
Powered by Unreal Engine 5, The Sinking City Remastered brings the eerie, atmospheric world of Oakmont back to life with enhanced gameplay and fully relit environments, perfect for both newcomers and returning players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best BR #84, worst PL #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 3 → 6.29/day in the week after.
About
Experience the Lovecraftian horror of The Sinking City in a whole new light. This Unreal Engine 5 remaster brings the game's eerie atmosphere to life with stunning visuals and enhanced features. Dive into Oakmont's mysteries and unravel the city's descent into madness.
Remaster Highlights:
Lumen Global Illumination and ray tracing
4K textures and extra environmental details
FSR, DLSS, and Frame Generation support
HDR, photo mode
Improvements to controls, combat, game balance, crowds, and tutorials
Game Description:
The Sinking City is an adventure and investigation game set in an open world inspired by the universe of H.P. Lovecraft, the master of Horror. The half-submerged city of Oakmont is gripped by supernatural forces. You're a private investigator, and you have to uncover the truth of what has possessed the city… and the minds of its inhabitants.
Game Pillars:
An oppressive atmosphere and story inspired by the universe of H.P. Lovecraft.
A vast open world that can be explored on foot, by boat, in a diving suit…
High replay value thanks to an open investigation system: each case can be solved in a number of ways, with different possible endings depending on your actions.
An arsenal of weapons from the 1920s with which to take on nightmarish creatures.
Manage your mental health to untangle the truth behind the madness.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.7Kreviews | 75% | — | $4.3M |
| $49.99 | 3.2Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1027 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So, I actually really love this game. It got me hooked. However, its constant crashes are absolutely ruining the experience. I want to buy the DLC and keep going, but I truly can't. When you can only get 2-6 minutes of playtime in with a Steam Deck it is a struggle to do anything with this. I figured "It's not steam deck certified, this is on me" but when I moved it to my powerhouse desktop, I learned it is the game itself that they haven't fixed yet. What a kick in the nads. In the end, I love this game and it hooked me, but I think I'm gonna be forced to DNR it as its constant crashes hurt and really tear into my limited gaming time. Looking up fixes shows it is something up with the game and they seem to be focusing on the sequel. So... I am excited for the sequel, but based off this experience I am unsure if I can recommend it or say that I will support the sequel on launch. Please... Update and optimize this game and get it working officially on the steam deck. All the controls seem fine, but whatever this crash is that is even on powerful desktops is a problem.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 4.6K | 94% | $24.99 | |
| $4.3M | 12.8K | 96% | $9.99 | |
| $4.3M | 20.1K | 96% | $5.99 | |
| $4.3M | 17.1K | 97% | $14.99 | |
| $4.3M | 4.5K | 85% | $27.99 | |
| $4.3M | 7.9K | 65% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 3K | 82% | $39.99 | |
| $2.2M | 4.8K | 66% | $17.49 | |
| $10K | 50 | 96% | $4.99 | |
| $4.2M | 4.6K | 78% | $44.99 | |
| $1.3M | 3.1K | 78% | $29.99 | |
| $90.3K | 197 | 70% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 76.75/day in the week to Jul 15 → 3.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Polish, Arabic, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil +4 more
| $49.99 |
| 496ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The Sinking City est vraiment ce qu'on appelle on Hidden Gem. Un must play pour tout fan de l'univers Lovecraft. Attention, ce n'est pas du tout un Resident Evil like ou un Silent Hill. The Sinking City a sa propre identité et son propre gameplay. C'est un véritable jeu d'enquête dans un univers Lovecraftien et film noir. L'ambiance est juste incroyable et une fois qu'on commence à jouer le détective, on ne lâche plus. On fait ses recherches, on interroge, on va dans les archives... On a besoin de résoudre les crimes et les mystères de cette ville et de ces habitants. Le tout est parsemé de quelques phases d'action, mais ce n'est vraiment pas l'atout principal du jeu. Bien sûr, ce n'est pas un jeu AAA et on pourra lui reprocher quelques rigidités et bugs. Mais en face du plaisir procuré, on n'y fait plus attention. Le Remaster est très réussi graphiquement. Et le doublage (version anglaise) et juste excellent et contribue très fortement à l'ambiance incroyable du jeu. Du tout bon! Le problème sera sa suite: The Sinking City 2, qui a rayé toute la mécanique d'enquête et se place donc comme un simple Resident Evil like. Quel dommage...
Graphics ☐ Reality? Never heard of it. (photorealistic, breathtaking) ☐ Stunning (visually beautiful, artistic or technically great) ☐ Solid (looks good, nothing groundbreaking) ☑ Functional (acceptable, but bland or dated) ☐ Ugly (visually unpleasant) ☐ Ancient Relic (retro-level, MS-DOS vibes) Gameplay ☐ Masterpiece (tight, polished, pure fun) ☐ Engaging (very enjoyable, a few flaws) ☐ Decent Time (fun at points, but shallow/repetitive) ☑ Clunky (awkward controls, uneven pacing) ☐ Broken (frustrating, buggy, or unfair) ☐ Uninstall Simulator (not worth the effort) Audio ☐ Eargasm (unforgettable soundtrack & effects) ☐ Great Mix (clearly improves the experience) ☐ Good Fit (works, but not memorable) ☑ Background Noise (serviceable, forgettable) ☐ Off-Key (poor mixing, repetitive, annoying) ☐ Mute Button Activated (you turned it off instantly) Audience ☐ For Everyone (universally enjoyable) ☑ Fans Only (best for people who already love the genre) ☐ Hardcore Required (challenging, niche crowd) ☐ Very Specific Taste (a small group will appreciate it) ☐ Nobody Asked for This (who is this game even for?) PC Requirements ☐ Potato Friendly (runs on anything) ☐ Low-End Safe (budget setups handle it fine) ☑ Mid-Range Sweet Spot (average PC runs well) ☐ High-End Needed (good hardware required) ☐ Beast Mode (powerful rig required for smooth play) ☐ NASA Only (basically a tech demo for supercomputers) Grind ☑ None (straight to the fun, no grind) ☐ Minimal (a little repetition, not annoying) ☐ Manageable (grind is present but tolerable) ☐ Heavy (noticeable grind that tests patience) ☐ Excessive (most of the game is repetitive work) ☐ Life-Sucking MMO (welcome to your second job) Story ☐ Masterpiece (deep, emotional, unforgettable) ☑ Strong (engaging and well-written) ☐ Decent (okay, keeps you interested enough) ☐ Basic (serviceable, generic beats) ☐ Weak (shallow, uninteresting) ☐ Nonexistent (no story, or might as well be none) Game Time ☐ Snack-Sized (short, done in a sitting) ☐ Compact (under 10h, small but satisfying) ☑ Standard (10–30h, average campaign length) ☐ Content-Rich (30–60h, plenty to do) ☐ Endless (60h+, replayability or massive world) ☐ Never-Ending Grind (bloated, drags forever) Price ☐ Steal (worth far more than the price) ☐ Good Deal (fairly priced, strong value) ☑ Reasonable (worth it if you’re interested) ☐ Overpriced (content doesn’t match the cost) ☐ Rip-Off (not worth the money) ☐ Should’ve Been Free (barely qualifies as a product) Bugs ☐ Flawless (zero noticeable bugs) ☑ Polished (tiny bugs, nothing important) ☐ Noticeable (some small issues, mildly annoying) ☐ Buggy (frequent problems, needs patches) ☐ Broken (many game-breaking issues) ☐ Early Access Forever (feels unfinished, barely works) Final Verdict: ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10
Я в захваті! Завжди не вистачало ігор з всесвітом Лавкрафта Геймплей та відчуття унікальні Дуже подобається!
Jeu pas amusant. Je ne sais pas de quand il date mais on sent que c'est d'il y a très longtemps. A éviter, vous trouverez plus sympa ailleurs (et pour moins cher en plus).
Great Game
Di solito non gioco a giochi investigativi, ma questo é così ricco di lore interessante che mi sono detto massì proviamo. L'ho disinstallato dopo un paio d'ore di gioco. Non so veramente perché, forse le parti investigative sono un po` sempliciotte (daje e ridaje li azzecchi due pensieri insieme) e le parti action sono un po troppo legnose. Però la storia c'era e a livello narrativo era molto interessante, purtroppo qualcosa mancava. A un certo punto vedo quest aggiornamento gratis "Remastered" e faccio massì riproviamo. Cacchio è un altro gioco! Adesso non riesco a staccarmi. E ancora non so spiegarlo bene, forse la grafica migliorata in un certo senso aiuta nell'immedesimazione e sottolinea la parte narrativa, che è poi il punto forte del gioco.
Honestly kind of tough to recommend, lots to complain about here. The shooting mechanics feel flat as hell, HDR is beyond broken, gameplay loop becomes stale after the first few cases, the city feels dead, and other minor stuff not worth mentioning. All these cons for me are beaten out by the detailed world they have created that you are solving cases in. It's very unique to be able to explore a Cthulu inspired sinking city, it may feel lifeless but it is very well designed.
This is kind of a 50/50. The atmosphere, visuals and story are amazing. Really interesting subject matters, and if you love the mythos it's a good experience. The city is really foreboding and feels oppressive. The detective gameplay is cool, and I like the lack of handholding... for the most part. However, there are really easily missable trophies, nothing is obvious and there's nothing that really tells you that unless you watched the developer logs. It's buggy as hell, stuff frequently stops me from finishing quests because either an enemy bugs out or an item isn't where it should be. The infested areas are kinda pointless because I can just scrounge for items whilst doing the main questline. Side quests, apart from lore, are just kinda pointless. Whilst the city is interesting the characters that occupy it feel disjointed, and I'm referring to the non-story related npcs with this statement. All the characters you interact with are really interesting.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.