
The Swindle is a steampunk cybercrime caper about breaking into buildings, hacking their systems, stealing all their cash, and quickly running away again before the police show up.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I want to like this game, but the jank controls ruin the gameplay. In combination with the strict "time limit" (1 heist per day, 100 days limit), and the 1 strike you're dead (or out) and you just lost 1 day on a failed attempt, this is just a no-go for me. It's imperitave for an unforgiving stealth game like this to have a precise platforming engine for precise control. Also, because of the random map generation, it's not uncommon to have questionable and sometimes nearly unwinnable setups due to enemy and terrain placement. For some positives, the visuals and the music are pretty good, but that can't save the game.
+1 有成就 没中文 《惊天骗局》 《惊天骗局》是一款蒸汽朋克风格的网络犯罪冒险游戏。在游戏中,你需要潜入各类建筑、破解系统、盗取全部资金,并在警察赶到前迅速逃离。 所有待抢劫的建筑均为随机生成,因此你永远不会遇到两次相同的关卡。 与此同时,你可以在外太空那艘摇摇晃晃的飞船上安然规划一切:为你的窃贼升级新技能、添置新工具,并解锁各种先进科技装备,让你能够挑战安防更严密的大型建筑,赢取巨额回报! 你是否有本事完成这场“惊天骗局”? // 正在获取传输信息_THE_SWINDLE.GetTransmission() 伦敦,1849年_ 100天后,苏格兰场将启动其突破性的人工智能技术, 代号为“恶魔巴别”_ 该技术将实现无死角的全方位监控。一旦项目完成, 你作为顶级盗贼的生涯将就此终结_ 在其启动之前,将它偷到手_
Replaying The Swindle here on Steam after playing it years ago on the Wii U (yes I played it on the Wii U which had an terribly instable performance), really changed my mind. Now I am an basolute fan of it. It's actually a very good stealth game with a rogue like mechanic that actually gives you the fear of getting caught. No checkpoints, no retries and 100 days (tries) if you want to get to the good ending. The houses are randomly generated, so you really need to improvise, if you got a bad generated building. It's all challenging but if you are open for that, you gonna have a great time, also because this game has one of the best soundtracks I have ever listened. They not only sound nice, but also every track has two versions: The undetected and the alerted one. So every mission start with a more calm theme but then gets crazy if you get detected. So you adrenalin not only goes up because you want to steal as much as possible before the police arrives, but also because the music kicks in like it wants to say: "Get the hell out of here as soon as possible!". Still on this day the soundtrack gives me goosebumps. Besides that I actually like the aesthetic of the game. Thanks to it's simple design, it looks until this day great and it has some sort of a unique setting with the mix of steampunk, cyber-war and British style. So if you like playing a stealth games with a challenge, The Swindle really is a must play.
6/10 I totally understand negative reviews since this game is almost impossible to play with a controller due to all the bugs, some also present while using keyboard, But on the other hand, there is something really satisfying and addictive in the game's main gameplay loop. I don't usually enjoy sneaking in games and prefer a more direct approach, but this one spoke to me. Maybe owning my own secret thief association is what I need.
Great concept, worst contols Ive ever had the displeasure of knowing. Why cant I jump half of the time, why do I magnatize to walls, and why is is baked in that when you want to stay still on a wall you have to press the opposite direction to the wall. For a game that is completly unforgivintg in its stealth mechanics, the controls needs to make you feel like your in control, but half of the time I feel like im piloting an alcoholic. After attempting to 100% this game and never touch it again my opinion of it has gotten worse. The achievement for completing the whole game as your starting character, meaning never dying the entire game, is ridicoulous. I have done well over 100 attempts and by percentage the ammount of times I die from poor controls and what i would call bs is around 75%. Melee hit reg is broken up close, you can stand in an enemy and not hit them, sometimes when jumping on a wall you cratar to the ground unless you return to the wall you just jumped from, unable to jump to a wall or landing on the opposite side you cling to. Spike hitboxes and placement make certain jumps near impossible. The ammount of times i have tried to double jump over a spike and just spammed the spacebar to make sure I get the second jump off and nothing happens makes me feel like the game isnt even worth playing. It's novel as an idea but the controls are so bad, and honestly when you only make some mistakes its fine, but when the game itself makes mistakes that you have no ability to change or grow from is unbelivably disapointing.
I think The Swindle is a diamond in the rough. The game has an extremely compelling core loop of trial and error that leads to player progression through skill improvement and upgrade acquisition. However the trial and error part of that loop can be frustrating as the game has some jank and bugs that can sometimes cause frustrating soft-locks or accidental player death. Despite this, I think The Swindle is an excellent buy, especially during a sale.
Это очень хорошая и интересная игра! Вообще не понимаю откуда столько негативных обзоров. Прошел с огромным удовольствием, и с радостью бы поиграл во что-то подобное. Случайное генерирование уровней - прекрасно, игра всегда предложит тебе новую задачку. Инструменты и прокачка работают замечательно, меняя геймплей, а не просто подкручивая циферки. На мой взгляд игра просто отличная!
La verdad es un juego que me encanta, lo jugué por primera vez en ps3 en Español, ahora no lo he jugado mucho porque está en inglés y porque es ligeramente distinto al de consola... de igual manera es un muy buen juego que tiene una tematica y estilo muy diferente al resto, con sus paletas de colores atrae bastante y es muy divertido. Nunca lo llegué a ganar porque en Ps3 se lageaba demasiado por lo mal optimizado de los ultimos niveles. Aun asi le doy un 7/10.
Already played it at my friends house years ago, now bought it again on Steam and played through it again. The controls are quirky and sometimes don't do what you want them to do, but actually they are very predictable. So once you get the hang of it, you can indeed control the character very precisely. I think this game is brilliant. It's just a very smart game that exploits your greed. But when you give into the greed, waste day after day trying to pull of the big bank heist - and then finally actually go out with 400k in your pockets, that's just so fulfilling. And it really caputres the "I'm a greedy thief who risks everything, every night" feeling. No matter what everyone else says, for me it will forever be a game design masterpiece, one of the great works I will always remember.
The game is addictive. Even, when you played it through, you start again, because the buildings are random generated. Always new challenges. One technical problem: When you play it with Steamdeck and an external controller and the external controller shuts down, because it went to standby, or the battery was empty, it is not possible to reconnect the controller with the game. You are stuck. You have to restart the game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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