
"The Scroll of Taiwu" is an indie game themed around Chinese mythology and wuxia. Players assume the role of the mysterious "heir of the Taiwu clan" in an alternate ancient China, working through generations of heirs to defeat a powerful hereditary enemy and shape the fate of the human world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.14/day in the week to Aug 10 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In the world of "The Scroll of Taiwu", you will not only play the mysterious "heir of the Taiwu clan," but also immerse yourself in the complex martial world with varying life stances — whether good, evil, or neutral.
You can visit martial sects around the world to learn a wide variety of martial arts and secret techniques; you can forge brotherhoods or become embroiled in blood feuds. You can build your own village, manage various industries, and even marry your true love, raising children and fulfilling a destined romance. All this leads up to the final confrontation with the Taiwu clan's greatest enemy, where you will decide the fate of the world!
Every Taiwu World you create will be truly unique —
With completely randomly generated maps, NPCs, and enemies, each playthrough will be a brand-new adventure.
You can learn thousands of martial arts techniques from the fifteen distinct martial sects,
and hundreds of traditional Chinese crafts and skills from nearly any NPC you encounter.

In addition to its RPG gameplay, "The Scroll of Taiwu" also blends in many other game types, such as Roguelike elements filled with random conflicts,

and carefully planned simulation and management mechanics: construction, gathering, expansion, management, crafting, and maintenance.

It also brings back childhood nostalgia with its cricket fighting gameplay — capture the most combative "General" cricket, then engage it in an "insect diplomacy" duel with the Shaolin Abbot.

Thousands of NPCs, each with their own relationships and life experiences, will age, fall ill, and eventually die.

You can form various kinds of relationships with them, even deciding their fate.
You will marry and have children with your partner.
You will cultivate and pass down your lifelong martial arts skills to the next heir.
In the vast sea of people, you may even search for your lover from a past life.
Through gathering, crafting, repairing, and refining,
you can use your own hands to forge any weapon or armor, and brew a variety of medicinal pills.
Pick up a poisoned weapon, wear poisoned garments, and consume antidotes laced with poison.
A unique combat system that restores the design of "countering moves," "using everything as a weapon," and "the longer the blade, the stronger the strike, the shorter the blade, the more dangerous the gap."
Every slash, sword strike, and palm will land on different parts of your enemy's body, creating a true-to-life combat experience.
Combine your martial arts techniques, channel your inner Qi strength, and refine your skills and strategy.

And there's much more, waiting for your discovery.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1287 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
除了技能系统以外做的都不行
剧情一般,一堆莫名其妙的门派剧情和剑冢化身剧情纯自我感动看的想笑(有的还行 主线仁者见仁 npc过月只会疯狂发情 , 每次过月都送弃婴 太吾世界全是孤儿 ,npc关系义亲 爱慕 结义 子女乱的很 没事就喜欢认爹妈 你让豆包来写都比你这个好 ui依托 一看一个不吱声 玩个女号轮回台给我整怀孕 给我气笑了 纯煞笔来的 做了八年就做了这一坨东西出来真扫码了
最后三个BOSS是人设计的?一个封你攻击不给你玩,一个打他把自己打死了,还有一个阶段不知道转了多少次?这是人能设计的?前面什么引导也没有,没有暗示你做紫竹化身可以走神火线,铁盘线更不用说,一点点提示都没有,对于结局有其他线的引导一点都没有,新手好不容易通关了,然后问你有没有遗憾,给我玩笑了。诅咒茄子以后看书全是亡佚!!!还有那个文本,排版很不舒服,影响阅读速度,本来文本就多,好好优化下阅读体验不行吗?!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.4M | 41.6K | 88% | $29.99 | |
| $34.3M | 30.2K | 93% | $48.99 | |
| $34.3M | 24.3K | 87% | $34.99 | |
| $34.3M | 27.4K | 91% | $39.99 | |
| $34.5M | 90.6K | 92% | $19.99 | |
| $34.5M | 188.6K | 89% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 23.6K | 86% | $24.99 | |
| $109.1K | 353 | 56% | $12.99 | |
| $40.6K | 285 | 48% | $9.99 | |
| $214 | 3 | 67% | $2.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Korean
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
SB游戏,真的服了,玩了100多小时,直接白打,能不能把你那构式存档系统做好?各种突然卡死问题解决?无法自由存档,不过月无法存档,是谁想出来的?玩得真心来气,不建议购买
难评,这么多年重新打开太污,居然就卡在界面动弹不得
2026年了还没有云存档,没有就算了,存档居然还是保存在游戏文件夹里,重新安装游戏等于人生也要重来是吧?
一锅乱炖,毫无乐趣
一堆不知道有什么用的版块
玩到梦回太吾村结尾终于是绷不住了,大量无意义的互动,枯燥繁琐的操作。毫无意义让你跑到地图四个边角然后给你看几个对话,文案对话感觉完全是为了晦涩而晦涩让人读起来十分枯燥难受。真的好累。。。制作人感觉像是没玩过自己游戏一样,看看自己弄出来的东西有趣吗?赶紧打完封盘了。。。真的太累了
为了避免第一次游玩的不愉快,我特意等到了现在才开始进行游玩,我本来以为很多人反馈的ui问题只是小题大做,虽然我游玩时确实有遇到一些不太方便的地方我忍了,因为我在网上看到过也知道怎么解决,直到我玩到太吾村后找了半天都没发现怎么让村民去采集资源,最后我还得在B站的一个视频才知道,我得先去祠堂,进入传承名册,手动去给村民一个个赋予身份。这种小事都要搞得那么复杂就算了,为什么这个传承名册要搞一个那么小的按钮放在边边角角的地方,为什么这种的功能不放快捷让人方便,为什么连新手教程里面都没有提及过。这游戏就好比一块A5牛排,但里面却被赛了一堆铁丝,逼的人必须一点点试探,不然就会被恶心到
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.