Furry Futa 💘 | $5.6K | 136 | 60% | $1.49 |
| Care | $5.6K | 72 | 96% | $4.99 |
| Midnight Ultra | $5.6K | 83 | 65% | $3.33 |
| Tale of Ninja: Fall of the Miyoshi | $5.6K | 57 | 54% | $4.99 |
| World Fighting Soccer 22 | $5.6K | 60 | 68% | $4.99 |
| Shoot Trip Die | $5.6K | 60 | 87% | $4.99 |