
A secluded school might finally be Clementine’s chance for a home, but protecting it will mean sacrifice.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 22 → 4/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 21.5Kreviews | 95% | — | $6.8M |
| $19.99 | 11.6Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 960 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
STILL, NOT BITTEN.
sensacional. fiquei aos PRANTOS com a cena final p*ta merd#
dou
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $19.99 |
| 950ratings |
| 86% |
| — |
| not modelled |
| $19.99 | 113ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 961 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best story-driven games—if not *the* best. Once you’ve played through the entire story, you’ll understand what I mean. ``worth every hour``
peak
i love you
Good game, Seaon 1 is the best, then Season 3, Then Seaon 4, Then Season 2
This game has me still crying after that i finnished it three days ago... It's an amazing journey if you have played through all the other ones and i would say do that before starting this one. Clementines story is a piece of art that im very sad i didn't play when it came out. I was amazed by the stories way of giving you choises that kinda matters but still give you a full fledged path that changes with them. There are some small bugs when it comes to certain animations and stuff like that but nothing disturbing. Her path feels like a realistic way of reacting to what this world puts on your plate and still there is no way anyone would actually ever know how you would react to a world like this. I feel like i want alot more story with clementine but at the same time feel like there is nothing they can do that will make this better so there is no way they can outmatch themself or in any way give a fair continuation. I would say that there is alot of things that can be triggering for different reasons but i mean it's a game about a zombie apocalypse and the humans in it. There is no way to avoid triggering content. Fantastic jobb by telltale and skybound.
отличное завершение истории
nashe
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 15.5K | 83% | $14.99 | |
| $2.2M | 8.3K | 81% | $14.99 | |
| $20.6M | 80.6K | 97% | $14.99 | |
| $9.5M | 34K | 97% | $14.99 | |
| $3.1K | 19 | 37% | $9.99 | |
| — | 134 | 64% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.8M | 8.8K | 92% | $24.99 | |
| $6.8M | 3.9K | 50% | $59.99 | |
| $6.8M | 10.7K | 88% | $23.99 | |
| $6.8M | 16.8K | 98% | $11.99 | |
| $6.9M | 13.9K | 94% | $19.99 | |
| $6.9M | 5.9K | 74% | $29.99 |