
Powered by Unreal Engine 5, The Sinking City Remastered brings the eerie, atmospheric world of Oakmont back to life with enhanced gameplay and fully relit environments, perfect for both newcomers and returning players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best BR #84, worst PL #86 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 3 → 6.29/day in the week after.
About
Experience the Lovecraftian horror of The Sinking City in a whole new light. This Unreal Engine 5 remaster brings the game's eerie atmosphere to life with stunning visuals and enhanced features. Dive into Oakmont's mysteries and unravel the city's descent into madness.
Remaster Highlights:
Lumen Global Illumination and ray tracing
4K textures and extra environmental details
FSR, DLSS, and Frame Generation support
HDR, photo mode
Improvements to controls, combat, game balance, crowds, and tutorials
Game Description:
The Sinking City is an adventure and investigation game set in an open world inspired by the universe of H.P. Lovecraft, the master of Horror. The half-submerged city of Oakmont is gripped by supernatural forces. You're a private investigator, and you have to uncover the truth of what has possessed the city… and the minds of its inhabitants.
Game Pillars:
An oppressive atmosphere and story inspired by the universe of H.P. Lovecraft.
A vast open world that can be explored on foot, by boat, in a diving suit…
High replay value thanks to an open investigation system: each case can be solved in a number of ways, with different possible endings depending on your actions.
An arsenal of weapons from the 1920s with which to take on nightmarish creatures.
Manage your mental health to untangle the truth behind the madness.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.7Kreviews | 75% | — | $4.3M |
| $49.99 | 3.2Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1017 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[u] I want to be fair in my judgement but this still IS a subjective take. While I would not recommend it, it's not bad game per se. [/u] I still partially enjoyed it and chances are, you will too. That's said... How should I put it? There are some major issues with pacing of the game, that starts tedious somewhere in the middle. I almost quit at this part but was determined enough to complete it, that I plowed through. The movements and especially fighting mechanics are somewhat clunky. The latter being repetitive and not engaging at all. I wish it was at least reduced to save the budget for improving other aspects of the game such as characters animations and voice acting. The city is dreadfully wonderful- atmospheric and full of details despite reused assets. The story writing is great. But those qualities are greatly overshadowed by the flaws. Developers should either focus more on making encounters more lively and challenging or just abandon the system to put more work into the eldritch horror visual (because it also lack here in my opinion! Sure, you've got a few tentacles here and there but that's it for the story that's inspired by H.P. Lovecraft's insane universum). And the last straw for me was the ending. After all of the build-up, all I got was a 30 second scene in each of three endings. Huge let down, given how high the stakes were at the end of the story.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 21K | 98% | $14.99 | |
| $4.3M | 4.3K | 94% | $24.99 | |
| $4.3M | 21.7K | 95% | $5.99 | |
| $4.3M | 17.1K | 97% | $14.99 | |
| $4.3M | 19.2K | 97% | $14.99 | |
| $4.3M | 4.5K | 85% | $27.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 3K | 82% | $39.99 | |
| $2.2M | 4.8K | 66% | $17.49 | |
| $10K | 60 | 97% | $4.99 | |
| $4.2M | 4.2K | 77% | $44.99 | |
| $841.6K | 1.9K | 80% | $29.99 | |
| $90.4K | 198 | 70% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 76.75/day in the week to Jul 15 → 3.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Polish, Arabic, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil +4 more
| $49.99 |
| 496ratings |
| 90% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Graphics are nice
It`s kind of hard to recommend this game because it`s not for everyone. Even to myself to be honest. Problem is that it does not feel like a lovecraftian mystery. It feels more like all the Sherlock Holmes games they made until this game. I don´t hate detective stories but i was expecting a lovecraftian mystery and thats the problem for me personally. Repetitive assignements, repetitive locations, repetitive enemies. The atmosphere and the city itself was quite good fortunately. Too bad they didn´t use it to their advantage. I really hope the second game is going to be awesome. This one 5/10.
Juegazo de horror cosmico.
喜欢克苏鲁或者福尔摩斯风格的玩家可以玩
5,5/10 (единственное слово, которое может описать эту игру, это посредственность. В игре просто тьма тьмущая недостатков (1. затянутый сюжет, который имеет аж 3 плохих по качеству концовки; 2. отвратительный пустой открытый мир, где тебя заставляют бегать туда-сюда преступно огромное количество времени; 3. самые ужасные доп. квесты, что я видел в играх, потому что 95% из них — это прийти на 10 точек на карте и прочитать 1 записку; 4. тотальный Ctrl C + Ctrl V всех локаций в игре, побывав в 3-4 домах, ты уже знаешь абсолютно все интерьеры и структуру, из-за чего каждое место расследования выглядит как предыдущее; 5. боевка пробивает дно своей неудобностью, и лучше бы ее вообще не было). Но тем не менее в игре есть плюсы, иначе я бы ее не прошел. Здесь неплохая атмосфера лавкрафтианского города (по крайней мере в ремастере), расследование дел порой было интересным, и некоторые пути решения проблем занимают внимание. Подытоживая, все-таки скорее не советовал бы играть, игра полностью проходняковая).
Just played it again for the first time after the remaster. Easyest 60hrs I've put in a game. Sometimes the "fast travel" feels a bit slow, since you have to go to one fast travel point to get to another one, but if you love exploring, lovecraftian horror and dont fear icky stuff (or are susceptible to motion sickness), then this should be played.
napicu optimalizace
Muy buen juego, aunque no es para todos, porque es de investigacion y si no te gusta investigar no es para ti, me gusto mucho.
Si j'avais écris cette évaluation au bout de 10h de jeu, elle aurait été positive. Mais au bout de 26h non. L'univers est génial, les décors sont beau, les scènes assez sympa avec des histoires visuelles plutôt cool. Mais le gameplay, c'est toujours pareil. au début c'est cool on découvre la ville, ensuite on se téléporte d'un coin à l'autre pour cliquer sur un papier qui nous envoi à l'autre coin. Si vous y jouez, concentrez vous sur l'histoire principale et faite les secondaire si vraiment vous accrochez au jeu dans une seconde run sinon vous serez dégouter avant la fin... d'ailleurs la fin est vraiment décevante...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.