
Witness the sinking of RMS Titanic. Explore the shipwreck. Titanic VR is a diving simulator and immersive interactive story. With over 6 hours of game-play Titanic VR you will leave with a greater understanding of the historic tragedy that unfolded in 1912.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Its an ok game. Its not how the ship really sank. But if you want a good titanic game that lets you play with titanic..........play adventure out of time.
A great educational blast. Definitely worth buying.
Фыв
history, tragedy and education converge in one awesome tim e killer
a great way to learn a bit of maritime history and honor those lost that cold, starry night....
pro me nejlepsi zazitek ve vr za posledni dobu. opravdu pusobive. moc me bavi jezdit v ty ponorce a zkoumat vnitrek titaniku. mam ale par vyhrad a doporuceni pro vyvojare. bylo by zajmave zazit i ten naraz do ledovce (scena se objevi az kdyz je po vsem) pak jdete na lod odplout aby jste videli potopeni, pak take samotne potopeni - tam by se hodily aspon naznak vln a cakani vody. a pak k ponorce. fotograf (v ponorce pri pokrocilejsi "fotící" misi) je neprofesionalni otrava a jeho dialogy snizuji vaznost cele situace. dále by slo vice vyuzit ty ruce dronu. v podstate s nima vezmu jen nekolik veci ale pak jsou k nicemu. doporucil bych take lip zpracovat tu hru na hledani a foceni predmetu ve vraku na dne oceanu. mohlo by tam byt vice misi. da se to odehrat za chvilku a je to zbytecna skoda. je take skoda ze nejsou oba dily vraku u sebe v jednom prostoru a je nutne se nacist do dalsi hry pokud chcete napriklad prejit z přídě na pruzkum zadni casti. jinak celkove hra se mi moc libi je poucna nenasilna je tam hodne co objevit a zkoumat (slo by to ale daleko lip) ovladani ponorky je super, jen pri cisteni predmetu (nahore v lodi - ktera neni vubec videt za celou hru jedina sekvence) muzete mit jen jednu vec v ruce jinak se vam to glitchne zpatky. jinak huba je super bavi me to tajemno a temno pod hlubinama a krouzit a zkoumat kolem toho vraku. mozna by bylo zajmave take zapocitavani narazu ponorky coz tam neni, s ponorkou muzete libovolne bourat a nic se nestane jinak ale je to fakt bozi. nechvatal jsem na to, vracel jsem se k tomu a mel jsem par dni super zabavu za tu dvacku euro to stoji a dam si to asi i znova abych to natocil a okomentoval na utube cekuj muj kanal na utubu jmenuje se undersound CZ jako tady, delam tam rewiew her i z vr tak cus tam, mej se :)
Uma viagem pelos destroços do Titanic. É interessante. Não cheguei a explorar tudo. Dá uma sensação estranha de incômodo. Única coisa ruim é a perda de sinal do drone. Acabei não tirando nenhuma foto, mas gravei uns vídeos. Primeira vez que joguei deu uma bugada que não mostrava por onde entrar, e demorei um bom tempo pra entender o que tinha que fazer. Ao reiniciar, voltou ao normal. Vale a curiosidade.
It's a decent enough simulation considering that it was developed almost 10 years ago. The detail is amazing for the size, but lagging issues and difficulty with certain interactive elements are some of the biggest issues. I don't know if this is true for the VR player version or if it's just with the PC (which is the one I was playing with). The worst lag I've experienced thus far was in the 1912 simulation where you sit in one of the lifeboats as Titanic is sinking. The interactive element issue is fine motor control like in the lab experience where you have to upgrade your ROV with some new parts, you have to get them PERFECTLY in line with the target spots otherwise the item in question will ricochet off a surface or it will vanish into/between surfaces like showing up under the table when there's no crouching command. 7/10 (good work, but could still use a bit of polish).
Это великолепно
E un bel gioco, dovrebbero però tradurlo in Italiano, sarebbe il massimo.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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