
This open-world action thriller takes you through the seedy streets of Paris as you seek to undermine the German authority and lead a rebellion. Fight across rooftops and through dangerous alleys, and operate a wide variety of vehicles as you navigate your terrain.
Estimated range $494.8K – $2.5M. Studios' own sales figures fell inside a range like this about 8 in 10 times.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $9.99 | Score91% | approximately $989.6K |
| GOG | $19.99 | Score86% |
The Saboteur™ price historyThe Saboteur™ player count
The Saboteur™ has sold an estimated approximately 114K copies on Steam, for about approximately $989.6K in gross revenue.
About approximately 114K copies on Steam (mid estimate), modeled from its 3,004 reviews — a standard range estimate. Not a figure the developer has reported.
About approximately $989.6K gross, estimated range approximately $494.8K to approximately $2.5M — roughly approximately $598.9K net to the developer after refunds, VAT and Steam's cut. Standard range: see how often ranges like this hold on accuracy. How we estimate →
Typical error ~27% · 8 in 10 in range · Checked →Checked against the copies sold that studios have published, our estimate is typically off by about 27%, and the real figure lands inside the range we print about 8 in 10 times.How we checked →
| Xbox | — | Score88% | Chart— |
| Epic | $9.99 | Score— | Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Concurrent players on Steam: one reading a day, taken at about 15:00 UTC — a snapshot at a fixed clock time, neither a daily peak nor a daily average.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $26.3M | 62.1K | 90% | $19.99 | |
| approximately $15.7M | 39.3K | 74% | −80%$5.99reg. $29.99 | |
| approximately $121.3K | 1K | 76% | $4.99 | |
| approximately $60.9M | 112K | 87% | −80%$7.99reg. $39.99 | |
| approximately $33.1M | 31K | 73% | −40%$29.99reg. $49.99 | |
| approximately $13.9M | 27K | 88% | $19.99 |
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $989.9K | 2.8K | 87% | $14.99 | |
| approximately $990.8K | 2.3K | 73% | $11.99 | |
| approximately $988.4K | 5.4K | 66% | −86%$0.97reg. $6.99 | |
| approximately $988.3K | 619 | 73% | $49.99 | |
| approximately $988K | 1.6K | 62% | $19.99 | |
| approximately $987.9K | 2.3K | 92% | $14.99 |