
A Little to the Left is a cozy puzzle game that has you sort, stack, and organize household items into pleasing arrangements while you keep an eye out for a mischievous cat with an inclination for chaos. Check out this playful and intuitive puzzler with 100+ satisfying messes to tidy.
Modeled estimate, not a reported figure. How we estimate →
About
Sort, stack, and organize household objects into just the right spot in A Little to the Left, a tidy puzzle game with a mischievous cat who likes to shake things up!
Puzzles hidden among household objects
Multiple solutions make for intuitive and satisfying puzzle design
A puzzle unique for you every day with The Daily Tidy Delivery
Perfect for casual puzzle game fans and those who get a jolt of satisfaction from a well organized space
Feel free to skip levels with the "Let It Be" option, and choose when you want to tackle certain messes
Need a hint? A little or a lot? With a unique hint system, you control how much of the solution is revealed in each level.
Which way should the clock hands point? How to arrange the eggs? Who put so many stickers on this fruit?!?
Come enjoy a calming world in an observational puzzle game with surprises around every corner.
Featuring charming illustrations and surprising scenarios, A Little to the Left is satisfying and curious with over 100 delightful puzzles to discover. Keep your eye out for a mischievous cat who has an inclination for chaos!
In the Daily Tidy mode, you’ll get a puzzle delivered EVERY DAY with variations on our favorite puzzles that’s unique to you.
Find all the solutions each day to earn fun badges! If only tidying in real life was this rewarding.
Want that festive joy in July? Feeling like a fright in May?
A Little to the Left now features a puzzle Archive, granting permanent access to the formerly limited-time seasonal levels. Now enjoy messes based around Xmas, Easter, Halloween, and more, no matter the month.
Over 100 unique logical puzzles
Quick-to-solve puzzles make for satisfying gameplay
Intuitive drag and drop controls
A puzzle unique to you delivered each day with The Daily Tidy Delivery
Multiple solutions
Charming illustration
Atmospheric sound design
A mischievous (but very cute) cat
Funny and playful, great for all ages!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese, Turkish
Engagement
Hours played at review time, across 104 reviews with recorded playtime.
Reviews
Themes across 104 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm sorry to say this, but I'm honestly very disappointed with this game. I'm a huge fan of organizing and was really excited to try it, but what I found was an incomplete experience that simply isn't worth the asking price. I enjoy 100% completing games and was expecting a relaxing experience at my own pace, far removed from the predatory practices that have become common in modern gaming. Instead, I found achievements tied to daily challenges that require logging in for an entire month, as well as others that can only be completed across 100 different days. And that's not even mentioning the large number of achievements that are impossible to obtain unless you buy two DLCs, which together cost about as much as the base game and, judging by my experience, are likely just as disappointing. The game can be completed in about 4 hours and has virtually no replay value. For this price, you're better off buying almost anything else. What a waste of potential.
You're telling me that I need to play this game every day for 100 days in order to complete all the achievements? That sucks. The daily tidies are never good puzzles. A lot of the achievements are so vague that you need to go online to figure out what they actually require from you. Honestly at this point I'm just playing so that I can 100% it, not because I enjoy it.
Recommended with an asterisk. The first three chapters are wonderful, highly recommended. However, the final two chapters just aren't great. The game becomes less about relaxing organization and more about frustratingly figuring out what the game wants you to do, which wasn't what I wanted from the game. In addition, half the achievements being locked behind DLC and daily challenges rubs me the wrong way.
I've yet to complete the 'daily tidy' goals, so I expect to continue playing for that sisyphean achievement completion, however they do not offer substantive enough content for me to consider completing more of them as significant enough to change my opinion, so I'm sharing it now. The 'just tidying up' pattern-seeking game is a rough territory to wade into as the omission of some modes determined to be oversight, as well as inclusion of others determined to be overconfidence, can turn impressions sour quick. However, Max Inferno have overall managed to avoid this problem (in the base game, at least) to the point that grace is fairly easy to give on the annoying puzzles. But... everything else kind of ruins it for me. The art style is very cute, but wasn't enough to save my gaming experience. The puzzles ranged from 'arrange these by clear characteristics' to 'I don't know why they thought we would get this,' most leaning towards the former rather than the latter. The simpler puzzles, however, joined with random nuisances (sometimes literal nuisances programmed into the game for some unintelligible reason) to cause enough interruption that I couldn't fully embrace the 'brain off' type of play, either--frequently left waiting just long enough for an animation to end, or for the game's cutesy 'cat paw interrupts your play' (first time was clever, second was annoying, third and beyond? unbearable) to tear me away from the game and get angrier at whatever annoyance came up. I would suggest that Max Inferno learned from this based on the comparative few interruptions in Cupboards & Drawers DLC, but as more annoyances came back in Seeing Stars this interruptive impetus seems to have only temporarily vacated their brains. At the beginning of my playtime I was plagued my control issues, and looked forward to trying it out on my steam deck--maybe the controls would be more comfortable for somebody else, but I continued to find them annoying. Then I tried using the touchscreen. Aha! I strongly suspect development began as a phone game and it was shipped on PC, though I don't think my mind can be changed because of how infuriating the controls were, excessive UI navigation that was required and all. I recommended Cupboards & Drawers because, if you have already committed yourself to the game (and thus accepted the annoyances), Cupboards & Drawers is more of its best qualities. However, I still can't put aside the poor qualities long enough to consider this game a good recommendation.
I want to enjoy this game but it feels like so many of the levels are so incredibly arbitrary that all you can do is try every possible arrangement until the game tells you you're done, and even then it's still not clear why that arrangement is "good" and everything else you did was "bad"
I love organising games and puzzle games normally. In theory this game would suit me well. But "A Little to the Left" is too finicky for my taste. The puzzles aren`t difficult. But finding the exact right spot to put the pencils for example is so frustrating. I KNOW what the solution is. But the game doesn´t register that I sorted the items the correct way. No, I need to place them in the exact spot the game wants. But the spots aren`t marked most of the time. So I waste a lot of my time with guessing where that correct spot could be. It`s annoying and not relaxing at all. I like the idea of the game, but not how it actually works.
Fun organizing Cozy! Requires more brain power than the average organizer, which is typically interior design or just "put away" based. So if you want to huddle down with a big sweater & hot cocoa, & put you brain power on "conserving" mode - this is the game! Will purchase the Positively reviewed DLC.
A fun puzzle game for winding down, if you like order and get a thrill out of simple fun puzzles and getting things into a neat order this will be a fun game for you :)
the fact that half of achievements is behind dlc just not feels good man :( I still enjoyed playing it. great puzzles and art style but I would only recomend buying it on sales.
I usually love organizing games, but this one was far from enjoyable. It honestly made me feel like I was doing activities designed for a 10-year-old. I thought the early levels were just meant to be easy, but even as I progressed, the gameplay never became more challenging. It didn't meet my expectations at all.
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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