
"The Scroll of Taiwu" is an indie game themed around Chinese mythology and wuxia. Players assume the role of the mysterious "heir of the Taiwu clan" in an alternate ancient China, working through generations of heirs to defeat a powerful hereditary enemy and shape the fate of the human world.
Modeled estimate, not a reported figure. How we estimate →
Media

About
In the world of "The Scroll of Taiwu", you will not only play the mysterious "heir of the Taiwu clan," but also immerse yourself in the complex martial world with varying life stances — whether good, evil, or neutral.
You can visit martial sects around the world to learn a wide variety of martial arts and secret techniques; you can forge brotherhoods or become embroiled in blood feuds. You can build your own village, manage various industries, and even marry your true love, raising children and fulfilling a destined romance. All this leads up to the final confrontation with the Taiwu clan's greatest enemy, where you will decide the fate of the world!
Every Taiwu World you create will be truly unique —
With completely randomly generated maps, NPCs, and enemies, each playthrough will be a brand-new adventure.
You can learn thousands of martial arts techniques from the fifteen distinct martial sects,
and hundreds of traditional Chinese crafts and skills from nearly any NPC you encounter.

In addition to its RPG gameplay, "The Scroll of Taiwu" also blends in many other game types, such as Roguelike elements filled with random conflicts,

and carefully planned simulation and management mechanics: construction, gathering, expansion, management, crafting, and maintenance.

It also brings back childhood nostalgia with its cricket fighting gameplay — capture the most combative "General" cricket, then engage it in an "insect diplomacy" duel with the Shaolin Abbot.

Thousands of NPCs, each with their own relationships and life experiences, will age, fall ill, and eventually die.

You can form various kinds of relationships with them, even deciding their fate.
You will marry and have children with your partner.
You will cultivate and pass down your lifelong martial arts skills to the next heir.
In the vast sea of people, you may even search for your lover from a past life.
Through gathering, crafting, repairing, and refining,
you can use your own hands to forge any weapon or armor, and brew a variety of medicinal pills.
Pick up a poisoned weapon, wear poisoned garments, and consume antidotes laced with poison.
A unique combat system that restores the design of "countering moves," "using everything as a weapon," and "the longer the blade, the stronger the strike, the shorter the blade, the more dangerous the gap."
Every slash, sword strike, and palm will land on different parts of your enemy's body, creating a true-to-life combat experience.
Combine your martial arts techniques, channel your inner Qi strength, and refine your skills and strategy.

And there's much more, waiting for your discovery.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Korean
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 671 reviews with recorded playtime.
Reviews
Themes across 668 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
文字顯示錯誤的BUG修到天荒地老還修不好,超級影響遊玩體驗,還沒辦法退費了,慘。
這個遊戲太複雜了,而且正反饋太低,玩了兩個小時就不想玩了
越修bug越多
是我对这游戏期待太高了吗
太屎了
测试版迷上这游戏的,现在玩了会,反手就是一个差评,原因如下: 1.这UI,一坨,还不如测试版,花里胡哨的,看得眼睛都花了 2.一直诟病的菜和药制作,测试版上个批量制作mod直接神一品,现在改的什么玩意,也不如测试版 3.经常闪退,不知道是不是我配置问题,玩着玩着直接跳个弹窗就闪退了 4.喜欢玩的乞丐吃别人的引子直接一刀给我砍没了,还有五仙的蛊,好玩的都整没了,不如玩测试版
挺喜歡這遊戲,但是bug真的非常多 目前已經壞了5個檔了(都是在不同地方爆紅字) 建議想入坑的在等等吧,現在問題還是頗多
垃圾简直是粪作,制作组这么傲慢还不改,还不如我上4399随便找个大粪超人都比你好玩。觉得我说得对请点赞!孩子需要sese头像QQL
更新给我一百二十小时的档更没了,何意味,好烦人啊。
更新补丁更新到游戏打不开,更新的补丁被杀毒软件检查为病毒文件
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| People Playground | $62.2M | 315.4K | 98% | $9.99 |
| Cuphead | $61.7M | 217.3K | 96% | $19.99 |
| Assassin’s Creed Shadows | $61.5M | 38.5K | 76% | $69.99 |
| Prison Architect | $63.1M | 73.6K | 89% | $29.99 |
| Diablo® IV | $61.5M | 74.2K | 65% | $49.99 |
| Europa Universalis V | $61.5M | 29.9K | 67% | $59.99 |