
Welcome to CREO, the megacorporation saving the world! A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex.
Modeled estimate, not a reported figure. How we estimate →
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A catastrophic event has knocked you out during the first day on the job… you wake up equipped with a heavy-grade exoskeleton, in a destroyed section of the complex. Robots gone haywire, insane augmented co-workers and rogue AI - everything wants you dead.
Defy deadly enemies and huge bosses in tight, visceral melee combat. Target and slice specific limbs off your foes, with a next-gen loot system where you loot what you dismember. Equip, upgrade and craft new weapons and armors sliced from enemies, and make yourself stronger through a fresh take on leveling-up.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Japanese*languages with full audio support
Engagement
Hours played at review time, across 73 reviews with recorded playtime.
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Combat is challenging yet rewarding, encouraging players to study enemy attacks and make thoughtful use of the game's mechanics.
Это простой приятный соулслайк. Мне как казуалищу позорному даже показался слишком легким. Простая система прокачки персонажа и снаряги, отдельный +дизайн оружия и некторых противников/боссов. Момент с затупом "а куда идти" произошел дважды, но быстро решился. Локации кишкообразные, запутаться на некоторых довольно легко. Особенно в этом выделяется последняя лока, но общее впечатление от игры не портится, поскольку сама по себе она не такая долгая, я, пропылесосив все вокруг да около, прошел ее за +-15 часов. НГ+ играть приятно, словно реальное прохождение началось именно с этого момента, а первый забег имел ознакомительный характер. Но даже так игра не превращается в зубодробительную душнилку. Если хочется поиграть в соулслайк и почувствовать себя не раком то The Surge самое то.
Potential: 7/10 Fun: 4/10 Mechanics: 5/10 Lore: 8/10 Immersion: 6/10 Overall = 5/10 TL;DR = Poorly constructed and artificially hard game, frustrating and cumbersome to progress. Great combat and amazing boss battles, interesting lore and immersive (locks you in) The only version of Pragmata i can afford, lol. Ignore my playtime, i'm on the third section of the game (Biolabs) at the moment of this review and i'm honestly just disappointed. The Surge is like a middle ground between Dead Rising, Dead Space and Dark Souls, if you know that combo you can imagine that the game is hard as hell and doesn't try to hide it in any way. I mean it, i never played a game that hates you as much as this one, it's a "f*ck you" in almost any aspect. Btw, the game clearly was intended to be played on consoles as the movement and combat systems really benefit from a controller, which i also consider a drawback. The real problem with this game is that it's artificially hard, completely and unnecesarily unforgiving, the maps are confusing, there's sections where you just don't know where to go, enemies sometimes spawn out of nowhere and there are hidden traps that can make you die instantly even if you made everything right, the game makes you use your memory to recall the steps you made in a severely punishing way, which is not something new or unique per se, but the progression system is also completely messed up, i literally forgot that i had an inventory until the very end of the SECOND SECTION, i don't even know how i managed to survive. You WILL end up frustrated and/or angry, enemies also respawn when you die (except bosses, whose fights are awesome and really good) and there's simply not that much in the game to make you feel rewarded for pushing forward except the lore which i find really compelling and interesting. I disagree that this game is for hardcore players, it's a game for unemployed* players if anything. It saddens me because i think the idea is actually good, i'll keep playing till i reach the end, but i cannot recommend it to anyone.
Exciting game, frustrating story though. Wish there were an objective/quest title and breakdown cause idk half the time what im suppose to do. So I'm just progreessing through the game killing jaeggars because why not. Fun map and how it loops around. Edge of Tomorrow x Dark Souls 1!
Cyberpsychosis before Cyberpunk was released
游戏还是挺好玩的,不过缺点也明显,地图设计让人难以分清不同场景的区别,很容易迷路,保存点也很少,每次死了之后重新跑到死的地方挺远,而且路也难认,然后游戏的保存机制有点迷,有时候退出游戏再进入游戏发现自己的进度是更早时候的。
Настолько не приятную боёвку сделать это надо было постараться
科幻机甲类魂,各种机甲和武器真帅,肢解特写看着真爽!锁定怪物可以切换身体部位,打到残血再消耗能量使用终结技会掉落对应部位的图纸和材料,攻击没有穿机甲部位伤害高。角色升级只加核能量,影响能穿戴的装备和植入物。2个DLC都有成就,二周目能全成就,没进过DLC的不建议推二周目,前5个区域进过DLC2,到了最后一章神经核进入dlc2西部就可以去往其他5个区域。就算没这个DCL捷径开了跑起来也挺快的。前作堕落之王存档点很多,还有能收回魂的道具,这2017年的迸发跟谁学的?总共6个区域,不算DLC每个区域就一个医疗避难所(存档点),无法传送,没有回程道具,也没有收回科技碎片道具,开了各种捷径死了也有的跑。前作不是一直有点晕我也会坚持通关。本来准备迸发1接2的,没想到玩了快一百小时,暂时不想玩迸发2了,去堕落之主了。 游戏内可以暂停,还能换装备。手柄支持自定义键位,大部分情况可以直接使用血瓶,并且无前后摇,可以调镜头视野。不够升级的科技碎片可以到存档点储存,这个类魂的冲刺跳可以跳起来呢。已解锁的挂式电梯会跟随角色上下移动。阻止攻击(精防)判定非常宽松,开门有无敌,连续击杀给的科技碎片越来越多。 神经核打完最终BOSS直接二周目!!!严重堆怪,地上的怪无法提前锁定,没有边缘保护,也没有幻化系统。体力条跑一会就没了,按下阻止攻击会直接消耗体力,敌人血条需装配对应植入物才能显示,武器有很高的熟练度,导致不好换武器类型。字体小,虽然游戏有很多指示牌,但全是英文。捡东西各种互动都需要长按,处决也长按,这期间怪物可以动,角色也不是无敌。自动切换锁定视角时很怪异。 游戏不带地图,后面很多管道,非常绕,第2关一堆不能开的门,玩到后面才知道其他所有区域都能回到生产中心B,1废弃生厂区、3“解药”生物实验室、4研发部门、5行政办公区,6神经核。我有强迫症收集癖,所有的小怪我都要杀,发现不能开的门,除非像前期遇到需要55的核能量这种,明显需要以后再来,大部分游戏的机关都在附近,少部分需要后面再来。一个门我就得转半天。玩的非常折磨。确实是很多捷径,有时候路口选错,或者快到捷径死了,死了就要跑很远,死亡后丢失的科技碎片需要在两分半取回,杀个怪+20秒,再次被揍死或摔死之前所有的碎片就都没了。感觉所有小怪走路都没声音。各种角落的老硬币,突然不知道从冲出一个爪子哥吓老子一跳,还有小怪的机关枪为什么不能打掉,再来过来还要被他突突突。 生产中心B遇见那种三个轮子后腿是弱点的,左边有提示按住LB+摇杆上/下+横向攻击,我就把攻击从XY改RBRT了,后面发现还能打断其他怪物的出手,比防御省体力多了。上次改为肩键攻击还是战神4,玩了会还是改回XY。 前期好几次想卸载,想着再坚持一下,直到打通DLC1数值高起来就就没这个想法了。。
played this on console and the game is great, it was on sale and i wanted to play it again on pc but ive found if your on a newer amd gpu and/or amd drivers the game suffers from extremely bad artificing coupled with horrible graphic glitches, after looking it up the nly fix was to download a file from GitHub to convert it through vulkan or something, im frankly not willing to do it in case i mess it up so im refunding and leaving a negative, if it gets fixed (doubtful) i'll rebuy and update.
Quite surprised. This game flew under my radar but I'm enjoying it a lot.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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