
Abigail Hildegard, daughter of the leader of secret order, once she was told that her father disappeared. She should go to the family estate, headquarters of the Order, to find out what happened.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Dutch
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
My mother gifted me this game, knowing I do so love hidden object games, and despite the negative reviews upon it, I decided to give it a shot. It is indeed as it was explained on the tin, a hidden object game. However, I sadly found it a bit lacking. First off, gameplay. Scenes didn't have quite as many items in them as previous hidden object games I've played, which I guess made it overly easy for me. Save for a few points of which I must address. There are a few mispellings, as well as wrong labels for intended objects. In fact, once while playing a hammer was labeled as 'Goblet', and vice versa, making it a bit difficult if I was relying closely on the list. Other times, it was... Insanely easy to pick out the items due to how their texture quality clashed with the others around them. I would highly advise the makers with the next game, to make sure they don't enlarge items just to put them in the game. If you want it in so badly, add it in as it's current size to make it look further away. Now, on to the puzzles between the games. Now, some of the puzzles sure were fun, and were a nice touch. However the sensitivity on some of the puzzles were off. I recall having to try and finish a puzzle three times, due to the fact it was not registering I finished it. And it took a little to figure out what I was supposed to do with some of them. It'd be a nice idea for the next installment to try and polish such things, and also let the player know what exactly is needing to be done. And to the art. I must say, the art involving the characters was, actually quite to my liking. Characters looked quite lovely, and had plenty of differences between them. Which, given the small cast, is not all that surprising. Personally I would have loved to see more characters involved, especially with the talent of the person who drew them. A pity that there were not many scenes with the drawn characters though. Mainly dialogue snippits involving their base portraits. And finally, the Story. I found myself disappointed, really. I was hoping the story would have more involvement with the gameplay. But there were very, very few intervals where storyline was inserted. It made the game... Grueling, almost. Having to deal with back to back searches and puzzles at times, just to try and progress the story some. I understand that they wanted to give the players more game to play, but that's not the direction to go with it. Now, nobody wants dialogue and story that drags on, but I'm sure no one likes speckles of storyline either. It's all about retaining a happy balance. Inserting plenty of interaction, without overdoing it, and plenty of story without dragging things out. Either way, it was a decent game, perhaps okay for someone starting out with hidden object games. But for anyone who's looking for a immersive story to follow, or a challenging point and click game, I would not suggest it. Either way, it really depends on the kind of person who's checking it out.
The short: if you like back to back puzzles, with little to no story or narative, buy this game. The long: it's a very straight forward find it game. i havent had some of the crashing issues as others have had, so those may have been fixed. The puzzles are challenging enough that they will make you think a bit inorder to solve. And i like the overall designs of the people and environment. And the design for the "secret weapon" in particular was really awesome, but thats about where it ends. There is very little to the story. direction is follow the little sparkles and arrows, and there is almost no dialogue while moving from one puzzle to another. I feel like there was supposed to be more after where it ended. The ending was so sudden and at a crucial turning point. I thought i had missed a trigger inorder to continue, but since there is zero backtracking in this game i would assume not. afterwards i was just left with unanswered questions. So much infact i wouldnt be surprised if this was made to be a two-part game, but there are no indications of this other than the sudden stop. [spoiler] Are we supposed to assume Abigail used the "secret weapon" to defeat her uncle? Where is he keeping her father and this undead army hidden? Also the story in general made me feel like someone took a bad fan-fic of the prologue to Hellsing the anime.[/spoiler] As for the puzzles, yes they were challenging at first, but when you reuse the same puzzle with some different tiles, or make them a little longer, that is bad design. Also, many of the puzzles feel random and have little to do with their surroundings. There were some unique puzzles to this game and I feel like they could have done more with them to make them stand out. Finally, there is minimal amount of interacting with the environment. i think the most i had to do was use a key to unlock some doors and a screwdriver to unscrew a vent to find a key. some items you find in this game simply disappear, like the one that tells you how to navigate the catacombs (kinda important) All in all this game made me feel lacking. There was so much more the devs could have done. it was if i asked for a ham sandwich and all i got was two pieces of bread. all filler and no flavor. I wish this company good luck in their future (relative since this game has existid since 2011) endevors but this game was just lack luster 4/10
Super rough puzzler game from long ago. At 10~% review score it should be clear to stay away from this one.
[h1]Short version: 55%[/h1] This game is as old as it looks, but for an ancient hidden object game, the only thing that can be held against it is the overabundance of unnecessarily dark scenes. Still, if you don’t mind a half-finished story and you like old-school HOGs, it’s not a terrible pick. [h1]Long version:[/h1] The Secret of Hildegards was released in early 2011 as the first project of Komar Games, and while it was somewhat late on the scene with its mechanics, I cannot say they did a bad job. Gameplay-wise, it is a classic hidden object game, meaning it consists of hidden object scenes and nothing else. (There are a few simple puzzles, but they don’t really stir up much.) As far as 2011 standards go, the scenes are above average, although the later ones tend to be annoyingly dark. Unlike most old pure HOGs, Secret of Hildegards tries to have something we may call an actual plot. It involves the controlled character’s missing father and their family estate, where she eventually learns about a sinister plot against her entire family. To be honest, the story isn’t bad at all, but it lacks an ending; this is why I can only recommend this game with a great deal of reluctance.
There are a lot of really well made hidden object games available on steam. This...is not one of them. Not only is it strung together by nothing even remotely resembling a coherent story but the hidden object puzzles themselves (of which there are MANY) are pretty awful. The same objects are repeated a lot, many are misspelled or completely the wrong word for the object (clocks are called "watches" throughout). The other puzzles in the game are more of the same of the type of thing you see in these games and are often even repeated two or three times to pad things out a bit. It's also (mercifully) very short but ends on...something? I hesitate to call it a cliffhanger because that would suggest they leave it somewhere that makes you want to return later for a sequel. This is not the case. If your after a decent Hidden Object game I'd look elsewhere. There's plenty of good ones on Steam and this one is REALLY not worth your time.
This is one of the first hidden object games I've ever played on Steam. I usually absolutely love hidden object games. This one, however, has multiple of one item (but you're only supposed to choose one and you have to pick the right one out of the multiple objects). In this case I was supposed to find clothespins. Well, there was a pair of clothespins holding up a cloth, but that wasn't the set of clothespins you were supposed to find, it was the bunch of them in a different place. There's also spelling errors because they didn't have enough space to write the entire item name. They shorten some words so that it could be one thing or something completely different. They are sometimes very specific on items (parasol and umbrella are separate). There are also objects hidden almost completely behind something else to where you can only see a corner of it. Then some things are so blatanly obvious, you wonder why they put it there. The puzzles are fun. I actually really enjoyed the puzzles part of this game. I haven't made it that far into the game, so I'm not sure if they'll keep changing or if they will just become longer versions of what has already been used, so I guess I have that to look forward to seeing. I wouldn't even waste my money on this game when it's on sale. The story seemed really interesting and I love this type of story line and game, but I am majorly disappointed in how this game is made. I stopped playing this game and went back about a week later wondering why I stopped playing and instantly found out why I had stopped.
* The game alternates crappy hidden object puzzles and nice, diverse sliding puzzles. * The pacing is good. * Disregard the storyline, this is a puzzler, not an adventure. * 1024x768, no achievements, 2-3 hours of gameplay. * The hidden puzzles are buggy, but then they are also forgiving, so who cares. * Hint button recharges relatively fast, I took it on about half of the HO puzzles. * It's not scary. * Definitely a bargain bin title.
一款点击解密游戏 稍微有些年代,整体分辨率偏低 玩法上基本都是根据单词寻找隐藏物品+完成后的一个小游戏 多次错误点击后会有一段时间的惩罚时间 质量不算太高,但并没有真的像整体差评数量显示的这么不堪,至少还是一款可以玩一玩的游戏
Sadly this game gets a thumbs down. First of all the story. It's straight forward. Nothing really gets told. And the ending is just unfinished. I do not know if it should be a "to be continued" or just plain confusing. [spoiler] You have to defeat your uncle. At the end you summon a demon/vampire and a lot of bats fly towards you. Do we defeat your uncle this way, or what? And where is your father. Or is he your father [/spoiler] This is not an adventure-game but an old-fashioned find and seek/puzzle games. There is just one direction. You solve HOG's and puzzles. one after another. After another. sometimes you get a dialog. But that's all. Nothing else becomes active unless necessary. You can't go wrong. But the hog's are plain stupid. It looks almost as if the object, that can be found, are pasted on a background. Most of the times I didn't even look at what was needed. You just click, and it's done. With an exception here and there. If you just want to play hog's because you are addicted, this is one for you. Otherwise, run away. I wish i never had found this one.
Крайне унылый квест, сплошной поиск предметов, замыленные фоны. Доигрывал через силу.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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