
"The Scroll of Taiwu" is an indie game themed around Chinese mythology and wuxia. Players assume the role of the mysterious "heir of the Taiwu clan" in an alternate ancient China, working through generations of heirs to defeat a powerful hereditary enemy and shape the fate of the human world.
Modeled estimate, not a reported figure. How we estimate →
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About
In the world of "The Scroll of Taiwu", you will not only play the mysterious "heir of the Taiwu clan," but also immerse yourself in the complex martial world with varying life stances — whether good, evil, or neutral.
You can visit martial sects around the world to learn a wide variety of martial arts and secret techniques; you can forge brotherhoods or become embroiled in blood feuds. You can build your own village, manage various industries, and even marry your true love, raising children and fulfilling a destined romance. All this leads up to the final confrontation with the Taiwu clan's greatest enemy, where you will decide the fate of the world!
Every Taiwu World you create will be truly unique —
With completely randomly generated maps, NPCs, and enemies, each playthrough will be a brand-new adventure.
You can learn thousands of martial arts techniques from the fifteen distinct martial sects,
and hundreds of traditional Chinese crafts and skills from nearly any NPC you encounter.

In addition to its RPG gameplay, "The Scroll of Taiwu" also blends in many other game types, such as Roguelike elements filled with random conflicts,

and carefully planned simulation and management mechanics: construction, gathering, expansion, management, crafting, and maintenance.

It also brings back childhood nostalgia with its cricket fighting gameplay — capture the most combative "General" cricket, then engage it in an "insect diplomacy" duel with the Shaolin Abbot.

Thousands of NPCs, each with their own relationships and life experiences, will age, fall ill, and eventually die.

You can form various kinds of relationships with them, even deciding their fate.
You will marry and have children with your partner.
You will cultivate and pass down your lifelong martial arts skills to the next heir.
In the vast sea of people, you may even search for your lover from a past life.
Through gathering, crafting, repairing, and refining,
you can use your own hands to forge any weapon or armor, and brew a variety of medicinal pills.
Pick up a poisoned weapon, wear poisoned garments, and consume antidotes laced with poison.
A unique combat system that restores the design of "countering moves," "using everything as a weapon," and "the longer the blade, the stronger the strike, the shorter the blade, the more dangerous the gap."
Every slash, sword strike, and palm will land on different parts of your enemy's body, creating a true-to-life combat experience.
Combine your martial arts techniques, channel your inner Qi strength, and refine your skills and strategy.

And there's much more, waiting for your discovery.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Korean
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 711 reviews with recorded playtime.
Reviews
Themes across 708 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
能不能把染尘子那些人给杀了
ea打着mod玩,重置版还是那些mod,正式版还是那些mod,一直把八年挂在嘴边,那么多mod那么多意见都不去做,就写了三个套皮结局,每次看官方发帖都很感动,打开玩完还是那些老问题,还是只做加法,还是逆天操作界面,还是文青病,原本带点特色的美术还给改成excel表格。之前一直安利别人,看主创的回复和更新预告一直期待正式版一切都会好起来,现在回看官方帖子只感觉像在看“泣血往事嚼齿道来”,打完这遍彻底失望了。
全隐藏式ui,生怕玩家找到是吧,好不容易适应了直接一个更新又改了
这个游戏在我看来大部分是好玩的,但是也就仅此而已了。 喷ui的够多了也不多我一个,我就说一点:茶马帮上货的时候右边那一小栏就是纯泥马搞笑的,滚轮划一下,哎~划多了,滑条拉一下,哎~又滑多了。 然后就是这个剧情,主线我愿称之为不知所云,大量文字冗余,眼累脑更累。门派剧情倒是有几个我觉得不错能让我笑出来的或者有些感触的(对,狮相丈育说的就是你们) 结局更别提了,打出来七元和神火几乎没差别,肘相枢→变心念→肘十二仙→再肘相枢→肘天帝,其中有区别的就是你的辅助们,过场和对话,都做多结局了认真点不行吗,纯懒狗。 最后,龙出染狗和淡紫真就天意化身是吧,不让杀是吧,那你好评也别要了,既然你都整出这仨出生喂过一波史了,你倒是硬气点啊,要不别改要不老老实实让它们仨亮血条,还洗上白了,说白了也就这出息了
战斗还行,剧情一般甚至无聊,经营和人物互动也一般。总的来说,只有战斗方面比较耐玩,也正是这一方面支撑我玩了两百小时。
先不说游戏本身的问题。憋了多少年才憋了这一陀大的。 新版本到现在,几乎天天在更新打补丁,早干什么去了。 1,有一定上手门槛(游戏上手难度极大,100小时无法入门) 2,游戏内容极其丰富(内容疯狂做加法,各种系统复杂无比,有精华有糟粕,东北乱炖都没你游这么乱) 3,目前最大的问题之一,游戏UI做的稀烂。是不是新来的要展现一下自己的能力,非要和老版本不一样展现自己的才能。 4,游戏操作方面各种反人类,反直觉设计。我脑子里想的是打开某个界面,但是脑子下意识按出来的是关闭。他的操作简直比天天用PS手柄的人突然换任天堂手柄一样。 5,新手引导也做的是一陀,新人来玩根本看不懂。 不要说为什么给了这么多差评我还玩这么长时间。老子玩了这么久还在每天查攻略,时间,学习的沉没成本太高了,没法去放弃。活脱脱的电子杀猪盘。 最后问一下,制作组里哪个人是乐天居士的粉丝啊,这么推长恨歌,我根本没找到这个破游戏与之有什么关联。
不得不来写一条差评了,8年前就无限的红字报错炸存档,8年后仍旧炸存档
红字坏档,没有云存档功能,游戏还进不去了
Using crossover to play in Mac. Very sophisticated sandbox game system , challenging but yet fun to explore down the road. However the UI really need to revamp, alots of hidden key info and action is very difficult to act around.
不是, 你刚更新了什么, 杀毒软件直接报毒了, 游戏是刚更新的gamedata.dll是当场隔离的 病毒类型: 恶意软件(Win64/Heur.Generic.H8kBoXkA)
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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