
The Talos Principle is a first-person puzzle game in the tradition of philosophical science fiction. Made by Croteam and written by Tom Jubert (FTL, The Swapper) and Jonas Kyratzes (The Sea Will Claim Everything).
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 616 reviews with recorded playtime.
Reviews
Themes across 610 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
One of the best out there. Feeds beautifully into the second one, too.
Portal if Portal wasn’t sarcastically whimsical and instead subliminally depressing. [i]And for the Elden Ring enjoyers:[/i] Pee pee laser go into booty light. Door open. Gud gaem.
Absolute Cinema
nice puzzles and runs well on a potato, [spoiler] I didn't like how the endings were portrayed tho[/spoiler]
Game is great but the rewind/double mechanic ruins the whole thing for me. My brain can not understand it
Schönes Rätselspiel (wie Portel 2 aber mit anderen Equipment) was vom Schwierigkeitsgrad ok ist. Lediglich die Tetris-Rätsel waren mir zu schwer. Das interessante an dem Spiel ist, dass es ein über Textnachrichten zum Nachdenken über KI anregt. Idee daraus sind: Wie kann man eine KI mit freien Bewußtsein erzeugen? Um die Leistungsfähigkeit einer KI zu beurteilen unterziehe sie nicht nur ein IQ-Test sondern auch, wie sehr sie nach neuen Wissen und Unabhängigkeit strebt.
Fui surpreendido, não esperava que a experiência fosse ser tão agradável. E o setor B , o cenário é impressionante.
👍
Overall good game
7/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Russian*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Simplified Chinese*, Traditional Chinese* +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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