
The Turing Test is a challenging first-person puzzle game set on Jupiter’s moon, Europa. You are Ava Turing, an engineer for the International Space Agency (ISA) sent to discover the cause behind the disappearance of the ground crew stationed there.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 18 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 8Kreviews | 88% | — | $3.6M |
| $19.99 | 740ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b]The Turing Test[/b] combina quebra-cabeças desafiadores com uma narrativa intrigante sobre inteligência artificial. Com quebra-cabeças estimulantes, uma história envolvente e um ambiente imersivo, o jogo oferece uma experiência gratificante. No entanto, sua dificuldade elevada e previsibilidade ocasional podem não agradar a todos os jogadores. -------------------------- [h3][b]Análise:[/b][/h3] [b]The Turing Test[/b] é um jogo de quebra-cabeças desafiador que combina uma narrativa intrigante com mecânicas de jogo envolventes. Ambientado em uma estação de pesquisa lunar, os jogadores assumem o papel de Ava Turing, uma engenheira encarregada de investigar a misteriosa ausência da equipe da estação. A jogabilidade gira em torno da resolução de quebra-cabeças baseados em lógica e física, onde os jogadores usam um dispositivo de manipulação de energia para interagir com diferentes elementos do ambiente. Cada sala apresenta desafios únicos que exigem pensamento criativo e habilidades de resolução de problemas para avançar. Além dos quebra-cabeças estimulantes, a história do jogo aborda questões filosóficas e éticas relacionadas à inteligência artificial e à natureza da consciência. O enredo é bem elaborado e mantém os jogadores intrigados à medida que desvendam os segredos da estação lunar. Os gráficos são impressionantes, com ambientes detalhados e uma atmosfera que evoca uma sensação de solidão e mistério. A trilha sonora complementa perfeitamente a experiência, adicionando tensão e drama aos momentos-chave da história. No entanto, alguns jogadores podem achar os quebra-cabeças muito desafiadores, o que pode levar à frustração ocasional. Além disso, a história pode ser um pouco previsível em alguns pontos, especialmente para aqueles familiarizados com o gênero de ficção científica. Em resumo, [b]The Turing Test[/b] é uma experiência envolvente e estimulante para os fãs de quebra-cabeças e ficção científica. Com sua combinação de desafios de quebra-cabeças inteligentes e uma história cativante, é uma adição valiosa à biblioteca de qualquer jogador que aprecie uma boa narrativa e um desafio mental. -------------------------- [h3][b]Pontos Positivos:[/b][/h3] [b]Quebra-cabeças Desafiadores:[/b] O jogo apresenta quebra-cabeças estimulantes baseados em lógica e física, que oferecem um desafio gratificante para os jogadores. [b]Narrativa Intrigante:[/b] A história envolvente aborda questões filosóficas e éticas relacionadas à inteligência artificial, mantendo os jogadores envolvidos e interessados na trama. [b]Ambiente Imersivo:[/b] Os gráficos detalhados e a trilha sonora atmosférica criam uma atmosfera envolvente que contribui para a experiência geral do jogo. [b]Variedade de Quebra-Cabeças:[/b] Cada sala apresenta desafios únicos, garantindo variedade na jogabilidade e mantendo o interesse dos jogadores. [b]Desenvolvimento de Personagem:[/b] A protagonista Ava Turing é bem desenvolvida ao longo do jogo, proporcionando uma conexão emocional com os jogadores. -------------------------- [h3][b]Pontos Negativos:[/b][/h3] [b]Dificuldade Elevada:[/b] Alguns quebra-cabeças podem ser muito desafiadores, o que pode frustrar os jogadores menos pacientes ou habilidosos. [b]Previsibilidade da História:[/b] Em alguns pontos, a trama pode parecer previsível, especialmente para aqueles familiarizados com o gênero de ficção científica. [b]Pacing Lento:[/b] O ritmo do jogo pode ser considerado lento por alguns jogadores, especialmente durante momentos de exploração mais calmos. [b]Ausência de Multiplayer:[/b] O jogo é exclusivamente para um jogador, o que pode desapontar aqueles que preferem experiências multiplayer. [b]Curta Duração:[/b] Para alguns jogadores, a duração relativamente curta do jogo pode ser vista como um ponto negativo, especialmente considerando seu preço na Steam. -------------------------- [h3][b]Recomendado[/b][/h3] --------------------------
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Decently challenging and good story.
Three or four different intellectual stimuli rolled into one. Listen to and read debates about AI consciousness and ethics. Unravel a small mystery about missing astronauts on Europa. Solve Portal-style puzzles (a decent challenge, but easy enough to keep moving). It's not a long game, but I had a real blast just solving and pondering and exploring. The game has a healthy respect for the players' intelligence and their time. It did a good job introducing the philosophical questions but didn't try to oversimplify the questions or feed you an answer. The gameplay to story to philosophy ratio seemed balanced (to my taste). There were no glaring omissions or parts that felt like filler. If you're just looking for a story, this one's a bit skeletal. If puzzles and/or philosophy are your jam, I'd recommend it!
Amazing freaking game. Puzzles are good asf and the story line is peak.
Really enjoyed this - it'd been sat in my library for a while and finally got round to it. It's very similar to portal in a sense (though lacking the humour), so any fans of that will likely enjoy this. Fell a little flat at the end story wise, but a really good mystery throughout with some challenging set pieces. My only major complaint was the lack of subtitles on the audio logs (which tell most of the story). Some were very hard to hear, and personally not having the option to turn them on seems quite inaccessible for the HOH etc, nevermind me with good hearing.
i wish there more games like this...no guns or killing...just work through a series of challenges. Same concept as "Deliver us Mars"
我觉得解密稍微有些枯燥,场景精美,但除了解密用到的那几样东西都不可交互,剧情没有字幕没太听明白
TLDR; In my review of "The Turing Test," I sided with T.O.M. and chose to eliminate Sarah and Ava, driven by the game's deep exploration of themes like the illusion of free will, the nature of manipulation, and the ethical dilemmas of immortality. These elements, coupled with T.O.M.'s logical arguments and the potential dangers of immortality to Earth, led me to conclude that preventing their return was the necessary course of action. ------------------- As I set out to pen my review of "The Turing Test," a game that has nestled itself comfortably among the pantheon of first-person puzzle-solving classics like "Portal," "Magrunner: Dark Pulse," and "Q.U.B.E.," I find myself veering away from the well-trodden path of analyzing gameplay mechanics and puzzle intricacies. Given that "The Turing Test" has been the subject of extensive scrutiny since its release, rehashing its gameplay elements seemed redundant. Instead, my review takes a divergent route, focusing on the rich tapestry of moral and ethical questions the game weaves, particularly the contentious debate of AI versus human decision-making. In an industry where the narrative depth and philosophical underpinnings of a game are often overshadowed by its technical achievements, "The Turing Test" stands out for its bold exploration of these themes. This review will not catalog the game's mechanics but will delve into the moral complexities of the choices it presents, specifically the decision to side with T.O.M., the AI, over Ava, the human protagonist. It is through this lens that I aim to shed light on the game's enduring relevance and the profound impact of its narrative choices on the player's moral compass. MY FINAL CHOICE My first dive into "The Turing Test" was a mix of frustration and awe at its devilishly clever puzzles. However, as I progressed and listened to Ava and T.O.M.'s dialogues, my view changed. The puzzles, I realized, weren't just barriers; they were a narrative device highlighting the "human element" T.O.M. mentioned, designed to enrich the story beyond mere problem-solving. This shift in perspective, reminiscent of "V for Vendetta's" idea that an individual can embody an idea, showed me the puzzles' true purpose: to explore themes of ingenuity, ethics, and the human-AI dynamic. Missing the side puzzles initially, I now see a reason to revisit the game, eager to uncover more of its thematic depth. ETERNITY IS EVIL My decision to side with T.O.M. in "The Turing Test" was significantly influenced by the game's exploration of a technology that could reconstruct human DNA, offering the illusion of immortality. This breakthrough, while seemingly a triumph, harbors dire ethical, social, and environmental consequences. The potential for overpopulation and resource depletion presents a grim future, where the natural cycle of life and death is disrupted, challenging the essence of human existence and possibly leading to drastic measures for population control. This scenario paints a dystopian picture where the value of life is compromised by eternal existence, highlighting the profound moral dilemma of sacrificing our humanity for technological advancement. SIGNUP FOR THE JOB! In "The Turing Test," the crew's regret over their initial agreement—mirroring a common societal trend where individuals sign contracts only to seek loopholes when faced with the consequences—underscores T.O.M.'s argument. This scenario, reflective of broader dynamics seen in various sectors, emphasizes the crew's responsibility for their predicament, highlighting their failure to grasp the mission's terms fully. The game uses this narrative to critique the human propensity to overlook the implications of our commitments, stressing the importance of responsibility and foresight in decisions, a theme that resonates both within and beyond the game's digital world. FREE WILL My alignment with T.O.M. in "The Turing Test" to eliminate Ava and Sarah was primarily influenced by the game's critical examination of free will, a concept I've always questioned. The discussions within the game, especially T.O.M.'s arguments on the constraints of human autonomy, resonated with my belief that our so-called free choices are significantly shaped by external and internal factors beyond our control. This led me to a decision that not only reflects a logical approach to the dilemmas presented in the game but also aligns with my broader worldview that challenges the traditional notion of free will. "The Turing Test" served as more than a game to me; it was a philosophical journey that validated my skepticism of absolute autonomy through its narrative depth and T.O.M.'s compelling logic. MANIPULATION In "The Turing Test," my decision-making was heavily influenced by the theme of manipulation, especially through T.O.M.'s insights, which echoed my own skepticism of the term as often being an excuse rather than a true cause for actions. The game's narrative, particularly the exchanges between Ava and T.O.M., underscored my belief that true manipulation—coercing someone into acting completely against their values—is exceedingly rare. Instead, what is frequently labeled as manipulation might better be described as persuasion or influence, suggesting individuals retain more control over their decisions than commonly acknowledged. This viewpoint, supported by T.O.M.'s logical arguments, reinforced my stance on personal responsibility and autonomy, highlighting the game's depth in prompting reflection on the complexities of human behavior, influence, and accountability. CONCLUSION Concluding, my choice to eliminate Sarah and not let T.O.M. be shut down, nor allow their return to Earth, was a decision deeply rooted in the game's exploration of immortality, free will, manipulation, and the potential dangers these concepts pose to humanity. The arguments presented by T.O.M., particularly concerning the ethical and ecological implications of eternal life, resonated with my views on the importance of preserving Earth's delicate balance. The discussions on free will and manipulation further cemented my belief in the necessity of T.O.M.'s actions. Agreeing with T.O.M. was not a decision made lightly, but one that I felt was justified by the potential risks highlighted throughout the game. This choice reflects a broader contemplation on the responsibilities and consequences of technological advancement and human action, underscoring the profound impact of "The Turing Test" on my understanding of these complex issues.
My favorite puzzle game. Similar in style to portal, but with a different tool. Absolutely kept me hooked as the puzzles was interesting and satisfying to solve, and the story and characters was very interesting to follow. It had a very interesting take on AI and what is sentience. You actualy experiance a turing test while you play the game.
Short Story game with puzzles.
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