
The Talos Principle is a first-person puzzle game in the tradition of philosophical science fiction. Made by Croteam and written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 616 reviews with recorded playtime.
Reviews
Themes across 610 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Прикольная головоломка с достаточно актуальным сюжетом. Очень понравились секретки в духе Serious Sam. Сами паззлы идут от "решаемо с закрытыми глазами" до "господи дай мне знак что тут делать".
Если просто проходить головоломки и не общаться с шизами из терминалов то игра хорошая(общаться с ними звиздец как душно). Бесит лишь что что почти на многих уровнях находятся десятки ненужных элементов которые мешают прохождению заставляя тебя думать в ложном направлении. Ну и взбесило прохождение одной головоломки где решение это заборчик перепрыгнуть. Я зашёл в головоломку поиграть а не в “угадай чё выкину”.
нормалды. советую к покупке dlc, головоломки лучше, и не менее легкие
good
Wooow the Soundtrack is amazing! The game is philosophical. Listening the soundtrack it is very relaxing too!
caprato. Gli enigmi implementano gradualmente nuove meccaniche che vengono portate all'estremo nei puzzle secondari e successivamente in Road to Gehenna. L'unica pecca è che prima di finire Road to Gehenna bisogna fare un backup o altrimenti si perde il save.
An excellent puzzle game that is not too easy so as to be trivial, nor too hard to the point where I got stuck for long. The game also does not bloat the number of puzzles - this means that new tools and concepts are regularly added, which allows progress to feel meaningful. The game takes a deep philosophical theme, which is communicated via a text terminal which provides breaks between the puzzles that effectively prevents mental exhaustion. Though, this philosophical aesthetic is fairly optional if one is uninterested. All in all, the Talos Principle is a unique puzzle game that is satisfying to complete.
I enjoy this game because of it's puzzles. The storyline is also VERY similar to the Garden of Eden in Genesis, which is kinda cool to see unfold. I bought the Serious DLC on sale and I find it to be funny. I love puzzles and storyline, and I feel like this is a cool mix of the two.
很不错的解密游戏,总体难度还不错,有些题比较难还是得找攻略得
谜题真是量大管饱且美味。游戏完整度很高,概念设计简直完美。确实值这个价,不用等史低,有折扣就可以入了,绝对不亏。相信这款12年前但依然保持95%好评率的游戏!!! 【玩法】 游戏内的引导非常清晰。会比我之前玩过的《baba is you》、《轨道连结》、《井然有猫》更顺畅,就是那种有难度、有意思、又友好的谜题,在我心中和《传送门》一样都是第一梯队的位置。看攻略的时候看到彩蛋发现这个游戏有在致敬《我的世界》和《传送门》。彩蛋超多,很可爱很有意思,就是找起来很费力气。 【翻译/配音】 文本有种机翻感,中配和粤配都比较人机。是的,这游戏居然还有粤语配音,震惊我一百年。推荐英配,英配演绎特别好。 一周目成就30/40,真是,酣、畅、淋、漓......打完还想打,但已经脑子冒烟力竭了,坐在电脑前既玩不动又舍不得关。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Traditional Chinese* +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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