
In a bid to survive, explore the sprawling, devastated Jericho City. Fight ferocious threats in brutal, unforgiving combat, slashing and tearing the limbs off your opponents to steal their equipment.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 3 → 3/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 9.6Kreviews | 75% | — | $5.2M |
| $29.99 | 4.6Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 886 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ben geri kafalı bir adamım teknolojik souls mu olur amk daha en başından saramadım
I was pretty hyped for this sequel back when it was coming out and I remember being kinda disappointed in the performance but so far its running pretty smooth on modern hardware. The game play might not be perfect but as far as souls clones go I'd say this is one of the best to date. If you put 500+ hours into Elden Ring or Bloodborne then this game might feel bit easy but the premise and aesthetic helps mitigate that.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 351.83/day in the week to Jul 17 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Simplified Chinese, Korean, Japanese, Polish, Portuguese - Brazil, Russian, Traditional Chinese +1 more
| $7.49−75% |
| 2.5Kratings |
| 64% |
| — |
| not modelled |
| $2.99−90% | 173ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 889 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a bit of a step down from the first game, but definitely worth checking out when its on sale. The combat feels smooth and satisfying, especially the parrying. Each weapon feels unique and there is plenty of variety for different playstyles. I haven't had this much fun with a game in quite a while. Upgrading your character can be a bit of a slog in the first few hours of the game, but it picks up quickly and the grind isn't as much of a pain. The visuals are also great. The look of the world, enemies, and armor/weapons is pretty damn cool. Unfortunately, the story (if you can even call it that) is pretty terrible. You're basically running errands for boring characters and the outcomes never feel rewarding. The map design is also somewhat disappointing. It's like a dollar-store version of Dark Souls' interconnected map. Overall, If you don't mind ignoring the story, this game is worth playing for the combat and visuals alone.
Игра 2019 года, почему в 2026 она продолжает вылетать? За 7 лет не смогли пофиксить? А сама игра неплоха, явно лучше первой части
Bueno.
Iron Mouse топ 1 среди всех героев)
屎味巧克力
👍
Cooles Spiel wenns optimiert wäre Vielleicht mit älteren Grafikkarten aber bei neuen nicht zu empfehlen. Egal welche Einstellungen ich ändere die Framerate bleibt gleich : Tutorial Areal: 240 Fps im Gefängnis --> droppt auf --> 16 Fps beim Tutorial Boss schätze liegt am Nvidfia Treiber oder am Spiel da es neue Karten nicht unterstützt Schade
相比一代要好太多了,虽然地图设计依旧拉跨,粒子特效也有些许光污染,按优秀的打击感和战斗设计,整体体验下来还是非常不错的,算是精品的小众魂游了,但二周目数值有点过于崩坏。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 12.3K | 75% | $14.99 | |
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| $43.6M | 44.9K | 58% | $34.99 | |
| $17.7M | 29.4K | 50% | $19.99 | |
| $11.9M | 10K | 79% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 14.4K | 74% | $19.99 | |
| $5.2M | 6.9K | 73% | $49.99 | |
| $5.2M | 10.5K | 80% | $14.99 | |
| $5.2M | 5.9K | 92% | $13.39 | |
| $5.2M | 8.5K | 62% | $34.99 | |
| $5.2M | 8.2K | 96% | $34.99 |