
"The Scroll of Taiwu" is an indie game themed around Chinese mythology and wuxia. Players assume the role of the mysterious "heir of the Taiwu clan" in an alternate ancient China, working through generations of heirs to defeat a powerful hereditary enemy and shape the fate of the human world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.14/day in the week to Aug 10 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In the world of "The Scroll of Taiwu", you will not only play the mysterious "heir of the Taiwu clan," but also immerse yourself in the complex martial world with varying life stances — whether good, evil, or neutral.
You can visit martial sects around the world to learn a wide variety of martial arts and secret techniques; you can forge brotherhoods or become embroiled in blood feuds. You can build your own village, manage various industries, and even marry your true love, raising children and fulfilling a destined romance. All this leads up to the final confrontation with the Taiwu clan's greatest enemy, where you will decide the fate of the world!
Every Taiwu World you create will be truly unique —
With completely randomly generated maps, NPCs, and enemies, each playthrough will be a brand-new adventure.
You can learn thousands of martial arts techniques from the fifteen distinct martial sects,
and hundreds of traditional Chinese crafts and skills from nearly any NPC you encounter.

In addition to its RPG gameplay, "The Scroll of Taiwu" also blends in many other game types, such as Roguelike elements filled with random conflicts,

and carefully planned simulation and management mechanics: construction, gathering, expansion, management, crafting, and maintenance.

It also brings back childhood nostalgia with its cricket fighting gameplay — capture the most combative "General" cricket, then engage it in an "insect diplomacy" duel with the Shaolin Abbot.

Thousands of NPCs, each with their own relationships and life experiences, will age, fall ill, and eventually die.

You can form various kinds of relationships with them, even deciding their fate.
You will marry and have children with your partner.
You will cultivate and pass down your lifelong martial arts skills to the next heir.
In the vast sea of people, you may even search for your lover from a past life.
Through gathering, crafting, repairing, and refining,
you can use your own hands to forge any weapon or armor, and brew a variety of medicinal pills.
Pick up a poisoned weapon, wear poisoned garments, and consume antidotes laced with poison.
A unique combat system that restores the design of "countering moves," "using everything as a weapon," and "the longer the blade, the stronger the strike, the shorter the blade, the more dangerous the gap."
Every slash, sword strike, and palm will land on different parts of your enemy's body, creating a true-to-life combat experience.
Combine your martial arts techniques, channel your inner Qi strength, and refine your skills and strategy.

And there's much more, waiting for your discovery.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1287 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2026年了还没有云存档,没有就算了,存档居然还是保存在游戏文件夹里,重新安装游戏等于人生也要重来是吧?
无聊透顶,而且新手教程跟没有似的,任务引导也是逆天中的逆天,都不知道什么是主线什么是支线
茄子从最开始就给玩家脸上立了一座名为精纯的大山,没有它你谁也打不过,啥也干不了,想要它你又必须打过那精纯压制你的对手。功法不能请教又难以突破,技艺和功法的书籍又没钱购买,看似形成了一个不升级打不赢但是又不允许你升级的闭环。 但实际上却正正好好地让游戏这套极具自由度而又复杂到令人发指的游戏系统有了充足的发挥空间。打不赢可以针对剑冢的弱点部位搭配功法,可以用低品轮椅溜死boss,又或者直接隐退一位神一品掌门帮你打。没钱了可以斗蛐蛐,可以通过厨艺做神一品料理,或者用邪道偷抢骗。功法技艺同样可以用数不胜数方法搞到手,路子有的是。然后就会发现这个游戏突然就变得越打越顺,五花八门的玩法是一个接一个的来。 我认为这才是这个游戏真正的亮点。一个只有自由度的游戏只会让人空虚,就像mc的生电为了制造新的机器而造,而一个利用自由度来绕过难题的游戏却能给人以极大的成就感。相比这年头二游针对每期up各种计算好的数值、设计好的boss机制和只要投入时间就会获得的成长,太吾绘卷所鼓励的对复杂游戏规则本质的探索和与游戏底层逻辑的对抗属实让人眼前一亮。 太吾绘卷,一款处处阻拦玩家成长,又处处鼓励玩家自发探索成长的角色扮演游戏。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Korean
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩力竭了,7月9 日补丁后,过月经常红字,最后淬毒也红字,气笑了,这个补丁之前都没红字,不知道你这修复了什么东西,看你这个正式版出来这么多差评我还想帮说话,现在一点想法都没了,喷吧
一次两个小时卡死,一次三个小时跳红字,没有mod,妈的,5个小时的心血就这么浪费了,游戏再好玩也没用,必须差评!
bug太多了,赶快修修吧。
更新的什么东西,我现在想给村民踢出去只能全杀了,UI改得啥都找不到了
先来补个差评
無聊
为什么不用Steam云存档,是不是收了UU的钱
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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