
"The Scroll of Taiwu" is an indie game themed around Chinese mythology and wuxia. Players assume the role of the mysterious "heir of the Taiwu clan" in an alternate ancient China, working through generations of heirs to defeat a powerful hereditary enemy and shape the fate of the human world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.14/day in the week to Aug 10 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In the world of "The Scroll of Taiwu", you will not only play the mysterious "heir of the Taiwu clan," but also immerse yourself in the complex martial world with varying life stances — whether good, evil, or neutral.
You can visit martial sects around the world to learn a wide variety of martial arts and secret techniques; you can forge brotherhoods or become embroiled in blood feuds. You can build your own village, manage various industries, and even marry your true love, raising children and fulfilling a destined romance. All this leads up to the final confrontation with the Taiwu clan's greatest enemy, where you will decide the fate of the world!
Every Taiwu World you create will be truly unique —
With completely randomly generated maps, NPCs, and enemies, each playthrough will be a brand-new adventure.
You can learn thousands of martial arts techniques from the fifteen distinct martial sects,
and hundreds of traditional Chinese crafts and skills from nearly any NPC you encounter.

In addition to its RPG gameplay, "The Scroll of Taiwu" also blends in many other game types, such as Roguelike elements filled with random conflicts,

and carefully planned simulation and management mechanics: construction, gathering, expansion, management, crafting, and maintenance.

It also brings back childhood nostalgia with its cricket fighting gameplay — capture the most combative "General" cricket, then engage it in an "insect diplomacy" duel with the Shaolin Abbot.

Thousands of NPCs, each with their own relationships and life experiences, will age, fall ill, and eventually die.

You can form various kinds of relationships with them, even deciding their fate.
You will marry and have children with your partner.
You will cultivate and pass down your lifelong martial arts skills to the next heir.
In the vast sea of people, you may even search for your lover from a past life.
Through gathering, crafting, repairing, and refining,
you can use your own hands to forge any weapon or armor, and brew a variety of medicinal pills.
Pick up a poisoned weapon, wear poisoned garments, and consume antidotes laced with poison.
A unique combat system that restores the design of "countering moves," "using everything as a weapon," and "the longer the blade, the stronger the strike, the shorter the blade, the more dangerous the gap."
Every slash, sword strike, and palm will land on different parts of your enemy's body, creating a true-to-life combat experience.
Combine your martial arts techniques, channel your inner Qi strength, and refine your skills and strategy.

And there's much more, waiting for your discovery.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1289 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我觉得就是不好玩呀,它这就是爽感不够,前期设定一大堆,战斗系统也介绍得不清楚,有时候乱拳都能打死老师傅,根部找不到往哪升级,玩游戏就是喜欢看到自己一步一步变强的过程,无论是走正道结交好友,还是走邪道直接绑架勒索。而且就算拿到那个什么神一品也没直接就变强,设定这卡一下那卡一下伤害就打不来,不如直接来个什么炸弹之类的难得的神器,偷袭直接炸死来的爽快。而且它那战斗界面实在没啥好玩的,战斗的博弈点,不如直接堆数值,游戏就像是给数值打工一样。
玩了八十个小时红字si档了,不推荐入手!!!
招式系统足够让人眼前一亮,但是游戏流程让人疑惑,不知道要干什么。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Korean
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
垃圾游戏,浪费我近百小时,看攻略的时间比玩游戏的时间还长。 1.我从来没有给游戏评价过,但是今天我要送出我的第一个差评。
很耐心边查攻略边玩了14个小时,但是游戏机制太复杂了,功法搭配完全看不懂,也不知道游戏建筑的功能是干啥的,游戏里的教程感觉啥也没说,真的是差评!
尊敬的Steam客服团队,您好。我希望就近期购买的一款游戏提出退款申请,截至目前,我在该游戏中的总游玩时长不足2小时,未解锁成就。我已尝试查阅官方指南、社区论坛或联系开发者,但问题未能解决。此次退款申请完全基于个人真实体验和合理需求,不存在欺诈行为。请审核我的退款请求,并在可能的情况下尽快处理。感谢您的理解与支持,期待未来继续在Steam平台享受优质游戏内容。 其实主要还是看了攻略,发现没什么能刺激我的要素,还有几十上百小时只是入门的说法,我并不想在这款游戏上花费这么多时间与精力,并且这个游戏100块钱实在是有些贵了。
RNM退钱,这游戏现在就是他妈一坨有着巧克力外观的狗屎,华而不实,不知所谓,玩法连最初EA时的一根脚趾头都比不上,我呸!
臃肿不堪,优化垃圾,后期卡爆
战斗游戏性还不错, 但是剧情太拉了,急头白脸劈死橡树最后直接就回到太吾村,和结局前一点变化都没有,甚至橡树都没了还能入魔。 这个大结局事后处理完全没有,就是把入魔关了也行啊,至少让玩家感受到这是击败橡树后的世界啊,直接什么都没变就给玩家扔回来落差太大了
太复杂了。。。就真的非常需要研究才行
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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