
The Talos Principle is a first-person puzzle game in the tradition of philosophical science fiction. Made by Croteam and written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 33.1Kreviews | 95% | — | $22M |
| $5.99−80% | 4Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 878 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Мне надоело решать фигню
Un clasico
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Traditional Chinese* +1 more
| $29.99 |
| 593ratings |
| 90% |
| — |
| not modelled |
| $29.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hey, if you like puzzles you will like this game. Will you love it? IDK, it gets extremely repetitive. I just like to play games. Any game. I just play to have fun. This game was fun for about for the first 6 hours or so for me. Then every puzzle was a larger map which you have to memorize, then setup all the sparadic loot you find to get all the doors open, etc. Ok, some maps were harder than others, some had some combat. It was a good time. Then it got to the point where every map you setup all your gear, you get all the doors or whatnot open and then realize you have to redo everything to finish the last part. Then you have to sit there and see what you dismantle, what ya dont, etc. I find that part of the game extremely ♥♥♥♥♥♥. I learned your map that i will never see again. i set all my ♥♥♥♥ up with not an inch of room to spare for it to work. I get everything open that i can with the equipment given to me.............only to have to redo it all in the end. Yea F that. You going to do that to me every level? Yea, I don't think so. That's not fun for me. After I cleared the first couple hours the game leads you to a huge room. Very exciting. Progression felt strong. Map icons are wonderful and in real time. Very well done. So Im in this great room, I cleared rooms for hours and i finally can open there two items. Im so excited. I had to clear so many maps to open these two cool looking things. Nothing. Thats what happens. Absolutely nothing. Then i look at the remaining doors left, all which have a handful of rooms and then an elevator with all those floors which i presume all have handfuls of rooms. Yea, no thanks man. I rather clear out some of my other 450+ games on my Steam list. Great game if you love in-depth puzzles.
One of the best puzzle games out there
Захватывающая игра-головоломка. Расслабленно подводит к философским мыслям.
Pretty original puzzle game. Fun puzzles and a few hard ones. Also has some philosophical concepts.
Why have I never played this? This one of the best games I have ever played. Right up my alley. Very similar to portal. In fact, I think it's far better.
Wow, this is a great game. Loved the puzzles, story, and of course the themes of reality, existence and ai. Without a doubt a timeless classic.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22M | 39.9K | 88% | $19.99 | |
| $22M | 39.8K | 90% | $19.99 | |
| $22.1M | 26.5K | 87% | $24.99 | |
| $22.3M | 29.2K | 79% | $19.99 | |
| $21.8M | 37.5K | 87% | $39.99 | |
| $21.8M | 21.5K | 83% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63.8K | 227 | 76% | $9.99 | |
| $4.8K | 19 | 74% | $9.99 | |
| $1.3K | 90 | 62% | $0.99 | |
| $42.2M | 108.2K | 96% | $24.99 | |
| $3.6M | 8K | 88% | $24.99 | |
| $3M | 7.6K | 94% | $14.99 |