
"The Scroll of Taiwu" is an indie game themed around Chinese mythology and wuxia. Players assume the role of the mysterious "heir of the Taiwu clan" in an alternate ancient China, working through generations of heirs to defeat a powerful hereditary enemy and shape the fate of the human world.
Modeled estimate, not a reported figure. How we estimate →
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About
In the world of "The Scroll of Taiwu", you will not only play the mysterious "heir of the Taiwu clan," but also immerse yourself in the complex martial world with varying life stances — whether good, evil, or neutral.
You can visit martial sects around the world to learn a wide variety of martial arts and secret techniques; you can forge brotherhoods or become embroiled in blood feuds. You can build your own village, manage various industries, and even marry your true love, raising children and fulfilling a destined romance. All this leads up to the final confrontation with the Taiwu clan's greatest enemy, where you will decide the fate of the world!
Every Taiwu World you create will be truly unique —
With completely randomly generated maps, NPCs, and enemies, each playthrough will be a brand-new adventure.
You can learn thousands of martial arts techniques from the fifteen distinct martial sects,
and hundreds of traditional Chinese crafts and skills from nearly any NPC you encounter.

In addition to its RPG gameplay, "The Scroll of Taiwu" also blends in many other game types, such as Roguelike elements filled with random conflicts,

and carefully planned simulation and management mechanics: construction, gathering, expansion, management, crafting, and maintenance.

It also brings back childhood nostalgia with its cricket fighting gameplay — capture the most combative "General" cricket, then engage it in an "insect diplomacy" duel with the Shaolin Abbot.

Thousands of NPCs, each with their own relationships and life experiences, will age, fall ill, and eventually die.

You can form various kinds of relationships with them, even deciding their fate.
You will marry and have children with your partner.
You will cultivate and pass down your lifelong martial arts skills to the next heir.
In the vast sea of people, you may even search for your lover from a past life.
Through gathering, crafting, repairing, and refining,
you can use your own hands to forge any weapon or armor, and brew a variety of medicinal pills.
Pick up a poisoned weapon, wear poisoned garments, and consume antidotes laced with poison.
A unique combat system that restores the design of "countering moves," "using everything as a weapon," and "the longer the blade, the stronger the strike, the shorter the blade, the more dangerous the gap."
Every slash, sword strike, and palm will land on different parts of your enemy's body, creating a true-to-life combat experience.
Combine your martial arts techniques, channel your inner Qi strength, and refine your skills and strategy.

And there's much more, waiting for your discovery.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, Korean
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 671 reviews with recorded playtime.
Reviews
Themes across 668 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
更新更得mod失效,本体也出bug,长期开通ICU年度会员,但说是差评,其实还是好评
和你那傻逼玄灰和婴儿潮过去吧,典型的自己都不玩自己的游戏
花得最不值都八十块钱
怎么说呢,我记得挺久之前就买了这款游戏了,也是一直没玩等着正式版发售,结果一进游戏体验了几小时感觉白期待了。
峨眉剧情改的什么玩意我石候酒线呢
游戏是真的可以,但是攻略是真的简陋,尤其是后面弄奇书白衣行化笈那个任务死活弄不出来,真的建议制作组在上架一个游戏的时候能做一个完整的套路攻略,本来就是小众游戏,市面上的攻略可以说几乎没有,再恶心玩家就真没人玩了,所以我要给个差评
這個遊戲太複雜了,而且正反饋太低,玩了兩個小時就不想玩了
慎重购买,不合格的一款游戏。
一个不错的游戏(在不考虑这个游戏已经“测试”了八年的前提下)。 我无法想象一个游戏竟然处处充斥着毫无深度与及其令人恶心的系统,就像是我们“亲爱”的茄子从未去玩过那些系统哪怕一个小时一样。 且“亲爱”的螺州工作室的各位,你们真的有在不开修改器的前提下玩过一个存档吗?为什么在测试版相当好用的UI你们却换成了如今这毫无信息量且充斥着大量重复点击的UI,你们内部的指标很高还是你们跟鼠标厂商有合作? 综上,如果您接受大量的无意义游戏时间的话,这是个非常好的游戏,如果不接受,那您不如拿这些钱去点个很好的外卖,至少外卖真的好吃
太屎了
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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