
The Talos Principle is a first-person puzzle game in the tradition of philosophical science fiction. Made by Croteam and written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).
Modeled estimate, not a reported figure. How we estimate →
Media

About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 616 reviews with recorded playtime.
Reviews
Themes across 610 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
fuaa, juegazinho
The philosophy is quite dry and the terminal sequences in the game are annoying to have to click through, but the core puzzle mechanics are fun. I wouldn't say the developers are too clever about how they piece together because the puzzles later into the game usually just involve increasing the amount of components of a puzzle without requiring different ideas or tricks, but luckily they knew when to draw the line and not pad out the game with thoughtless content. So overall, I think it's very well worth it if you enjoy puzzles
Must play if you enjoy puzzle game like Portal 1-2 or the Witness also the lore is good
хорошая игра,советую
Overall good, cant find too much stuff about this to ♥♥♥♥♥ about, this isnt modern slop Zoomies will get filtered HARD, this is big brain thinking game this will run steady 144fps, after all, it isnt modern UE5 unoptimized slop that forces you to use AI slop frame gen, BECAUSE ITS AN IN HOUSE BUILT ENGINE THAT ACTUALLY WORKS AND ISNT CODED BY LITERAL MONKEYS UE5 is basically like a giant slop warning sigil Anyway onto my schizo rant : cheat counter : 13 some i had no ♥♥♥♥♥♥♥ idea wtf i should be doing, and i just got bored i wanna finish this ♥♥♥♥ at some point, some i was halfway in but it was just too convoluted or out the box for me and i got bored Maybe 17 hours to finish, didnt bother with more than 3 stars or the messenger slop, im gonna watch that ending on YT or whatever lmao I aint gonna bother who the ♥♥♥♥ decided it wasnt a good idea to put checkpoints in the huge ass finale where you can get gaped by the storm, UR TIMED SO U BETTER EITHER WATCH THAT VIDEO OR GET REKT AND START OVER THE WHOLE WAY, now thats what i call SLOP this finally came at a deep enough discount that i was like heh whatever, and i sure aint playing the UE5 slop demake, i miss when games took 5 seconds to boot straight to menu and didnt stutter every 2 seconds and dont look cluttered cuz MUH ULTRAREALISM (if they run right at all) honestly when i started it was piss easy but of course it got harder and some of these puzzles had some ♥♥♥♥ that you just gotta have the right kind of autism to figure out, once you watch the video youre like wow ok its that easy with zone C its all reds and i can only do 15 minutes at a time else i get bored and my brain turns to mush like you really gotta think outside the box on some of this ♥♥♥♥, i mean that aint necessarily a bad thing, i can see how brainrotted i am so its a change of pace, Elohim was right, love the process, not the result but ♥♥♥♥♥♥♥♥♥ lmao the reddit trained AI slop bot IE milton, what a top tier soyboy cuck this game really predicted the AI slop THATS ACTUALLY BEING TRAINED ON REDDIT LMAO, every conversation with that dildo literally starts with "EERRRMMMM WELL AKCSHTUALLY YOU SEE" :nerdemoji: honestly its funny af how accurate they portrayed a future redditor, thank god theres a way to silence him for good, im tired of that pseud midwit yapping on like hes 200 iq "everything is subjective" tier fedora ass 500 pound mf, DELETE!!! like egyptian arcade is just reflexslop, i knew what i had to do but hot damn im an unc not a zoomie, anyway I just closed the game and next day I just did it fresh and it was fine, this game is meant to be played in short sessions and not hour long goon sesh the ones giving me the most trouble are the replay ones like idk im too brainfried for that ♥♥♥♥ So the messengers or whatever are supposed to help you lmao well enjoy getting stuck on some tatramino puzzles for hours or whatever cuz that ♥♥♥♥♥ insanely hard sometimes, some i get first try but ♥♥♥♥ like the blue laser on island B is ridiculous, after 30 mins i just reached for the solution cuz i just wanted to progress, i probably would have got it eventually, after trying every combination possible, but i aint spending hours on that ♥♥♥♥ lmao And its worthless, its ONE, ONE hint, ONE TOTAL, not ONE PER PUZZLE LMAO i aint doin this, itll take me more time to figure it out without cheating than actually doing the stupid puzzle
Complicated but i love it
On peut lui trouver des défauts de narration et lui reprocher des irrégularités dans la conception des énigmes mais il n'en reste pas moins que ce jeu est une master class. Le jeu est généreux aussi bien par ses écrits, par son ambiance que par ses nombreux easter eggs. Chapeau bas Cro team
很久没有时间沉浸玩一款解谜游戏,这次趁小长假终于把塔罗斯法则通关了。关卡构建的创意很棒,还有一些哲学上存在主义的思考,除了bug略多几乎没有缺点。
게임은 재밌는데 번역 퀄리티가 너무 쓰레기라서 이 작품 말고 리마스터 작품인 The Talos Principle : Reawakened를 사서 플레이 하시는 것을 추천 드립니다. 또한 리마스터 작품은 원작의 게헨나로 가는 길 DLC와 리마스터 작품에만 있는 태초에 퍼즐도 추가되어 있습니다.
中文翻译是什么玩意,差评
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Traditional Chinese* +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Wolcen: Lords of Mayhem | $33M | 67.9K | 56% | $29.99 |
| Pavlov | $32.9M | 40.5K | 89% | $24.99 |
| Warhammer 40,000: Space Marine - Anniversary Edition | $32.8M | 33.2K | 92% | $9.99 |
| Batman: Arkham City - Game of the Year Edition | $32.7M | 77.2K | 96% | $19.99 |
| Kenshi | $32.7M | 114.8K | 96% | $11.99 |
| DREDGE | $32.6M | 55.8K | 96% | $24.99 |