
You wake up, alone, on a strange island full of puzzles that will challenge and surprise you.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 627 reviews with recorded playtime.
Reviews
Themes across 620 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fantastic game that has consumed my husband and I. We've been working together to solve clues and explore this island, and I'm both excited and sad it will end. But we've still got over 400 puzzles to go till then!
조나단 블로우가 제작한 작품들은 스토리텔링이 난해하고, 일반적인 장르의 문법을 따라가지 않겠다는 개발자의 강한 고집이 엿보입니다. 이는 특유의 독특함을 만들어내기도 하지만, 아쉽게도 딱 그 정도 수준에서 그칩니다. 플레이와 서사는 유기적으로 얽히지 못하고 철저히 겉도는 느낌이 강합니다. 핵심 콘텐츠인 퍼즐의 완성도 역시 이것이 과연 정교하게 설계된 구조가 맞는지 강한 의문이 듭니다. 특히 소리를 이용하는 기믹은 이것을 정말 재미있다고 여겨 넣은 것인지 묻고 싶을 정도로 황당합니다. 참신함이라는 명목으로 온갖 불합리한 요소들을 억지로 집어넣은 인상이 짙습니다. 단독 타이틀로 내놓으면 절대 팔리지 않을 억지 기믹들을 구색 맞추기 식으로 채워 넣은 것에 불과합니다. 퍼즐로 가득 찬 섬이라고 포장해 두고, 그 속에 음흉하게 이상한 요소들을 숨겨둔 구성입니다. 게임이 유저를 향해 잘난 체를 한다면 딱 이런 형태가 아닐까 싶습니다. 해당 장르가 지켜야 할 최소한의 논리적 합의조차 무시한 채, 오직 개발자 개인의 자의식 과잉만 섬 전체에 빼곡하게 채워 놓았습니다.
The Witness jest personalnie jedną z lepszych gier w którą miałem okazje zagrać. Łamigłówki w tej grze są trudne ale ogółem zrozumiałe pod względem zasad które trzeba przestrzegać aby je zrobić, co jest warte zaznaczenia brak pełnego wstępu tłumaczącego zasady powoduje że poziom trudności zależy od tego jak szybko ktoś załapie zasadę danego regionu i w jaki sposób przetrawersuje wyspę. Nagrania zawarte w grze przyjemnie się słucha i wspierają główny nurt tej gry którym jest spojrzenie z innej perspektywy na świat na czym bazuje większość zagadek w tej grze wyjątkiem są łamigłówki dźwiękowe czyli Dżungla i statek. To nie jest gra dla wszystkich, ale polecam ją spróbować jak jest na przecenie.
Ones of the best games ever made. Mind bending. More puzzle for the puzzle lord please.
iqmaxxing(profit ascend psl)
Great puzzle game. The way this game molds the beautiful art style and its puzzles is beyond belief. Very smart game
好的游戏不需要精心设计正反馈
按摩大脑的游戏
不错不错
The abstruse nature of this game feels punishing. Sort of wanted something low stakes in a pleasant looking point and click, and this is a big time sink. This is a great game for a lot of folk, but I'd be wary if you're wanting something a bit more intuitive. Can't really fault the design. It's what they were going for. But I find it personally frustrating
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Arabic, Japanese, Simplified Chinese +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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