
Coming back to the family hotel after years, a young woman finds herself trapped with the ghosts from her past and an old cellular telephone as the only way to unveil a terrible truth.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 29 → 1.14/day in the week after.
About

Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 6.9Kreviews | 68% | — | $1.5M |
| $19.99 | 1.3Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 111 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Das Spiel ist heftig von der Story, die Atmosphäre hat mich sehr mitgenommen. Man kann sich aber richtig gut hineinfühlen und mitspekulieren. Obwohl es schon eine Weile her ist, dass ich dieses Spiel gespielt habe, so denke ich heute noch oft daran: "Mensch, so ein Spiel wie The Suicide of Rachel Foster wär mal wieder geil". Es zählt also absolut zu meinen Top10-Story-Games! Full Game: https://youtu.be/6MTR-7hdoc4?si=jwObo14Wawg3FoaH
I thought the reviews complaining about the quantity and quality of the voiceovers must be exaggerating. They were not. Holy crap it's endless.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 264.17/day in the week to Jul 17 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Japanese, Korean, Polish*languages with full audio support
| $19.99 |
| 485ratings |
| 80% |
| — |
| not modelled |
| $1.79−90% | 153ratings | 60% | — | not modelled |
| $17.99 | — | 83% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 111 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Here's my review of The Suicide of Rachel Foster 🫥 First, we are introduced to the main character, Nicole Wilson, who is trying to uncover the truth behind her family's old hotel. As you journey through the building, you begin to learn that her family holds many secrets many of which are deeply disturbing.😧😧😧😟😟😰😰😨😨😱😱😱😩😩😩 The game focuses heavily on horror, eerie atmospheres, and dark memories. It’s the kind of game designed to make you feel uncomfortable 😣 the further you venture in. Yet somehow, it hooked me completely, constantly making me feel like, "Yes, I want it daddy I want it I want it oouuhhhhh ♥♥♥♥♥♥♥😩" kinda. It has a really unique way of keeping you glued to the screen until the very end. I’m usually not big on solving mysteries, but when it came to this specific game, I thoroughly enjoyed it so much so that I finished it (twice gameplay btw) and even perfected it (100% achievement completion, not flexing just sayin) For anyone who loves mysteries, dark family secrets, and eerie atmospheres, this is a must-play. Graphics: 10/10 Gameplay: 9/10 Horror & Eeriness: 10/10 Super duper holy ♥♥♥♥♥ recommended 👍🏻👍🏻👍🏻
Irving le evlenmeliydik büyük hayal kırıklıgı onun dısında oyun ♥♥♥ güzel tadı damagımda kaldı :(
I can only recommend this if you can handle heavy themes. The ending will not likely be what you wish for and you would probably want to burn down the whole hotel in the end (that was what I would've wanted to do) but that won't be an option. Characters in the game have seriously twisted worldviews. Other than these, the voice work is very good and the atmosphere is well built. Graphics are good also. At one point I had to look at a walkthrough when I got stuck but it was basically because of my own oversight. 8/10
A pesar de que el juego venía con opiniones variadas decidí darle una oportunidad para ver que tal, total, no costaba mucho dinero y es un juego corto, sin embargo, siento que desperdicié esas 4 horas de juego jaja, el "plow twist" me lo esperaba un poco, el final no me gustó nada. Por otra parte, pienso que el diseño del hotel estuvo perfecto, eso si me encanto junto con la atmosfera del juego en sí, solo que siento que te daban interacciones con objetos nada que ver, irrelevantes para la historia. No lo volvería a jugar, pero si quieren darle el beneficio de la duda adelante, que el mundo de eso esta hecho, de opiniones diferentes.
It's a walking simulator, that goes around in circles. That's all you need to know.
Conditional recommendation. A walking sim with some heavy topics and a mystery/supernatural angle. I've been putting this game off for a while because I've seen many negative reviews saying that it endorses suicide and pedophilia but after playing the game my impression was that it decidedly does not endorse any of these, it just tries to show some of the seemingly innocent conditions and devastating, family-destroying, life-wrecking consequences. Pros: the atmosphere is great. Gameplay is essentially exploring a large building and there are dozens of interaction points with the environment. It is just a bit spooky as there are creaks and noises but generally fun. I'd wager that if this specific cocktail of genres works for someone, they will love this game. Cons: I felt that the sweet spot was missed in what proportion the different components were mixed. The game could have easily been a completely non-supernatural story or one that completely avoids the theme of suicide. I just felt that the team wanted to do something memorable that breaks boundaries and they broke one too many in the process.
Simulador de caminar, atmosfera bien lograda, algo corto, pero es bastante disfrutable.
Should have just said it was a big empty hotel like The Shining but instead we have to hear two of the dumbest **** on the planet talk you to death and then both commit suicide. This could have been great without any story because the hotel is cool and it's totally reminiscent of The Shining but everything else sucks the life out of this game as soon as the narration starts. It is like fire watch with the **** caliber of conversation and ultimate flop of A twist. Just two worthless individuals finding each other. And you have to sit through the daytime TV After School special of their lousy existence while trying to explore. Always waiting for something to happen but the only thing that does is the wind blows a door. As scary as a fart in the wind. do not recommend
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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