
Powered by Unreal Engine 5, The Sinking City Remastered brings the eerie, atmospheric world of Oakmont back to life with enhanced gameplay and fully relit environments, perfect for both newcomers and returning players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best BR #84, worst PL #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 3 → 6.29/day in the week after.
About
Experience the Lovecraftian horror of The Sinking City in a whole new light. This Unreal Engine 5 remaster brings the game's eerie atmosphere to life with stunning visuals and enhanced features. Dive into Oakmont's mysteries and unravel the city's descent into madness.
Remaster Highlights:
Lumen Global Illumination and ray tracing
4K textures and extra environmental details
FSR, DLSS, and Frame Generation support
HDR, photo mode
Improvements to controls, combat, game balance, crowds, and tutorials
Game Description:
The Sinking City is an adventure and investigation game set in an open world inspired by the universe of H.P. Lovecraft, the master of Horror. The half-submerged city of Oakmont is gripped by supernatural forces. You're a private investigator, and you have to uncover the truth of what has possessed the city… and the minds of its inhabitants.
Game Pillars:
An oppressive atmosphere and story inspired by the universe of H.P. Lovecraft.
A vast open world that can be explored on foot, by boat, in a diving suit…
High replay value thanks to an open investigation system: each case can be solved in a number of ways, with different possible endings depending on your actions.
An arsenal of weapons from the 1920s with which to take on nightmarish creatures.
Manage your mental health to untangle the truth behind the madness.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.7Kreviews | 75% | — | $4.3M |
| $49.99 | 3.2Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1021 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
추리 게임에 크툴루가 엮이면 얼마나 게임성이 박살나는가의 좋은 예시 전투요소는 있으나 마나이고 히오스보다 타격감이 안좋다 단서를 얻고 증거를 엮어서 다음 이동경로를 예측하고의 무한 반복 게다가 그 찾아가는 장소도 지도 펼치고 일일히 내가 핑 찍어서 찾아가야한다 가산디지털 단지역 만큼이나 복잡한 도시 구석구석을 하나하나 뒤져가며 올바른 장소를 찾아야 하는것도 빡치는게 기껏 엔딩까지 도달하면 나오는건 짤막한 시네마틱 영상 하나 장난하나 크룰투마탄
Pro: Spooky moody detective work filled with eldrich horrors; lots of branching story choices, rarely clearly morally right choices. Con: No cars, but there's boats, but there's no boat race or chace in the game, big loss imho XD
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 76.75/day in the week to Jul 15 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Polish, Arabic, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil +4 more
| $49.99 |
| 496ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Get your freak on with Detective Charles Reed in this Lovecraftian mystery! Cool worldbuilding, art style and story. Investigation gameplay was enjoyable, even if the building interiors were all fairly similar. Properly creepy monsters and solid sound design lead to some pretty tense moments. Definitely said "oh ♥♥♥♥" more than a few times throughout my playthrough. I'd say 2 of the 3 endings leave things open enough to pave the way for the sequel, which now I have to play.
Cóż mogę napisać o tej grze. Jedynie co robi nawet dobrze, to mechanika rozwiązywania śledztw, poprzez samoczynne szukanie poszlak, a to w kronikach policyjnych, czy w historii pacjentów w placówce medycznej. Na początku, nawet ciekawym rozwiązaniem rzadko spotykanym w podobnych gra, jest nawigowanie po świecie. Nie dostajemy znacznika na mapie, lecz informacje gdzie powinniśmy się udać (dzielice, na skrzyżowaniu jakich ulic, jest to i to). Daje to nawet zabawę, lecz na dłuższą metę staje się, to frustrujące i tak naprawdę nie wnosi nic ciekawego, jedynie wydłuża niepotrzebnie czas. A tak poza tym, grafika mocno przeciętna, optymalizacja słaba, mechanika strzelania kiepska (auto AIM na PC, to chyba żart). Fabuła, może potrafi zaintrygować na początku, ale im dalej w las z historią, to zaczyna po prostu nudzić. Nawet ciekawy jest wątek rasizmu, tylko że tak naprawdę nic z niego nie wynika, poza tym że jest i tyle. Postacie nijakie. Próbowałem dostrzec w tej grze coś wyjątkowego, bo ma na siebie nawet ciekawy pomysł (oryginalny), ale te mechaniki są zdecydowanie do poprawy. Może kolejna część poprawi bolączki o których wspomniałem.
Bad. They tried, but it all sucks. The voice acting is passable, I guess.
tooooooooooo fun
Moc fajn horůrek, časem je vidět, jak se interiéry opakují, ale je to krásně nepříjemná hra :)
Lovecraftian horror by another name. The combat is a bit clunky and the aiming is annoying but the story is enjoyable and the mechanics of doing the investigations are enjoyable. I enjoyed gathering clues and then figuring out which databases to examine to find new places to find clues. Overall, a good balance.
A bit repetitive, but has a great story and would definitely play the second game. The atmosphere, mood and subject were great. The detective aspect is fun too and forces you to make some decisions that aren't always a clear win. They do have an effect down the line, but nothing that truly changes the main storyline. It's an open area and in the beginning I explored most of the map to check things out, fight some monsters and farm some xp, but that was completely unnecessary, since most of the quests and side quests take you all over and you'll get enough skill points without putting in extra time. A lot of the character design and buildings are rinse and repeat, so things start to look very similar pretty quickly. You'll fight the same 4 monsters over and over, so it would have been nice for a little more variety over all or just slowly add them in. Combat was pretty straightforward. I thought the crafting balance was dialed in at first. It really challenged you to be smart about what you use, be sneaky or run, but as I progressed and raided, I was filled to the brim and rarely could take anything from completing quests, since I was already maxed out. About halfway through the main storyline I completed almost all side quests and filled my skill tree, at that point it wasn't very challenging and I could easily do the quests and was just following along for the story. There's a lot of content for this game, so either you'll enjoy it and stick around for the story or it'll get old quick after about halfway through the game. And unless you absolutely love the game, I wouldn't do the DLC (I didn't) since they just add some extra fetch quests.
Great - immersive - fantastic world - never played a game like this before. Could be an amazing with more development, but as it is - a great game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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