
Play with friends in a cozy base-building adventure! Take care of adorable creatures — Morps, explore, discover new species, grow crops, fish, build relationships with your crew, decorate your perfect home, and automate production along the way!
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About
Play with friends in a cozy base-building adventure! Take care of adorable creatures — Morps, explore, discover new species, grow crops, fish, build relationships with your crew, decorate your perfect home, and automate production along the way!
1-4 players – Time to Morp is a great solo experience, but it is even more fun with friends!
Take care of Morps – the world is full of cute and unique creatures. They'll help you gather resources or just roll around with you as you explore the vibrant planet.
Fishing, farming, cooking – relaxing and rewarding activities to unwind! Catch fish in serene waters, plant and tend to your crops, harvest rare ingredients, and cook up some mouthwatering dishes!
Automate everything – water and gather resources yourself, or let the machines handle it all, so you can focus on the exciting adventures ahead!
Personal home – build a small or big house, not just for yourself, but for each of your friends. Express yourself by decorating it however you like with over 300 decor items!
Build your own town – build and design the entire city! As you expand, you'll unlock awesome decor to make an island even more unique and truly yours!
Meet your crew – meet different characters in your crew, each with their unique style to help you solve the mystery of the planet.
Explore – explore an island full of activities, unique resources, secrets and biomes!
As an Intern on your first mission, you have an opportunity to prove yourself, befriend the Crew, or discover secrets of this unknown planet! Follow the story to find the source of a SOS signal that brought you here, help creatures in distress, and help a lost soul to rejoin her family.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's basically a slime rancher clone. Main differences are it has multiplayer, there's [b]much[/b] less exploring, and there's a story/questline. The UI can be frustrating at times, and fiddling with an area to fulfill the creatures (morps) habitat + food requirements was often painful as a result. Same goes for moving resources around. Aside from that the game is decent enough. Depending on what you want/like, it might be a good fit for you. Not an automatic recommend, but if you try the demo and like it then it's probably worth a buy.
So many hours of fun! Farming, quests, more Morps! Lots of wholesome squishy goodness.
The good: Time to Morp is an adorable drug that mainlines pure serotonin straight into your veins. You land on a colorful planet and immediately start hoarding bouncy little Morps that look like rejected Pokémon designed by a sugar-high toddler. Raising them, feeding them weird goo, and turning your base into a fully automated chaos factory is stupidly satisfying. Co-op with friends turns it into a gigglefest where you accidentally launch your Morps into orbit. The vibes are immaculate — pure cozy chaos wrapped in jelly. The bad: Automation takes its sweet time to actually feel automatic, so you’ll spend early hours micromanaging like an overworked parent. Progression can feel slower than a Morp digesting a rock, and some systems beg for more depth once the initial “aww cute” wears off. Exploration occasionally runs out of steam faster than your enthusiasm after the 47th identical biome. The ugly: Morps have a habit of glitching through floors like they're training to be ghosts. Pathfinding turns your cute helpers into drunken bumper cars that get stuck on one pixel of grass for eternity. A few UI elements feel like they were designed during a power outage, and random crashes make you question if the planet itself is rejecting your colonization efforts. The verdict: 8/10 - Cozy Sim Morp-Raising Automation Sandbox
Интересная игрушка типа Slime Rancher с теми отличиями что тут есть Мультиплеер, Загоны можно ставить где захочешь и морпы от туда не сбегут (к сожалению?) и окружение полностью доступно к перекапыванию. Вообще не фанат английского, но благо на эту игру есть русификатор иначе в принципе не притронулся бы. Не зря сыграл, действительно хорошая игра.
its an automation game with pets that's more teen an kids centered that does not mean its bad, its an decent game while npc lines okay, just not great.
It's been one day... 10 hours... one day...
Time to Morp, developed by Team HalfBeard and published by Yogscast Games, is a captivating colony simulation experience that artfully blends exploration, resource management, and charming storytelling into one seamless package. Set on a colorful and mysterious alien world, the game places players in the role of an intern sent to investigate a distress signal, quickly immersing them in a vibrant ecosystem filled with quirky creatures known as Morps. These creatures are central to the game’s identity, adding personality and depth as players build relationships with them and utilize their unique abilities to aid in gathering resources, farming, and crafting. This symbiotic connection between player and Morps gives the gameplay a fresh and endearing twist that distinguishes Time to Morp from many other titles in the colony sim genre. The gameplay itself encourages creativity and methodical planning. Players are tasked with building and expanding their base across diverse biomes, each rendered in a bright, whimsical art style that brings the alien environment to life. The visuals are colorful and inviting, with hand-crafted environments that evoke a sense of wonder and discovery. From lush fields to sparkling lakes, the variety in terrain keeps exploration exciting and rewarding. The game also includes robust farming and cooking mechanics, allowing players to cultivate crops, fish, and prepare meals, which further enhances the simulation depth and personalizes the player’s experience. This combination of activities ensures that there is always something meaningful to engage with, whether it’s optimizing a crop layout or experimenting with new recipes. One of the most compelling aspects of Time to Morp is its automation system. As players gather resources and unlock new technologies, they can design and implement networks of pipes and machines to automate repetitive tasks. This layer of gameplay introduces a satisfying puzzle element as players must carefully plan their setups to maximize efficiency and resource flow. The automation not only streamlines colony management but also opens up opportunities for more creative base designs and strategic thinking. It balances well with the slower, more relaxed pace of exploration and crafting, making the gameplay experience dynamic and varied. The narrative unfolds organically alongside gameplay, blending light-hearted humor with moments of genuine warmth and intrigue. The story motivates progression without overshadowing player freedom, allowing exploration and experimentation to remain at the forefront. The game also supports multiplayer for up to four players, which significantly enriches the experience. Playing cooperatively with friends adds a layer of social interaction and teamwork, turning base-building and exploration into shared adventures. This feature is a thoughtful inclusion that broadens the game’s appeal, making it an inviting choice for players who enjoy collaborative gameplay. Audio design complements the game’s aesthetic beautifully. The soundtrack features soothing, melodic tunes that enhance the peaceful yet mysterious atmosphere of the alien world. Ambient sounds and creature noises are subtle but effective in drawing players deeper into the environment, reinforcing the immersive qualities that make the world feel alive. Together with the polished visuals, the sound design helps create a cozy and inviting space where players can lose themselves for hours. While Time to Morp shines in many areas, it is not without minor drawbacks. Some players have encountered occasional bugs and performance issues, particularly on less powerful hardware. These technical hiccups can momentarily interrupt the flow, but the developers have demonstrated a commitment to addressing these concerns through ongoing patches and updates. The game’s relatively gentle difficulty curve might not satisfy those looking for a more intense challenge, but it is well-suited to players who prefer a laid-back and thoughtful simulation experience. In summary, Time to Morp is a delightful and well-rounded colony simulator that offers a unique blend of exploration, resource management, and narrative charm. Its appealing art style, engaging automation systems, and lovable creatures create a welcoming atmosphere that encourages creativity and discovery. Whether playing solo or with friends, it provides a richly rewarding experience that feels fresh within the crowded simulation genre. For anyone looking for a cozy, inventive, and heartfelt game that balances strategic depth with accessible gameplay, Time to Morp stands out as an exceptional choice. Rating: 8/10
this lowkey awful
an automation and creature collection game with online co-op. it's like if you combined Slime Rancher and Satisfactory in a way. [url=https://store.steampowered.com/curator/38906726-frumpy-frands/]CLICK HERE[/url] for more game finds that include anything and everything under the sun that looks cute or interesting with a focus on well done indies and puzzlers.
Время летит незаметно — рекомендую всем, кто любит необычные приключения.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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