
Unique events transport you to the halls of a long-forgotten crypt. The only means of escape lies locked within a stone pedestal, along with a note from your mysterious ally. His words promise assistance, but only serve to entice you into a compelling world of mystery and exploration.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil
Engagement
Hours played at review time, across 64 reviews with recorded playtime.
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm really conflicted because while I enjoyed this game, there is a part near the very end that was almost impossible for me, mechanically. The story and puzzles were as good as the first one and the air of foreboding was better in this one. But while I was able to figure out the puzzles and the game wasn't broken, there's a part [in the last room] where you have to click and hold and turn something, and you need to do so rapidly, consistently, and for a long-ish period of time. I have said it so vaguely to avoid spoilers but when you get there you will understand. I only use mouse and keyboard for point-and-click games because I have a movement disorder and it makes it hard to click *and* hold *and* move the mouse. This made the game close to unplayable for me, but since I had already done SO much I pushed through but I am in physical pain and I will feel it tomorrow. I enjoyed the game (mostly) so I want to recommend it but also I am SO angry that I was forced to the point of physical pain (my wrist is numb but tomorrow it will be screaming at me) to finish the game that I can't in good conscience recommend it. I'm asking the developers to fix that ONE THING (or ideally any time you have to "physically" turn something, like a jar lid or a key, etc) and I will change my rating. I have the last two games (The Room III and IV) but I'm not sure I even want to start them if I won't be able to finish them.
Juego de puzles que te pasas en unas tres horas. Ha mejorado varios aspectos conforme a la primera entrega, siendo lo más destacable (para mí) que las salas ya no se limitan a un solo foco de atención, si no que tienes varios para explorar y resolver. La narrativa y la ambientación ha pegado un salto gigante que se agradece mucho y también hay más variedad en los puzles. En general lo recomiendo, es un viciote.
不好玩,给我玩困了。解密有些莫名其妙,缺少关联性,基本就是鼠标到处瞎点。场景太暗了,那个泥板擦灰找了半天。背景音乐尖锐且突兀,听着让人很不舒服。
👌
Mas de lo mismo que en la primera entrega , cumple
Quarto 2
another fantastic puzzle game in the room series. it will really get you thinking (and sometimes scratching your head), but if you like puzzle games definitely check the room series out.
I had quite the trouble completing the last two puzzles of this game; the first game in the series was much more enjoyable and I preferred it to this one. Especially in the last room, it just became a guessing game of where the next thing you can interact is.
Definitely recommend. Played the first and second games now, and looking forward to continuing the story. Keep the games coming! Highly recommend if you like solving puzzles and an engaging story.
Ótimo jogo assim como o primeiro.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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