
"The Scroll of Taiwu" is an indie game themed around Chinese mythology and wuxia. Players assume the role of the mysterious "heir of the Taiwu clan" in an alternate ancient China, working through generations of heirs to defeat a powerful hereditary enemy and shape the fate of the human world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.14/day in the week to Aug 10 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In the world of "The Scroll of Taiwu", you will not only play the mysterious "heir of the Taiwu clan," but also immerse yourself in the complex martial world with varying life stances — whether good, evil, or neutral.
You can visit martial sects around the world to learn a wide variety of martial arts and secret techniques; you can forge brotherhoods or become embroiled in blood feuds. You can build your own village, manage various industries, and even marry your true love, raising children and fulfilling a destined romance. All this leads up to the final confrontation with the Taiwu clan's greatest enemy, where you will decide the fate of the world!
Every Taiwu World you create will be truly unique —
With completely randomly generated maps, NPCs, and enemies, each playthrough will be a brand-new adventure.
You can learn thousands of martial arts techniques from the fifteen distinct martial sects,
and hundreds of traditional Chinese crafts and skills from nearly any NPC you encounter.

In addition to its RPG gameplay, "The Scroll of Taiwu" also blends in many other game types, such as Roguelike elements filled with random conflicts,

and carefully planned simulation and management mechanics: construction, gathering, expansion, management, crafting, and maintenance.

It also brings back childhood nostalgia with its cricket fighting gameplay — capture the most combative "General" cricket, then engage it in an "insect diplomacy" duel with the Shaolin Abbot.

Thousands of NPCs, each with their own relationships and life experiences, will age, fall ill, and eventually die.

You can form various kinds of relationships with them, even deciding their fate.
You will marry and have children with your partner.
You will cultivate and pass down your lifelong martial arts skills to the next heir.
In the vast sea of people, you may even search for your lover from a past life.
Through gathering, crafting, repairing, and refining,
you can use your own hands to forge any weapon or armor, and brew a variety of medicinal pills.
Pick up a poisoned weapon, wear poisoned garments, and consume antidotes laced with poison.
A unique combat system that restores the design of "countering moves," "using everything as a weapon," and "the longer the blade, the stronger the strike, the shorter the blade, the more dangerous the gap."
Every slash, sword strike, and palm will land on different parts of your enemy's body, creating a true-to-life combat experience.
Combine your martial arts techniques, channel your inner Qi strength, and refine your skills and strategy.

And there's much more, waiting for your discovery.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1289 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
垃圾游戏,16.1%的人出了新手村,就知道这游戏是好坏了。
复杂,但是真的不好玩……
N年前在另一个号上玩了很久,最近想下来再玩玩,结果根本不是一个游戏了,难懂,没啥乐趣了,卸载差评吧
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Korean
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
太累了
第一:天幕心帷更新后至今不知道如何派遣村民去收集资源,2020年旧版本你只需要在地格选人派遣即可。感觉是最大的败笔 第二:困难以上难度不开修改器真的是寸步难行,如果是为了体验游戏的无脑选简单。 第三:有强迫症的玩家慎入!!!因为你每月都要点击“太吾村产业”,选择研读书籍,功法突破失败也会让你相当恼怒。 第四:门派任务那里,那个武当猴子每隔几个月就会送果实,少林老僧入梦失败每个月都会弹窗。建议弄一个屏蔽的插件。 第五:有时候还是会怀念旧版本,旧版本你只需要不停打外道刷历练,打造高品级武器,然后选择对的功法打剑冢即可。太吾村只需要派遣人收集资源,建造四个人事建筑就完成任务了,熟练之后和玩文明系列差不多,终极目的就是游戏里的天下第一
烂,无需多言。烂就烂在繁琐冗杂,强烈地感受到作者的眼高手低,作品属于是极少数人享受而大多数人无法理解的层级,甚至说打开修改器都会因为不知道改哪里才能爽。 诡异的战斗系统:距离、武器的式、提气架势、功法,我认为已经需要一般自由探索的玩家好好研究一下了。结果除此以外还有各种印记、破绽封穴、数十项人物属性。还有谜一样的自动战斗系统。如果你打不过剑一,不要怀疑自己,这就是游戏的问题,(正常情况下)仅靠下三品功法几乎没法打。然后就是医厨、斗蛐蛐、舔掌柜搞书,单一路径, 神秘的读书系统:不知道花费多少时间在这上边,懒得喷…… 失衡、无趣且联系微弱的辅助板块:真有人受得了现在这种比较技艺小游戏吗,我是一次不想打开。除了医厨,别的用都用不上。材料一大堆,哪有功夫一个一个看。太吾村经营麻烦的一批,但基础资源获取途径又有限。传剑系统更是感觉奇怪。
Don't believe any of these negative reviews. This is a fantastic RPG with a host of systems that all play off each other. This is not a one life, one win, game. You build a legacy and lose nothing, if you die, but get stronger as your legacy builds. The map is rich and huge with MANY stories to find and play. The martial arts are extremely varied and covers pretty much everything you could hope for. The art style is clean and the UI, while it takes time to get used to things, is also quite nice. You probably will need answers... head to the discord. Otherwise, just play the game, and don't worry too much about losing. You are essentially an immortal spirit, jumping from one body to another. Power comes from building your village and learning and reading books. Yes, it is kind of a book reading life simulator, but for those that like to absorb and build a large diversity of playstyles, this game is for you. It is a marathon with a hundred hour + of gameplay, not a sprint to the finish.
过月坏档了,这咋玩,卡在过月的界面,还总是左下角跳出来红字
过月的时候红字bug出现的频率有点高,而且我还没有装任何mod,体验上有点难受的
我可真的是X了(X)了 真的Cao了 21 3制作了 讲道理 我真没给过游戏差评啥的,就包括这波这么多吐槽,说ui不行的剧情不行的交互不行的 玩起来麻烦废鼠标废心思啥的,我都忍了 游戏嘛,玩进去了自己找乐子 但是你告诉你这存档能不能手动存????? 我靠着奇遇回精力跑的图,用叛徒奇遇读的书还有很多操作,玩了6个多小时你一个卡顿我白玩了????? 我真是破防了,淦了 我以后再为什么情怀不容易买单我就是dog,漕了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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