
Tiny Glade is a small diorama builder where you doodle whimsical castles, cozy cottages & romantic ruins. Explore gridless building chemistry as the game adorns your glades with procedural detail. No management, combat or goals: just kick back and turn forgotten meadows into lovable dioramas.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1171 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I dont think you can find a cozier building game anywhere. I love it so much
iyi
GREAT GAME, the tools are simple but once you learn how to use them you can create amazing builds. The music and noise is so relaxing, you don't even notice you've been doing this for hours I have been using Tiny Glade to create maps for my ttrpg group. I've been able to make entirely distinct settlements, battlemaps, and points of interest easily and quickly. PLUS: the devs are super devoted to the project and keep adding cool features Only gripes are that the map is too small to easily make a full city (towns definitely fit) and that you can't adjust detail when taking a picture, so you have to decide if you want a detailed picture or a wide reaching one
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Norwegian, Polish, Portuguese - Brazil, Russian, Swedish, Simplified Chinese, Ukrainian +3 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is really nice to play when you just want to take your mind off things. There are a few issues I noticed that I hope get fixed, plus some thoughts after playing. Technical issues: 1-Graphics, Right from the start, the game limited my graphics settings. I have both graphics cards that meet the minimum requirements, but for some reason it only let me use the lower graphics preset. I’m not sure if this is an issue on my end or the game. 2-Crashes, The game crashed and closed once without any warning. I’m not sure if it’s related to the graphics issue or if it’s just a random crash. Now for the experience: The game is so chill, and I’d definitely recommend the soundtrack. I’m not sure if there’s a soundtrack without the DLC, but I bought the DLC just in case\. The music really adds to the cozy atmosphere. The game made me slow down, take my time, and get creative with my builds, which I really enjoyed. That said, I have a few suggestions. 1-Tutorials, I had to look up tutorials for some basic things. For example, there isn’t a clear explanation that windows can become doors depending on their height. I never would have figured that out on my own. 2- Tutorial menu, Because of that, I think having an in game tutorial menu or help menu would be really useful instead of searching the internet for every little thing. 😅 It’s a feature that almost every game has, so I was surprised this one doesn’t. 3- Categories, I know the game is meant to be cozy and simplified, but I’d still like categories for things like doors, windows, and decor. The decor system is cute . You place a structural item, and the game automatically spawns a random decoration that you can cycle through\. Every structural item has its own set of decorations. It’s a fun idea, but I’d also like a regular decor category. Sometimes I know exactly what item I want, and placing multiple structural pieces just to cycle through decorations until I find it gets a little frustrating. 4-Multiple build saves, It would be nice if there was a way to have multiple save files for the same build so I could experiment without worrying about losing my progress. 5-Duplicating objects , You can’t duplicate items, which I understand is probably part of the cozy design philosophy. But sometimes I just want things to be symmetrical. I was trying to build four towers and had to redo them over and over because I couldn’t make them the exact same height.😭 You could say that’s a skill issue on my part… but I still think a duplicate tool would be nice. Overall, I really enjoy this game. Once I finish my build, I’m thinking about making a story with it. It’s sooo cute.
I'm intrigued by this lovely game. I'm only about three hours in, but I'm already loving it. I found myself smiling at everything I built. There's no goal, no pressure—just a tiny patch of land where I can build whatever I want. I don't think I've ever felt this relaxed while playing a game, not even in Minecraft's Easy Mode, for whatever that comparison is worth. I simply build, and that's enough. It's fun, the core ideas behind this game feel fresh, and I love how much care and attention to detail went into it. I don't know how many hours I'll end up spending in Tiny Glade, but I do know that I'll always have a cozy little game to come back to whenever I want to unwind.
Super Spiel für kreative Beschäftigung.
It's so beautiful and calming! would it be possible to be able to add people ?
Schönes Spielchen um die Zeit zu überbrücken.
C'est un non de mon côté, déception. Quand on lance le jeu, c'est absolument adorable, que ce soit les musiques, la DA, les petits animaux mignons qu'on peut tapoter. Mais on se rend très, très vite compte du manque d'options de construction, c'est extrêmement limité en terme de personnalisation.
행복하구... 즐겁고... 여기서 살고싶고... 사실은 여기가 내 인생이 아니였을까 싶고... 상사병에 망상병까지...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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