
Far into the future, in the year 1999: David, a systems operator, runs from his troubles by taking a job on a space station. After arriving, his mundane work turns into a struggle for his very life as he makes a shocking discovery.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Russian, Polish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
IM A SLUT FOR THE STYLE AND ASTHETIC that aside the story dragged a little bit in certain spots but overall great game. The visuals for this game are 10/10 for me.
Short 3+ hour experience, no health, no fighting, just a story to unravel. How will you feel about it when the truth is uncovered...
Cool game.
Very excellent game! I enjoyed the story greatly and found the philosophy within an interesting dive. If you have thoughts about A.I. this will be a fun adventure into space!
Good trip
As a game to complete in one sitting, i'd say this is worth the price of admission. Decent story, incredible graphics (and runs extremely well for an Unreal game), and developed by a single developer.
Titan Station jsem si zahrál spíš ze zvědavosti a nakonec mě docela překvapila. Je to taková klidnější sci-fi hra, kde nejde o akci, ale hlavně o atmosféru a příběh. Celou dobu jsem měl pocit samoty, protože většinu času jen chodíš po stanici, plníš úkoly a komunikuješ přes rádio. Hra není nijak dlouhá, dá se dohrát za pár hodin, ale to mi vlastně nevadilo. Spíš mi sedlo to pomalejší tempo a postupné odhalování toho, co se vlastně děje. Není tam nic extra složitého, žádné těžké hádanky nebo souboje, takže se člověk může soustředit na příběh. Na konci jsem ještě čekal nějaké závěrečné video nebo větší vyvrcholení, ale i tak mě to bavilo a celkově to byl fakt super zážitek. Pokud má někdo rád příběhové hry a nevadí mu klidnější styl, určitě bych Titan Station doporučil.
Sorry - while I do love the premise of the game and main plot reveal, the execution is VERY flawed. I felt very close to refunding this game, because I expected something that gets closer to "Gone Home, Edith Finch, Firewatch, Ethan Carter, etc". This game - while imitating the style - does not even get close. There was way too much backtracking and too little gameplay or mechanical diversity involved to keep me engaged. In the short play duration of under 3h I automatically got all 13 achievements. That basically tells me that there was 0 secrets hidden or any replay value. Don't get me wrong: There WAS a decent attempt at creating that lonely atmosphere feeling in space, but most of it got immediately killed by endless walking, repetitive door-opening actions and looooots of backtracking that leaves you with nothing to do while listening to the conversation. I would be OK if this game had an outstanding narrative, unique FX, sudden plot reveals or more suspense or space-horror moments to keep up the engagement. However I got none of this. Instead, basically the entire plot gets explained in exposition (talking, not showing). The end does not even dare to leave a little room for interpretation, effectively closing off with a full explanation.
Going to be honest, this was a refreshing take on gaming. The story was enjoyable, and though I will admit I may have gotten lost once or twice (The only issue being you can't run, and if you walk somewhere - you have to walk back), I had a lot of interest in finding out just what was going on. I will say that somehow I broke the game once, during the use of an elevator. But a little googling helped me fix that and get back on track. There's a shining little gem here none the less. This was a good story.
Got the game on sale and honestly didn't expect such a good experience. Game's short-ish but in no ways lacking. The only thing lacking is voice volume. About one third of the time you can barely here the player character say the lines.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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