
Tile Town is a chill strategy game set on a hexagonal grid. Plop down various building tiles to get the highest score possible, all while creating a colorful medieval town in the process. Unlock new levels or go for a stroll in the first person mode.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Enjoy this simple (but challenging) medieval-themed strategy game played on a hexagonal grid. Plop down various building tiles, each with its own preferred neighboring tiles, to get the highest score possible. Find the best placement for each tile and make use of special perfect placement bonuses. Hit the next score threshold to gain additional batches before you run out of tiles. Unlock new types of tiles, new levels, improve your high scores and compare them to other players on the Steam leaderboards, or go for a stroll in the first person mode.

10 different levels and a special procedurally generated island guarantee replayability
30+ various tiles with adorable custom-made buildings and props, each with randomized appearance
Vibrant and picturesque medieval-themed visuals
First person camera view for walking around your town together with other peasants
Depth of field option to make the town looks extra tiny and adorable
Peaceful and relaxing soundtrack to complete the atmosphere
14 Steam achievements to unlock
Steam leaderboards for comparing your scores to other players
Key rebinding and a partial controller support
6 languages (at the moment) including English, French, Czech, German, Chinese, Spanish
4X strategy mechanics
Resource management
Combat
Multiplayer

Tile Town started in Early access and got to the current state thanks to the support, feedback and suggestions from players. Whether you want to leave a feedback, give a suggestion or report a bug, head over to the Community discussions and your voice will be heard. Thank you!

Tile Town was made with love by a small indie developer One Goose Army, with passion for simple, fun and chill games. The game was inspired by other amazing titles such as Dorfromantik and Islanders.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
✦✦✦✦✦✦✦✦✦✧ Great Game
Interesting puzzle game. Remembers Dorfromatic but is diferent. Nice to relax and pass the time
I think I saw this game on reddit, and I really liked it. It's a little hard to find a game that catches my attention but this one managed to do it. I recommend it, it is a little like islanders and a little like dorfromantik.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Czech, Simplified Chinese, Spanish - Spain, Spanish - Latin America
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The score system of Tile town is similar to ReefLand and Islanders(except the hexagon). It may looks like DorfRomantik, but the point system is very different. I did need to lower FPS to release my GPU%...
Very fun!
Tile Town, developed and published by One Goose Army, takes the familiar concept of city building and strips it down to its most enjoyable elements. Instead of overwhelming players with extensive economic systems, political management, or survival mechanics, it presents a focused experience centered on strategy, planning, and creativity. The result is a game that feels both relaxing and mentally stimulating, offering an inviting atmosphere that makes it easy to lose track of time while placing just one more tile. At the center of the experience is a hex-based puzzle system where every building placement contributes to the growth and score of a medieval settlement. Farms, homes, landmarks, and other structures each have their own preferences and synergies, encouraging players to carefully consider their decisions rather than placing tiles randomly. As score targets are reached, new opportunities open up, extending each session and rewarding efficient planning. This structure gives Tile Town a satisfying rhythm, where small victories steadily build toward an impressive and bustling village. The game's simplicity is one of its greatest strengths, as it remains approachable for newcomers while still offering enough strategic depth to keep experienced puzzle fans engaged. Visually, Tile Town embraces a charming and colorful style that complements its laid-back gameplay. The medieval theme is presented with a great deal of personality, transforming clusters of tiles into settlements that feel surprisingly alive. There is a genuine sense of ownership that develops as towns expand across the board, and the game's presentation reinforces that feeling at every opportunity. One particularly memorable feature is the ability to explore completed settlements from a first-person perspective. It may not alter the gameplay itself, but it provides a rewarding way to appreciate the time and thought invested in every placement and adds an unexpected layer of immersion rarely seen in games of this scale. The progression system further enhances replayability by introducing unlockable stages with varying layouts and challenges. Different maps encourage players to rethink their usual strategies, while increasing score requirements gradually raise the difficulty without becoming frustrating. Tile Town understands that a relaxing game does not have to be devoid of challenge. There are moments when an unfortunate sequence of tiles can threaten an otherwise successful run, creating a welcome sense of tension that keeps players attentive. This balance between comfort and challenge is maintained remarkably well throughout the experience. Another commendable aspect of Tile Town is the care shown by its developer after release. Refinements to performance, visual improvements, and quality-of-life updates demonstrate a commitment to maintaining and improving the game over time. Such support is especially valuable for an indie title, as it reflects a developer that actively listens to feedback and remains invested in the longevity of its creation. These ongoing improvements help elevate an already enjoyable experience into one that feels polished and complete. Tile Town is not intended to compete with large-scale city simulators, and players expecting deep management systems or endless customization options may find its scope somewhat limited. Its gameplay loop remains firmly rooted in score chasing and strategic placement, which may not appeal to everyone over extended periods. Nevertheless, the game succeeds because it understands its identity and executes its vision with confidence. It offers a thoughtful blend of puzzle mechanics and city-building charm that is easy to recommend to anyone looking for a calmer gaming experience. In the end, Tile Town is a delightful indie title that proves compelling gameplay does not require complexity for its own sake. Its satisfying tile placement, attractive presentation, and relaxing atmosphere combine to create an experience that is consistently enjoyable from beginning to end. Whether played in short bursts or during longer sessions, it provides a rewarding escape that encourages creativity and careful planning in equal measure. Rating: 8/10
very well recommend.
A fun combination between ISLANDERS and Dorfromantik. If you love those games, you'll love this one too!
This game is an addictive combination of planning and luck. I can't stop playing it!
Very easy going and fun game to pass the time, a perfect game to plop up on a secondary monitor and make a few moves in here and there while you're multitasking.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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