
From the makers of the 2012 Game of the Year: The Walking Dead, comes a thriller based on the award-winning Fables comic books. As Bigby Wolf you will discover that a brutal, bloody murder is just a taste of things to come in a game series where your every decision can have enormous consequences.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 626 reviews with recorded playtime.
Reviews
Themes across 625 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
INSANE plot twist at the end
O clima de cinema Noir e o worldbuilding é coisa de maluco!! Goat
Hikaye gayet keyifli de oynamasan da olur git izle birinden
I definitely recommend this game to everyone The storytelling is excellent, and the plot is engaging from start to finish My only issue is that your choices don't have a major impact on the main storyline However that doesn't make the game bad at all it's just my only criticism
NO SE COMO DEMORAN TANTO EN SACAR EL 2DO JUEGO, ME ENCANTO ESTE ASI QUE ESPERARE CON MUCHO ENTUSIASMO LAS 2DAS AVENTURAS DEL LICANTROPOCTIVE Y SUS AMIGOS DIBUJITOS
One of the best story games I've played so far. I've played it three times now over the course of a few years. Perfecto
Top notch Telltale game.
See you around, Wolf.
I generally recommend this game for exciting story & characters. I was also impressed with the whole artwork. Controls are straight forward. Things I wish somebody told me before: 1. Lengthy Unskippable Dialogs The game is all about choices. You can't easily go back and chose a different response or action without having to go through all the dialog again up until the point. The sooner you accept that and learn to live with choices, even bad ones, the better your experience will become. I still wish there was an option to skip dialogs. 2. Mandator Response Countdown I am a slow reader and the response countdowns generally just ruin the flow for me. They can't be disabled or made last longer. They can be cheated by pausing the game which is a bit annoying but an acceptable workaround for me. 3. Actions After Lengthy Dialog You need to be awake. There can be minutes of dialog talking you to sleep when you're already tired and then suddenly you have to act withing a time limit of 1-2 seconds. 4. Generally Spoken, Everthing Will Be Fine It may often feel like you lost or were too slow to act. But the general outcome is usually determined beforehands, so don't worry too much, just continue the game. Details may be affected, but rarely the mainline story. With that in mind and mainly just enjoying the story, it was a great game and I heard a sequel is on its way. Looking forward to that!
Всего в меру - сюжета, qte, твистов. Однозначно - да!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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