
"The Scroll of Taiwu" is an indie game themed around Chinese mythology and wuxia. Players assume the role of the mysterious "heir of the Taiwu clan" in an alternate ancient China, working through generations of heirs to defeat a powerful hereditary enemy and shape the fate of the human world.
Modeled estimate, not a reported figure. How we estimate →
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About
In the world of "The Scroll of Taiwu", you will not only play the mysterious "heir of the Taiwu clan," but also immerse yourself in the complex martial world with varying life stances — whether good, evil, or neutral.
You can visit martial sects around the world to learn a wide variety of martial arts and secret techniques; you can forge brotherhoods or become embroiled in blood feuds. You can build your own village, manage various industries, and even marry your true love, raising children and fulfilling a destined romance. All this leads up to the final confrontation with the Taiwu clan's greatest enemy, where you will decide the fate of the world!
Every Taiwu World you create will be truly unique —
With completely randomly generated maps, NPCs, and enemies, each playthrough will be a brand-new adventure.
You can learn thousands of martial arts techniques from the fifteen distinct martial sects,
and hundreds of traditional Chinese crafts and skills from nearly any NPC you encounter.

In addition to its RPG gameplay, "The Scroll of Taiwu" also blends in many other game types, such as Roguelike elements filled with random conflicts,

and carefully planned simulation and management mechanics: construction, gathering, expansion, management, crafting, and maintenance.

It also brings back childhood nostalgia with its cricket fighting gameplay — capture the most combative "General" cricket, then engage it in an "insect diplomacy" duel with the Shaolin Abbot.

Thousands of NPCs, each with their own relationships and life experiences, will age, fall ill, and eventually die.

You can form various kinds of relationships with them, even deciding their fate.
You will marry and have children with your partner.
You will cultivate and pass down your lifelong martial arts skills to the next heir.
In the vast sea of people, you may even search for your lover from a past life.
Through gathering, crafting, repairing, and refining,
you can use your own hands to forge any weapon or armor, and brew a variety of medicinal pills.
Pick up a poisoned weapon, wear poisoned garments, and consume antidotes laced with poison.
A unique combat system that restores the design of "countering moves," "using everything as a weapon," and "the longer the blade, the stronger the strike, the shorter the blade, the more dangerous the gap."
Every slash, sword strike, and palm will land on different parts of your enemy's body, creating a true-to-life combat experience.
Combine your martial arts techniques, channel your inner Qi strength, and refine your skills and strategy.

And there's much more, waiting for your discovery.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Korean
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 776 reviews with recorded playtime.
Reviews
Themes across 773 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
爽,太爽了!!
6202年了做一个21:9的带鱼屏优化能死是吧连MOD都随便做的东西茄子就这么倔
还是不错的,至少结局还不错,爽到了,推荐
加油
一百多小时用心玩,终于今天通关了,说说我的感受 主线补全了“神火线”、“铁盘线”、“邪魔线”三大结局,并加入许多CG。你体验到的门派剧情,正是对峨眉、界青门等15个地区故事的全面重制与深化,奇遇系统改为箱庭副本,NPC关系与AI行为更加真实;战斗引入部位打击,策略性大增。体验脱胎换骨,百晓册是个好东西但是没几个会看 但是越玩我越不对劲,我一直以为太吾是为拯救苍生而存在的,结果是染尘子失职造成的相枢出世,太吾只是染尘子故事的见证者,擦屁股的。太吾所有的努力,在神仙的宏大叙事中显得微不足道,最后手刃了天帝总感觉太容易,很失落,这个天帝不仅神经病还垃圾,所有神仙都是神经病,全都是垃圾人神经病,没有几个正常的神仙cao!傲慢且无能,无能且傲慢
虽然刚上正式版bug很多,但是看得出来努力在修了, 做了8年还是能坚持,给个好评。
我的游戏时长告诉你,这个游戏就是尼玛全世界最好玩的游戏。
BUG 1. 奇书绑定功法会导致(存疑),该已经突破的功法切换预设(壹、贰、叁的模板)时功法需要重新突破。 同时同一个功法的不同的预设下突破效果相互独立。 2. 金刚宗任务,过月获取第二个传闻时可能报错,无法退出过月状态,人物无法行动。 3. 铜生/揭云已经加为同道时可能无法设置为出战同道,需要遣散后再邀请。铜生遣散后就在原地!
先说缺点,引导还是很差,系统又庞杂,只靠游戏内新手引导玩起来还是很懵,很多东西都没说清楚很难找到。 要么自己花巨量时间研究,要么额外花一些时间去看看老玩家的攻略视频。 然后有不少操作不方便的设计,需要创意工坊的神一品MOD解决。 再说优点,都是建立在对庞杂的系统有一定了解后,无论是武学搭配还是角色扮演的自由度都是不错的,能产生很多神奇的化学反应,目前独一份的游戏体验。
好评给到创意工坊
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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