
"Tavern Cards" is a strategic card-battling adventure! Liberate cities by defeating demons in their taverns. Build a powerful deck, face unique challenges, and unravel the mystery behind the invasion. Can you conquer the demons and save the cities?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Portuguese - Brazil, Hungarian, Vietnamese, Greek, Danish +91 more
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
+ very low price + atmosphere + music + these funny demons +Controller support - bugs But this is not a problem, the game was released recently, so I will wait for updates cool game
This is a cool game, I advise everyone! The plot is simple and the gameplay is simple, but the main advantage of the game in its atmosphere, many taverns with an interesting design, the appearance of opponents is randomly generated, a lot of cards! good game to kill time!
An interesting card game with simple battle mechanics. There are various items for replayability of battles against opponents
TL;DR - Unplayable bug. I hate to have to give a bad review, but the game is hardly playable. For seemingly no reason the demon won't take their turn making it impossible to do anything other than restart, just for it to happen again. I also have to wonder why Steam VR opens whenever I launch the game, it isn't VR compatible. It is also of due note that every time I launch the game some of the files become corrupted. (first)
Игра просто затягивает! Я обожаю придумывать новые стратегии и собирать колоды, которые удивят противников. Один раз мне удалось сотворить такое невероятное комбо, что соперник даже не успел опомниться! Победа была просто триумфальной!
The most interesting thing about this game is the strategic depth and the ability to create unique decks. In some matches, you manage to play a rare combo that leads to an unexpected victory.
well, in general, the game is pretty good, considering that it is inexpensive. it's ideal to pass the time for a couple of hours, it's something like a card roug-like (?) if I understood correctly, in principle, there is potential, but the implementation has let me down a little. often the game may stop working correctly, but I recommend anyway it as a new experience. well, the support of the author, probably) gl
A great game for fans of card battles and adventures! An interesting plot, a variety of challenges and the ability to assemble your own deck make the game exciting and addictive. The graphics and sound are at a high level, the controls are intuitive. I recommend that all fans of card games try Tavern Cards!
The game always crashes in mid-run. And the game doesn't have any instructions. The effects of props sold in the store are often unknown. The game is not bad, but maybe not perfect. If it were better, I think I would recommend it to my friends.
This game lied to me in multiple ways, the first being that it shows multiple shorts of various positions on the table, which had me thinking it would be a first person exploration card game similar to Inscryption, but no. There's no movement, you sit at the table, look at the cards you want to play, and play the card game, that's it. The card game honestly doesn't even feel like much of a card game as there's no deckbuilding. 3 cards are dealt to both sides of the table, and you click which card to play each round until all of the cards are flipped. Some cards do more damage than others, some block damage, there's healing, turn based burn cards, etc. there's some variety, but the best card is the bow and arrow which is a coin flip that deals between 0-4 damage when you play it. The only strategy in this game is the order of how you play your hand you're dealt, and even then all the cards get played each round anyways, so if it's purely damage and healing (Which it is for the first city) it's downright mind numbing. You unlock a new card each time you pass through a city, but this only adds so much content, as it's completely random what hand you're dealt. Sometimes the enemy has more overall damage than you and kills you on the spot, sometimes you overwhelm them with high roll bow cards and burn damage, it's a complete coin toss. I'm sure the items would add more, but the game only tells you what they do through a text dump in the rules section, and there's no way, that I found, to view their effects while you're actually playing. Oh yeah, also the price tag of this game is lying to you. I checked Steamdb and never does the game actually cost more than $5 USD, this is not a marked down $40 game as it's currently listed for me ($39.99 US marked at -90% off to $3.99) this is a, admittedly somewhat cute looking with its style, low content near mobile game time waster. If you want an actually engaging card game here's three other games that while marked a little higher, here's a couple that could use way more vision if you're seeing this review. Hellcard is a multiplayer dungeon crawling RPG card game similar to Slay the Spire but with much more focus on cooperation between players to bring down elite enemies and share resources to delve into the depths of a dungeon with potentially endless content and multiple scaling difficulty options. Vault of the Void focuses on heavy resource management and deck construction while allowing for large amounts of customization with its gem systems and various decks built around different character traits each being completely unique. Arcanium has a character based element system which allows most cards to be swapped between 3 characters decks which you play a hand from at the same time taking turns with enemies to maneuver and outsmart them using a hearthstone-like energy system which allows you to increase your maximums as your characters gain levels and gaining access to supers whenever a character has spent enough energy in a fight. I hope this review has helped to enrich your knowledge of this game and its superiors as much as I could, and I hope you have a wonderful rest of your day whatever time it is for you! <3
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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